80°

Capcom...its time to admit you made a HUGE MISTAKE w/ Megaman

Mighty No. 9's Kickstarter was a huge success, and rightfully so! But what this also shows, is that gamers have an immense desire for more Megaman-like, and why do you believe that is? Well, Capcom has failed gamers, and Megaman. And its time that they admit their mistakes and make a change. But lets go over the latest moves on Capcom's part, where they have completely ignored gamer input for Megaman.

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gaminrealm.com
thehobbyist3858d ago (Edited 3858d ago )

Mighty No 9 actually gets me more worried for Megaman because if(When) Mighty No 9 succeeds Capcom will likely respond with a rush job Megaman game. Just so that they can bleed out your wallet with yet another huge disappointment.

Shinobi1003858d ago (Edited 3858d ago )

The Kickstarter numbers do appear to show that Capcom are pretty big idiots for not releasing new Mega Man content.

BUT, upon closer inspection, you can see that only 67,000 people donated to the Kickstarter. So while $4 mill is quite impressive, a retail release that only sold 67,000 copies would be a huge disappointment.

So how could you accurately translate Kickstarter numbers to a game that releases on its own at retail or digitally? You can't. We'll never know how much a Mega Man game that looks exactly like Mighty No. 9 would've sold

Sadist33858d ago

Um, maybe people who didn't contribute to kick starter will buy it. Just because 67,000 people contributed doesn't mean others won't purchase the game. I didn't contribute, and I'll get the game when it comes out. A lot of us adults don't have time to go on the internet and fund projects on kick starter. We have mortgages, children, jobs, social lives...doesn't mean we won't purchase a good game. We just don't fund projects.

nyobzoo3858d ago

I agree, 4mil seems a lot but when some people donated over $100 dollars, it's easy to see how it got so much money. On the other hand, if Capcom release a MM game of PSN/XBLA for $10 and 67000 people buy it, that's only like $670,000. Really not enough for capcom to invest in another MM game considering the Mighty no 9 needed $900,000 to even start -_-

TheGrimReaper00113857d ago

Some donated over $100
If we can take the kickstarter's word, then i think about 4 people paid 10.000 for a dinner with the creator of megaman!
That being said, i think it's a start for a new franchise and a new company
They already name themselves "Comcept"
I really curious to see where this goes
I'll def buy it

thejigisup3858d ago

Started from the bottom now we're here... I would really like to see what capcom has to say about this. And cap has a tin of money. 4 mil aint shit, ntm what happened to doing/making things bc they are fun. I understand that people generally go into business to make money but sometimes there are things with more than making a simple buck if ooh a rehash of the same game over and over street fighter 4..... dont get me wrong I live the sf franchise and own most of the games but what is the real reason mm hadn't seen proper love

dragonyght3858d ago

"Capcom...its time to admit you made a HUGE MISTAKE w/ Megaman" lol there more likely to sue before the ever admit making mistakes

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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken37d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken36d ago (Edited 36d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8536d ago (Edited 36d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken36d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken36d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga36d ago

Capcom where is Deep Down???

Tapani36d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken36d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8535d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 35d ago
lellkay36d ago

Can they be aware of the need for 60fps on consoles plz

just_looken36d ago (Edited 36d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay36d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis36d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken36d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead36d ago (Edited 36d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH36d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
50d ago
rlow150d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton50d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay50d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic49d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay50d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg49d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.