110°

Keiji Inafune: 'I Fought Hard For People To Take Risks At Capcom'

"When I was at Capcom, I felt I was one of the ones fighting to take risks," says Comcept's Keiji Inafune.

Read Full Story >>
nowgamer.com
Kyosuke_Sanada3901d ago

The amount of times his games got the middle finger from Capcom before being actually released do show that there was animosity between the two.....

cleft53901d ago

It also shows that Capcom continues to make bad decision after bad decision. Still I am hopeful for whatever Deep Down turns out to be.

tehpees33901d ago

Think about it from Capcom's perspective as well. He confirmed he made both Dead Rising and Lost Planet with the company money behind their backs.

I'm not saying I agree with all Capcom do but he isn't altogether innocent. He is the one that "confirmed" MML 3 despite the fact he knew it wasn't green lit.

It is also partly Inafune's influence that led to DMC. Just dig back to what was said about DMC 5 at the time. Capcom pulled BS by cancelling MM but he should not have been saying games are coming when he knew they weren't.

Personally I think Mikami got far worse treatment than he did.

Baka-akaB3901d ago

Yeah i don't get it . While he was indeed badly treated , he still was among those pushing for those western experiment that blew up our faces .

Seems like people wanna forget his involvement altogether , and absolve him on the account of Cpacom truly being led by douches .

Deadpoolio3901d ago

Seriously, cause Mega Man was about the only one because anyone who isn't a Mega Man fanatic knows that Mega Man is NOT profitable it's business 101....Nor did his games get any sort of middle finger...HE designed and created Dead Rising 1 and 2, so don't pretend there was some vendetta against him just because Mega Man isn't worth spending millions just to make a couple hundred thousand

EXVirtual3901d ago (Edited 3901d ago )

Of course. When MegaMan released, Keiji had to make MM 2 in his spare time! No wonder he left Crapcom. All they're doing is trying to make guaranteed money. They should've localised EX Troopers in the west. It would've been a hit with anime and manga fans, with the right amount of marketing.

_QQ_3901d ago

Capcom needs to just sell the Megaman name.and Resident Evil while they are at it.

Deadpoolio3901d ago

Yes cause they are totally going to sell RE after 5 & 6 sold 7 million copies each...Nobody cares that the moron nitwits want to cry about it being more action....6 wasn't perfect it had flaws but it was not awful...

Chaos_Raiden3901d ago

Interesting. Thanks for the share.

linkenski3901d ago

This guy, Shinji Mikami and Shu Takumi are the best capcom had/have got. I still kinda hope Shu Takumi moves away from Capcom to another company or maybe writes the next Ace Attorney movie.

NovusTerminus3901d ago

I would add Hideaki Itsuno onto the list as well.

Show all comments (19)
60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

Read Full Story >>
videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken48d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken48d ago (Edited 48d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8548d ago (Edited 48d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken48d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken48d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga48d ago

Capcom where is Deep Down???

Tapani48d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken48d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8547d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 47d ago
lellkay48d ago

Can they be aware of the need for 60fps on consoles plz

just_looken48d ago (Edited 48d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay48d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis48d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken48d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead48d ago (Edited 48d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH48d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

Read Full Story >>
gameluster.com
62d ago
rlow162d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton62d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay62d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic61d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay62d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg61d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.