SCE Japan Studio created a triple-sized Dual Shock 4 when designing Knack to get the feel for how it might feel to a child; just one of a number of interesting anecdotes from this developer diary.
The gameplay reminds me so much of Crash Bandicoot. Haters are gonna hate but if you enjoyed playing crash and you want a piece of those kind of games again, then Knack looks to be the game for you.
Cerny said that this game on HARD, really means ON HARD. This game seems a good platformer. This is AAA game that doesn't go bum-bum,bloody or vroom-vroom. Its been a while since we had a game like this. I miss Spyro and Jak.
Yeah apparently a few people were struggling with the game when doing previews because it was too hard. Sounds like the different difficulty levels make a lot of difference gameplay wise. Which is great for more hardcore players that want to try this game.
I can't wait to watch my kids play this game. Glad to see there is an easy enough mode for them to play so I don't hear "daddy help me!" every 15 minutes.
Game looks really good and I will enjoy it, but personally I would prefer if it were actually a new good crash bandicoot game.
Crash Bandicoot + God of War = Knack. Awesome combination for what will hopefully be a great game.
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