At various points, Killer is Dead shoots for the visual surrealism of El Shaddai, the hyperbolic intensity of Asura's Wrath, the oddball melodrama of Deadly Premonition, the extravagant showmanship of Bayonetta. It misses by a wide margin every time. Those games are punk, but Killer is Dead is just posturing. It's just product.
Killer is Dead arrived a decade ago, and despite not receiving a sequel stands-up as a unique work from SUDA 51.
Goichi Suda (Aka Suda 51) is a peerless developer, renowned for the making of some of the most unique games. Here are the best ones to date.
Peerless?
I’ve always heard his games have repetitive portions. I appreciate unique and creative games, but repetition dilutes even the greatest games (ie Arkham Asylum).
Shadows of the damned was pretty wild. That and lollipop chainsaw are the only ones ive played but I’d give it to SoTD.
During a panel at Momocon, Grasshopper Manufacture founder Goichi "Suda51" Suda talked about possible Switch ports of his games.
He should. Although I'd like to see something new from him. Or how about Shadows of the Damned 2?
Wow so this gaming isnt punk? Thankfully it isnt too bad he didnt put it on the wiiu. The uk hates japan it seems.
eurogamer germany 9/10
eurogamer 5/10
Ign italy 9/10
ign 5/10
I mean wtf is wrong here you game review sites need to get your reviews sorted why 2 score with vastly differnet opinions from the same site?
http://www.metacritic.com/g...