The Koalition writes: "Community is a very loaded word. While it lets us gamers come together under a shared passion, it also allows us to exclude those we do not feel meet our standards of membership. For some every game is too easy, they laugh their way through games like Dark Souls. Insanity, Nightmare, Very Hard, that is what gaming is and everyone else needs to get on their level. Others need complexity and depth. If any streamlining or handholding is present in a game then they scream about casualization, and that the “mouth breathing” CoD players ruin everything spouting their words of sexism."
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
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Absolutely silly and overblown article. Love when it defines "attractive characters" sexist.
Wanna know what's harming gaming? The continuous crying wolf about sexism when it doesn't apply to beg for hits subtracting attention to where it really does.
This article is a perfect example of that.
these stupid things always get a story quality? WTF? and like this website? no.
"Stop denying talented developers opportunities because they have ovaries, would you kindly?"
What? Where? Has Kim Swift been denied to design Portal or Left 4 Dead? Or what about Jade Raymond? O I guess it has to do with the reaction to Julie Larson-Green who has no gaming background whatsoever.
"Treat everyone with respect, would you kindly?"
I go to a 1000 person LAN every now and again, every time I go the amount of girls increase. You know why? Because there are few places where girls are treated with more respect. But I guess you are talking about Xbox Live banter where nobody is treated with respect?
Finally, it's ironic that the article's concern is prejudice and stereotyping, yet it holds no punches to stereotype the whole gaming community as sexist.
we welcome all women to gaming with open arms, the more the merrier!!
-no fat chicks
Is wonder if there are guys that complain about the unrealistic portrayals of men in WWE games. Think about it, most of the wrestlers are buff guys who wear nothing but tight undies.