Gameinformer - It's no secret that Nintendo hasn't been as financially successful these last few months as it has been historically. In order to help the beloved company turn things around, let me propose a solution to its financial struggles: Metroid. Hear me out on this.
Other nominees include games like SimCity & Tony Hawk's Pro Skater.
There are some good nominees in this list that are deserving to be inducted also, but I feel Metroid has had the most impact on the industry out of all of these. Look how Metroid influenced the evolution of the Castlevania games, and the "Metroidvania" subgenre of games have become a prevailing force in gaming today. Especially now, Metroidvanias are bigger than ever.
I can very much see Resident Evil being added later too, bc it really did popularize and define the survival horror genre. I would say that one is next in line.
If any Metroid game should get the honor it should be Super Metroid , it's perfection in my eyes . 30 years later and I still feel it's the most epic shit ever .
The GBA remake deserves it or Super Metroid, the original was a very sloppy and rushed game programmed in 3 months and it shows.
If you've never played the remake, it's absolutely a must play, fixes basically every flaw in the game. Check out ExoParadigmGamer's comparison video.
Super Mario Maker has been a great series for Nintendo, but it is time to move on. How about a Metroid Maker? That would be interesting! Check out Jason Capo’s thoughts for more.
I'd go either for Metroid Maker a Zelda Maker would also be great even a Mario Kart Maker as well.
Now that Metroid Dread is here, it is time to officially rank the five Metroid titles that make up the 2D storyline. 35 years of Metroid storytelling finally coming to a close, and now it is time to crown the official queen of the lineup. Jason Capp is here to put the five in proper order.
I haven't played Samus Returns but I would've put dread in 4th or 5th place. It had big shoes to fill being the first 2D Metroid designed for home consoles and AAA sensibilities in a long time. It borrowed its innovations from modern metroidvanias, and honestly seemed it was cashing in on their popularity. The level design design and progression was a hot mess. Abilities and their order didn't really make sense in the context of these things. Bosses were basically straight out of hollow knight. Controls were clumsy and as poorly thought out as the rest of the game. It basically boils down to a bland remix of metroid and a clone of clones; A decent game when it should've been incredible.
While I agree that sticking with consistent releases can help if marketed right, Metroid Prime kind of killed the series momentum after 1 with number two, which was just way too hard for some people. Then 3 came out after many had written the series off, but it still sold better than 2. Finally, after regaining a little bit of momentum with Prime 3, they released Other M, a forced effort to try and take the series away from what people had grown accustomed to.
Instead of a new game or trilogy that kept and built on the Prime mechanics, and found a way to integrate a vs FPS multiplayer mode, they fled from all of it completely.
Now we have Wii U, where such a game would be more expensive than ever for them to develop, and they can't really test the waters with an HD remake because they released the Trilogy collection not long ago at all.
And so we have Retro, releasing another new Donkey Kong game and taking 3 years to do it... A great game that I look forward to owning. But it says a lot about Nintendo's current set of circumstances. They have to go after the sure money right now.
^^ can't argue with that ^^
New Metroid that doesn't suck and a Kirby FPS.
Retro we all want Metroid Prime 4
But has Metroid really ever been that big of a title for them? Seems like Zelda and Mario are the two big franchises, and others like Metroid are distant thirds.