Heavy Rain was received with mixed reactions when it launched in 2010, and creator David Cage has shed light on why making a sequel was the last thing he wanted to do. He’s also explained why he feels he is making experiences, not products.
Gotta love the experience.
agreed I even agree with Cage himself because the experiences he creates is an A+ grade
Heavy Rain was received with mixed reactions? really? i thought it received generally positive reviews?
A lot of people didn't like the huge QTE-focus. That's also the reason why Beyond: Two Souls will play different.
Have you seen Beyonds gameplay? But damn, I wish Cage had better answers or simply stopped talking. The pretentiousness is through the roof.
^Yes and Cage also said that himself so I don't understand the disagrees. http://www.playstationlifes... I didn't mind the QTE's, it's just that those were the most criticized thing in Heavy Rain.
An experience that he wants to sell to as many people as possible.
So his games are justified in this business and so he can continue to create these types of games.
A good business is where both parties are happy with the product. If Cage is happy with the sales and the people are happy with the game then it's a win win for everybody. I wish there were more devs like this.
Heavey rain cost something in the region of 40 million (including advertising, logistics ect), and made over 100 million back so i think he would be pleased and so was sony.
Products wrapped in pretentious statements.
His "experience" is definitely a product. If you look at the definition of product 1.a thing produced by labor: products of farm and factory; the product of his thought. 2.a person or thing produced by or resulting from a process, as a natural, social, or historical one; result: He is a product of his time. Just because you say something is not something does not make it so. I am a banana.
You DO know you are being a smartass right?
no, that is not possible
Love the story, love the characters love the music, hate the gameplay.
Which is the most important part of playing the game. Enjoyed Indigo Prophecy at the time it came out. Heavy Rain was so boring and after watching the 40 minute video of this game I have no interested even checking a playable demo out. He is not the only person passionate about their work. He is just promoting his game like anyone else does. Nothing new that he is saying about himself that many devs feel about their own work. A lot just simply let their work speak for themselves.
David Cage is trying to achieve Peter Molyneux(sp?)status. The only difference is his games at least try and achieve what he's always spouting. But seriously this guy and his games are really overrated. Indigo Prophecy was cool when it came out, nothing special. Heavy Rain was okay, again I didn't see anything special with it and Beyond looks to be the same way. But we'll see, I'll still gamefly this game and check it out.
What about Omikron?
Sad to say I never played Omikron. I read the plot and it sounds interesting. I had a Dreamcast too and had a bunch of games I (*ahem*) borrowed for it. This missed my radar.
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