The games that switched categories without skipping a beat - and were all the better for it.
At a time when Activision pummels gamers with a brand new Call Of Duty every single year, it’s easy to forget that not every game franchise is Just Another First Person Shooter - and of those that are, not every one remains a FPS throughout their life. Some developers are happy to throw a few new levels and characters into their sequels, but some of gaming’s greatest series have survived and evolved by changing genre completely to keep things fresh. Here are six of the best.
"The Wakefield-based (the UK) indie games publisher/developer Team 17 and the Poland-based indie games developer Woodland Games, today announced that their first-person medical-horror game “Autopsy Simulator”, is now coming to PC (via Steam) on June 6th instead of May 9th, 2024." - Jonas Ek, TGG.
"The Bellevue-based (Washington, the US) indie games publisher tinyBuild and Medellin-based (Colombia) indie games developer C2 Game Studio, today announced with great happiness and excitement that their fast-paced ARPG "Astor: Blade of the Monolith", is coming to PC (via Steam)a nd consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) on May 30th, 2024." - Jonas Ek, TGG.
"The London-based (the UK) indie games publisher Curve Games and Vienna-based (Austria) indie games developer Microbird, are today very proud and excited to announce that their colorful & creative ARPG/social sim "Dungeons of Hinterbeg", is coming to PC (Steam) and consoles (Xbox Series X/S, Xbox One, and the Nintendo Switch) via digital stores on July 18th, 2024." - Jonas Ek, TGG.
The person who wrote this article, I don't think they know much about video game genres.