What stealth means to this Splinter Cell dev

Patrick Redding, game director at Ubisoft Toronto, talks about tackling stealth in modern video games.

Discussing the upcoming Splinter Cell: Blacklist with GameSpot, Redding says that the act of keeping silent and remaining unseen by enemies isn't directly what gamers find satisfying in stealth games.

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Az1mov1950d ago

well, it was a very long console cycle indeed... next!

1950d ago
General Shrooms1949d ago

I imagine stealth doesn't mean much to today's splinter cell dev