WWC: "NAVE (which is “ship” in Spanish) is a survival-space shooter game created by a small team of developers from Argentina called Videogamo. What started out as a way to learn about and experiment with the classic space-shooter genre, eventually turned into a full game designed for an arcade cabinet."
WWC: "On this week’s episode - We interview Hernán Sáez, one half of indie developer VIDEOGAMO. We learn about their latest project, NAVE, an arcade game and cabinet made entirely from scratch which is quickly gaining popularity in Argentina. Tune in to find out about the game’s humble origins and art style, it’s interesting survival mechanics, and when you will be able to get your hands on this space shoot 'em up. Afterwards, we take a look at Uchouten Kazoku and also discuss the current backlash over Hayao Miyazaki's new film. Finally, we wrap up the show with some notable news like Naoki Urasawa winning a 2nd Eisner Award, the return of Hajime no Ippo, Soul Calibur II HD Online, Oculus Rift not coming to consoles, and Nintendo’s stock reaching a two-year high."
An article on Videogamo's NAVE Arcade machine by Paul Izod for Zero1gaming
Nave is a new retro styled space action shooter from the fantastic development team over at VideoGamo. Nave combines the old classical arcade style with some new innovations.
I have often considered building an arcade cabinet, but then I think about it, and it's less comfortable than sitting on my ass and playing... even with a decent bar stool. However, I did build me a solid oak gaming center which houses my monitors, platforms and accessories. It came out really nice. My wife and I are building a new home next year (hopefully), and I have a 400 sq ft room for my games and guitars, and I'm designing and entire built in shelf unit to house all my shiz... it's gonna be amazing. You get so much satisfaction out of building stuff yourself.