Analog Addiction writes: "Maturity. Typing it leaves a sting on my fingers. Saying it; a sour taste in my mouth. So-called auteurs of the gaming industry speak of it as though without ‘maturity’, the videogame can never be considered art. As though that if we don’t put tasteful nudes, high-polygon graphics, crying-physics, and a story about the human condition, then Roger Ebert, a person only interested in writing about cinema, will never say that games “are kinda okay, I guess” (not an actual quote from Roger Ebert). It’s gotten so bad that I’ve begun needing to imagine the word ‘mature’ with a small © next to it, because let’s face it, maturity has become more of a checkbox than a concept."
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
Nathan Lynch for SG: "On the 10th anniversary of The Binding of Isaac's release, I look back on what the game has meant to my life."
Happy 10th Birthday Isaac! The Binding of Isaac really is one heck of a rabbit hole of a game, and even more of a time sink.
At the end of Mental Health Awareness Week in the UK, ABG's editors open up about their own experiences, and look back at the Video Game industry's sordid past, and the advances made in recent years in tackling this most sensitive of subjects