Developer Gust's Atelier franchise has found itself upon stable footing in the West as the cute-but-serious anime RPG has garnished quite a cult following. To date, every one of the last Atelier games has been published in the States by NIS America. The latest title, Atelier Ayesha: The Alchemist of Dusk, marks new beginnings as it not only kicks off a new story arc in the Atelier franchise, but it marks the first game not published by NISA. Released by Tecmo KOEI, Atelier Ayesha tries a few new things to (presumably) attract a larger following. Are those alterations worth it? We're not so sure.
One of the writers at MONG spent the last week gluing things to other things in Gust and Koei Tecmo's latest RPG release on the Vita. How does the game hold up? Is it worth replaying if you've already experienced the PS3 version? Check out his thoughts here!
The ABS and PVC figure has stands 225mm tall (8.85 inches) and is a 1/8 scale.
Gust’s alchemically-inclined girls (and guy) are now available for order in the form of life-sized towels.
An RPG with a hard time limit (and not something you can rewind like Majora's Mask) would probably enrage me.
I hate time limits. That's why I could not get into the first Atelier game on the PS3.