Kotaku - Looking back on this week's SimCity launch debacle, it isn't just remarkable that the game's servers failed, it's remarkable how many different ways they failed.
The spectre of Diablo III has loomed over this entire affair, as Blizzard's action-RPG is certainly the easiest point of reference for an always-online PC game that fell on its face upon launch. There is one major difference, however. Diablo III failed in one easily identifiable way: Error 37.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.