1050°
Submitted by DPAD Dave 512d ago | rumor

Dead Space 4 canned, series in trouble following poor sales of Dead Space 3

EA has ceased development on Dead Space 4 and effectively axed the series following lower than anticipated sales of Dead Space 3, VideoGamer.com has learned. (Dead Space 3, Dev, EA, Industry, PS3, Xbox 360)

Update Mod Edit:
"Rumors about poor Dead Space 3 sales and an unannounced Dead Space 4 being cancelled are "patently false," EA tells us."

https://twitter.com/gamasut...

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CustardTrout  +   512d ago | Intelligent
Take that you micro transitioning poo faces!
ironfist92  +   512d ago
Im glad Dead Space is done. The first game was amazing, the last two lack luster, and lost what the original had.

TBH, as much as I wanted it, Im glad we dont have a Sequel to Mirror's Edge. God knows how EA wouldve fucked that franchise up aswell.
egidem   512d ago | Bad language | show
aCasualGamer  +   512d ago | Well said
Not necessarily only micro-transactions fault. It's the game itself.

Every publisher out there is thinking that more action and online is better, well there you go just look at the sales for Dead Space 3.
Ares84HU  +   511d ago
Dead Space 2 was great. What are you talking about?? Only the 3rd one was bad. But they could easily revive the series by going back to it's roots abd forgetting about this shooter oriented co-op tacked on abismal that DS3 is. Crafting weapons was one of the worst part of DS3 and they just threw tons of enemies at you at every turn making it clear that it's all about the shooting now.
schlanz  +   511d ago
Dead Space 2 was far from lackluster. 3 also.. it may not be the same level of "wow" as DS1 or 2 but it's far from being mediocre. I'm quite enjoying it.

Still I'm not sad to see the series end.
Lvl_up_gamer  +   511d ago
Dead Space 3's lack of sales is a perfect example of changing a formula of a AAA Franchise. This is why so many games like CoD,Uncharted, Gears, Halo, Mario, Metroid Prime and God of War will ALWAYS seem familiar from their predecessors because you NEVER change your formula to a great franchise. If it's not broken, then don't try and fix it.

Dead Space 1 was awesome. It redefined the horror genre.

Dead Space 2 built on Dead Space 1 giving more action but retaining that horror element.

Dead Space 3 removed all horror from a survival horror franchise and all you had left was just mindless action that became stagnant and redundant quickly.

I would welcome a Dead Space 4 but only if they went back to their roots and focused on the Horror aspect of the franchise and took the action down a notch to be between Dead Space 1 and 2.
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wagnus  +   511d ago
There is a place in gamers' hearts for survival horror. And we would further know this if RE6 and DS3 stuck to it. Instead, they overloaded with action and I'm glad to see where they are now.
Bimkoblerutso  +   511d ago
The devs should really be the ones that are ashamed. Any idiot could have told them that they would never reach the ridiculous goals set by EA. If they were going down either way, they should have just made the game they and everybody else wanted.

Instead they just look like so many other devs these days: corporate puppets.
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RE_L_MAYER  +   511d ago
I hope we dont see mirrors edge sequel as well....they will likely ff it up than make it better
Mounce  +   511d ago
Hey now....

I preferred Dead Space 2 over 1. I won't mention 3 because I've not played it yet.

Dead Space 2 had Feels for the main character, something at least EA games can have in a way, like for every Mass Effect character that you don't want to die. The ending of Dead Space 2 with Isaac sitting there waiting for his death and just considering it all over and fine was epic. ;o
Army_of_Darkness  +   511d ago
Misleading title.. they are not cancelling DS4.
"While we have not announced sales for Dead Space 3, we are proud of the game and the franchise remains an important IP to EA."

I just hope they learn from this and go back to what made dead space so awesome in the first place.
RAVEN81  +   511d ago
mirror's edge was a bad game, dead space 1,2,3 are one o the best this gen.
MysticStrummer  +   511d ago
DS2>DS1. DS3's step back had nothing to do with microtransactions or co-op in my opinion. It had to do with inordinate amounts of backtracking, the clunky resource gathering/weapons creation system, meaningless optional "missions", and setting too much of the game on a planet instead of in space where it belongs. I enjoyed it all the same, in fact my friend and I had a blast playing it co-op on Hard difficulty level for our first run through. We played without mics which helped to not kill the atmosphere. We both just thought what I listed above made the game not as good as the others. The Dead Space series is still one of the best this generation.

Edit - I will also say a negative was the amount of action, but I still enjoyed the game and didn't feel like anything I listed "ruined" the game. It just wasn't as good as the first two.
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Megaton  +   511d ago
Same, I'm glad to see it go. It's a mercy kill. EA can't ruin you anymore if you're canned.

A lot of people think Activision is the worst offender in the industry today, but I think it's most definitely EA. Activision sells a copy/paste shooter every year with a couple of overpriced map packs. EA ruins good franchises I actually care about.
Derekvinyard13  +   511d ago
Il wait for a trilogy bundle
darkpower  +   511d ago
@Lvl_up_gamer
"Dead Space 3's lack of sales is a perfect example of changing a formula of a AAA Franchise. This is why so many games like CoD,Uncharted, Gears, Halo, Mario, Metroid Prime and God of War will ALWAYS seem familiar from their predecessors because you NEVER change your formula to a great franchise. If it's not broken, then don't try and fix it."

The problem with this thinking, though, is that if you change too little about a second or third, fourth, whatever, game, then you run into the issue of it always being the same old same old and playing it too safe. You want there to be SOMETHING different or improved about a game's sequel because it keeps the series fresh. It can stick to a familiar formula that has worked for it, but if you fall into a pattern of what game series like Madden has done where you don't add anything or improve the quality in any way, then it's not worth it.
Seraphim  +   511d ago
The first was Classic. Second was great. The Third is... well I've yet to crack open the 3rd but I do have it. The Micro Transactions couldn't have helped this game. You only see people who refuse to deal with that crap not only not deal with it but not a game because of it. Sad. imo they definitely need to get back to the roots. 1 & 2 were great games. Use that formula and make a 4th. Also take a year or two off this time. Maybe late 2015-early 2016.
BattleAxe  +   511d ago
I own Dead Space 1 & 2 on Steam, but haven't played them yet. But isn't it funny how EA in particular is trying to make every game they have into a "Call of Duty" game in the sales department.

This shows that the fundamentally do not understand their customer base. Medal of Honor was another disaster that didn't need to happen. Ubisoft, Sony, Take-Two and Activision all seem to blaze their own trails, but for some reason EA is run by a bunch of nincompoops.
knowyourstuff  +   511d ago
EA got greedy and thought they could dilute the franchise to make money off of the lucrative action shooter market. They didn't implement it properly, made a crappy action shooter with no challenge, no survival aspects, and not a single person from the action shooter had a clue what Dead Space was all about.

EA alienated their original fanbase more and more with each installment, however they did nothing to market the game to a new fanbase. They marketed the game like a horror game every time, so the action fans weren't interested, and the horror fans saw that it was just a crappy action game, so no one bought the game. This is exactly how you do marketing wrong. This is also exactly how you destroy a franchise and alienate the fanbase that would've kept buying your games had you improved on the original formula, instead of diluting it into a pile of unfocused garbage.
joab777  +   511d ago
I am not. Its very sad. Its obviously a cash grab that all these devlopers pushed out sequels, reboots, and prequels like water leading up to next gen. Problem is that only a few will make money and not as much as they would have. If u told me that at the beginning of 2013 i would see a DMC, Dead Space, Meatal Gear, Crysis, God of War, Gears of War, Tomb Raider, and Bioshock, i woulda lost my mind. But its exactly what we have and its fairly underwhelming. Now DmC was quality but pissed ppl off. Metal Gear is different and legit. God of War and Sony Santa Monica, while most likely not their main project will release a great game, Tomb Raider looks awesome and Bioshock is from a different reality where all games shatter ur every expectation. Not sure about Gears but it seems to be a Microsoft necessity this year. Crysis 3 is a quick release very similar to 2 but more polished. Dead Space is a shame.

Why didnt a few of these wait til next gen? Why did dead space go inthe entirely wrong direction. Wait til next gen and release the scariest,most insane and beautiful horror ahooter we have ever seen. Bam, IP resurrected and it would sell like hotcakes as a next gen launch title. But nope and Crysis could have done the same thing. Release the most beautiful conaole game we have ever seen. Spend alot of time and market well and take a shot at being the first legitimate fps mp and ppl would go crazy for it.

Its a sad day to see publishers kill ips. Dont they understand that changing genrea to appeal to a wider audience doesnt work. Even if it sells OK, u destroy games that coulda been legendary. Its as if they cant see the future and the impact that quality has over saturation.
egidem  +   512d ago | Well said
I hate to say I told you so but...
...I fracking told you so EA!

Hate me, bubble me down all you want, but I'd rather see a good series like Dead Space (one of my favorites this gen) take a hiatus however long, rather than go down the (bad) milking road.

I've always loved the Dead Space franchise, especially the first one. It brought something unique, fresh and special onto the table. You've got an engineer, Isaac, who knows shit about fighting, just happened to be at the wrong place at the wrong time.

EA tried to take this into an action packed game rather than what it is - a horror game - and I'm glad it backfired on them in terms of sales. This shows that there are lots of fans out there who just didn't give into EA's bull tactics. It's been only 4 games (counting Dead Space Extraction) and I'm not surprised EA has already fracked this up.

I hope this is a wake-up call to EA (probably not) that turning everything into an action packed jamfest for the sake of pleasing investors, does not always work on the other end - consumers, fans and gamers alike.
jimbobwahey  +   511d ago | Well said
Yup, EA got greedy and decided to give fans of Dead Space the finger by making the franchise more action-oriented and less of a survival horror game, because they wanted to chase down more sales rather than cater to the fans that they had.

What happened? Surprise surprise the game has been a total flop because it's not what people wanted.

It's depressing how many great franchises are being killed by publisher greed.
lol Dead Space Series is cancelled do to poor sales!!! That's what you get ea!! Take your micro transactions and non horror action game and shove it!!! Bitch!!!
Minato-Namikaze  +   511d ago
Dead space was never survival horror. Where do people get this from?
Hazadess1  +   511d ago
Loved the first two, third had some great bits. The wrecked fleet was just class and the mine shaft towards the end was really well done (short though).

The game itself was to long and so much was copy/pasted. It had a good ending apart from after the credits.

Didn't bother with co-op and traded it in as soon as I finished it. Still have first two upstairs from new. Makes you wonder who is goin to buy the Awakened DLC this month.
Dirtnapstor  +   511d ago
Yup, yup! Further proof EA had dabbled with Insomniacs Overstrike...the whole "wider audience" is going to kill uniqueness and innovation!
I'm liking DS3, loved the first two, and would have bought a fourth installment on the PS4. Hopefully things will begin to differentiate again!
Army_of_Darkness  +   511d ago
@MINATO
I got the thought of dead space being survival horror from the first and second game, while also considering that most typical action shooters don't scare me with creatures popping out of walls and ceilings with creepy hallways and gruesome death scenes, I would say yes, it's definitely a horror game.
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Sovereign59  +   512d ago
The microtransactions were not detrimental in any way, they merely provided a way for players to acquire extra resources ASAP, resources which EVERYONE would be able to find a plethora of within the game without paying a penny extra. Microtransactions should not have affected the game's sales at all, it's possible that the many people whom ruthlessly complained about the game having microtransactions without first realizing just what the microtransactions would be providing are responsible for damaging the game's sales.

Also, this article isn't OFFICIAL confirmation of Dead Space 4's cancellation, OR if development of the game was even at conception. Let's not take it as 100% accurate just yet.
schlanz  +   511d ago
So true.. you don't need to buy any resources to make anything. It's more like a "cheat" option. You need to pay to cheat.

People need to relax about microtransactions. If they are completely optional and don't detract from the experience by ignoring them, then what is the harm?
rezzah  +   511d ago
I doubt it was the microtransactions that solidified the downfall of the series.

Especially since there were microtransactions in DS1 and DS2.

What made the series fall is the same reason that made the Resident Evil series fall (except RE was more blatant).
MEsoJD  +   511d ago
Everyone that played the game would know that the microtransactions were not intrusive at all. Messed up that people are jumping on the hate bandwagon because it's a good game.
falcon79   512d ago | Trolling | show | Replies(6)
Kurt Russell  +   512d ago
I'll buy myself a bargain priced DS3 at some point. But I was totally put off by micro transactions etc... I can't be arsed to support these devs anymore, that also goes for capcom.
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MysticStrummer  +   511d ago
So you avoided the game because it had completely optional microtransactions, which were basically purchased cheats/shortcuts that had no detrimental effect whatsoever on the game for people who didn't buy them? That makes no sense at all.
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ritsuka666  +   512d ago
It's EA for you. Premium subscribers rip-off for BF3,micro transitions BS,more action-oriented approach resulted in a different type of game compared to it's to earlier games...Bad times for gaming enthusiasts in this gen. =/
FunAndGun  +   511d ago
Bad times for gaming enthusiasts indeed.

There is one thing about all of this that does make me happy however. Lately we have been hearing that "the hardcore forum gamers" don't hold that much power. That we are just a "vocal minority" in the grand scheme of things. Well, this is proof right here, that we have more power then they want us to believe. Voting with our voices AND our dollars for what we think is right does make a difference.
Abdou23  +   512d ago
I hope with the next-gen around the corner that devs. realize that you shouldn't keep milking your successful games.
Root  +   512d ago
I am so Happy about this

Look on the bright side guys we now don't have to watch our favourite series being butchered like Resident Evil

Thats what you get EA for ruining Dead Space
DumpManager  +   511d ago
Very true. Lets also not forget jamming co-op into it.
stage88  +   511d ago
Lets hope EA have learnt their greedy little lesson.
C0MPUT3R  +   511d ago
unfortunately they haven't, and they never will.
.
It's the EA way.
azshorty2003  +   511d ago
The fact that they announced that ALL future titles will have some form of microtransactions means they haven't learned their lesson.
adorie  +   511d ago
Retribution, I say. Against those who didn't think me giving it a 7-7.5 was justified. It was a decent game. But it strayed too much from the original formula.

Dead Space 1 AND 2 are still what the 3rd should have borrowed from. Especially Dead Space 1, it had so much atmosphere, thick enough to cut with a knife!
morkendo23  +   511d ago
if only CALL OF DUTY, IMFAMOUS,BATTLEFIELD COMPANY,GOD OF WAR,LEFT FOR DEAD,GRAND THEFT AUTO,RESIDENT EVIL matter of fACT all!! first person shooters and all survival horror type games should follow dead space Departure.

REBOOT classic ps1-ps2 games instead.
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Hydralysk  +   511d ago | Funny
In what world are Infamous, God of War and GTA FPS or survival horror games? Or did you just pick popular titles because CAPS LOCK HELPS PEOPLE PAY ATTENTION TO ME!
Haki1112  +   511d ago
The hell wrong with you? Half of that list you said isn't even a FPS
Gamer1982  +   511d ago
The sad thing is its sold badly because of micro transactions. Yet they are going to bring this to every game in the future. EA have well and truly lost the plot as instead of doing a bit of research to find why the game failed they just shut up shop and thought "lets earn money elsewhere using micro transactions" not realizing THATS THE REASON YOUR NOT MAKING MONEY! It just doesn't work on consoles as console and PC gamers don't want it. We pay enough already for our games. Keep your micro transactions on your ipad games please.
Philoctetes  +   511d ago
I loved the first two games, but as soon as they announced co-op for the third, I knew they were in Resident Evil territory.

Oh well. Thanks for two awesome games.
Odoylerules000  +   511d ago
I'm sorry to hear that you didn't enjoy Gears of Dead Space War 3.
yeahokchief   511d ago | Immature | show
kparks  +   511d ago
Ha that's what they get.. "We wanna appeal to the action shooter guys" karma is a bitch should of stuck with what made dead space so great.. But they went the resident evil route.
Syntax-Error  +   511d ago
Too many goddamn cooks!
These publishers thinking they know more than the consumer is why games are coming out like this. I loved 1 & 2 and when I played the demo I knew right away that I wasn't buying this game anymore. How do you take out the horror to be more action oriented. Isnt the market saturated with that already? Everyone wants a Gears or Uncharted clone. There's no other IP out there like DS so that's why they should've stuck to their roots. Resident Evil went action and you saw what happened there
BlackTar187  +   511d ago
RAVEN81 Mirrors Edge was not a bad game it was a pretty damn good game. Needed more length and a couple more action sequences but other then that the game was fantastic and i may just load it up soon.
Cam977  +   511d ago
MOH and now DS? Man, EA are running franchises into the ground!
Psn800  +   511d ago
When a franchise starts milking us gamers time to say goodbye to the franchise and the series , they can keep there microtransanctions .
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CalvinKlein  +   511d ago
I bought dead space 3 when it was on sale with my gift cards because I will be able to sell it when Im done for more, but from playing the first 2 chapters it wont be nearly as good as the first 2. Explosions everywhere, lots of falling and fighting enemies with guns.

Also funny is I put it on hard for my first playthrough and it says "resources are very limited." yeah right, buy the middle of the first chapter I had a full stack of stasis, 2 full stacks of lame ass universal ammo, 5 medium health packs and the rest of my inventory was completely full with small health. Scarce my ass, I was just throwing small health on the ground to pick up medium ones. Now that im finding crafting stuff I hope I wont get as much health. Enemies seemed ok tho but mainly only hurt you when they appear right next to you.

Should have focused less on flashy cut scenes, there were more in the first 2 hors than on both other games combined it seems. Just explosions and falls everywhere in DS 3 so far. Also way to many enemies with guns at the beginning shows the crappy gun combat.

I wish they would just learn their lesson and get back and make a survival horror game like the old ones on hard. You had to conserve your ammo/health and couldnt always use the gun you wanted like you can with universal ammo. They keep giving you machine guns in this game trying to make you an army guy.

There are other game modes with vague descriptions claiming to be classic like old dead space games and where resources are limited, but for some reason I have to beat their crappy version first.
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50Terabytespersec  +   511d ago
Good the game was boring and lacked anything revolutionary for a FPS..
bryam1982  +   511d ago
how much they sold?
brich233  +   511d ago
Dead Space 3 was a disapointment but it wasnt because of microtransactions.
Gamer-Z  +   511d ago
EA, where all good games go to die.
WeAreLegion  +   511d ago
I would agree, but 217 is my area code. Awesome.
izumo_lee  +   512d ago
A real shame if you ask me. The first game had all the potential to overtake Resident Evil as the premiere series in survival horror.

Too bad they decided to Call of Dutify the game by making it more of an action game than a tense claustrophobic game.
Oh_Yeah  +   512d ago
When dead space came out it easily became king of horror on consoles, there just isn't much competition. Even with the direction they took in 3 it was still better than anything resident evil has done...I can't call resident evil horror.. not one of their games have made me jump, play with the lights on, or poop with the door open, only dead space has accomplished that.
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izumo_lee  +   512d ago
It's ironic that both series decided to go the route of 'action' and both are in dire need of a rethinking of the direction the series needs to go. With Dead Space it may never get a chance to cause of this news.

Both series have made questionable decisions in game design & it is actually not that surprising that both are in deep trouble of being irrelevant.
leahcim  +   512d ago
now we really need a new IP for retake the genre´s throne.

NO, I am not looking at you Crapcom!
Philoctetes  +   511d ago
@izumo

My feelings exactly. I hope this is a lesson for other developers. Turning your successful horror franchise into COD is not a recipe for success -- please stop doing this.
OmegaSlayer  +   512d ago
Devs should understand that the attempt of getting new audience at the expense of the fanbase does not pay off.
Call Of Duty is more of the same but keeps selling

DeadSpace and ResidentEvil added an unneded co-op and "bombed"
DmC rebooted the character because it was "silly" and in 7 weeks it sold less than Raiden with an even more silly looking character (cyborg in stilettos LOL) in 2 weeks.

Devs must add content and features, not change them.
Change is for new IPs.
abzdine  +   512d ago
i never considered this game as a survival horror. It's an excellent action game but has nothing of a survival horror i am never in short of ammo i just have to shoot everything that moves.
survival horror should include lots of stress moments where you spend a long time with no ammo and you need to avoid eevrybody.

The king of SH this gen is Silent: Blood Curse. I felt so bad everytime i played that game. it stressed me like never before :D
Hydralysk  +   511d ago
If you mean Siren: Blood Curse, don't say any more, that was the most infuriating game I played this gen.

You can barely tell what's scenery or whats an actual path. You have dumb child escort missions where the child dies if a monster brushes past her. You can pretty much kill any zombie easy once you pick up a farming tool or something. There like 6-7 character you switch between after episodes making the plot so convoluted I needed to look up an explanation on the story after I'd finished the game, and the explanation was also incredibly stupid in addition to being poorly explained. Then there's the god damn mission structure where you have a "last time" "next time" scene in every one of the 14 or so episodes and becomes extremely annoying if you're trying to play them back to back.

Siren Blood Curse can takes it's giant technicolor wasp and go jump of a cliff. Sorry about the rant, but have I mentioned I hate that game?
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monkey nuts  +   511d ago
Clearly you played through the game on normal. If you had done it on hardcore or impossible you would know that it is in fact survival horror. I jumped like a girl at times on DS1 and the shortage of ammo on the harder difficulties used to make me sweat, especially if you was on a 2nd or 3rd playthrough and you knew what ws coming.
For me anyway this filled and then surpassed what had got me hooked on resident evOl. Heres hoping they' ve learned their lesson and go back to the formula that made the first 2 so appealing.
Hydralysk  +   511d ago
I don't think saying the game is harder on harder difficulties really justifies much, if a game wants it's enemies to be threatening, they need to be threatening on normal difficulty. I played DS2 on hardcore mode to get the platinum and that was a terrifying experience, but it wasn't that I was scared by the setting or feared for Isaac as a character, but rather because I was scared of losing all that progress to a stupid mistake.

Though my problems with Siren's gameplay weren't as pronounced as my issues with it's story. I could've forgiven them if the story at least had a payoff, but it never did.

Siren was definitely a survival horror game with some neat ideas, but for me it's not something that should be held up as a model for the genre.
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j-blaze  +   511d ago
"The first game had all the potential to overtake Resident Evil as the premiere series in survival horror"

no just NO, DS wasn't scary and it didn't have a good story nor characters
DARK WITNESS  +   508d ago
WHAT.......??? !!!!!!!!!!
hennessey86  +   512d ago
They had a real chance
To own the survival horror genre, instead they chose to go Hollywood.
first1NFANTRY  +   512d ago
lol it's the American way. F up a franchise with explosions and what not. Quite pathetic how most popular games revolve around guns.
roshi1987  +   511d ago
American game to start with. It's "Michael Bay" way, jackass.
Plagasx  +   511d ago
They chose to make more money, unfortunately..
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kma2k  +   511d ago
& how did that work out for them!
Alos88  +   512d ago
That's because some collosal idiot at EA decided the series would be axed if DS3 didn't sell 5 million copies, which is more than almost any game makes and is a totally unrealistic goal by any standards.
falcon79  +   512d ago
It's all about investment,sales have to claw bk your investment or it bombs simple,nothing to do with unrealistic targets.
DigitalAnalog  +   511d ago
@falcon79
5 million copies is 350 million plus in revenue (minus distribution costs). You mean to tell me that this game needs 3 times more money than the actual production of GTA4 then you are definitely overrating their production values. This is a definition of UNREALISTIC targets, you don't use the "investment" excuse to demand such ridiculous return otherwise the gaming industry will crash with such apathetic attitude.
Baka-akaB  +   511d ago
But it was preciesly failing because they were too adamant at expanding and meeting those unrealistic figures .

Basically they lost their fans in the process while failing to attract new ones , like 80% of the times publishers try that this gen .
sway_z  +   512d ago
To be fair, there a few games that remain relevant beyond their successive sequels. New writers and designers should be brought in for future releases to keep things fresh...

Otherwise games become nothing more than a new coat of paint on the outside of a very old house.....

*Edit

@aiBreeze

Dead Space should have ended on 2. It seemed very action based (Gears) and not as scary as DS1. Hardly a fresh change of direction when you mimic other developers tired games. I guess it's difficult to come up with radical new stuff without betraying the series roots and upsetting the core fans.
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aiBreeze  +   512d ago
Isn't that why this game failed? They tried to freshen things up but instead just alienated the series fans?
DARK WITNESS  +   511d ago
I have to agree. Dead Space 1 was my favorite new iP this gen, I could not sing it's praises enough.

I was very disappointed with DS2 because I could already see the direction it was going and it really was not needed.

I didn't even by DS3 because I point blank hated what it had become.

There is a very, very fine line between when you take a game in a new direction to try and keep it fresh and when trying to keep it fresh destroys what made it great in the first place.

We are at a point in gaming where there are very few ideas that are fresh and new. 99% of anything you can think of has been done before. It's now more about how you do those things, thats where the good games shine. DS1 didn't do anything new. it took a lot of elements from games we all know, but it threw them into a setting that had not been done in a while so it felt fresh and they got all those elements working just right.
#5.1.1 (Edited 511d ago ) | Agree(7) | Disagree(1) | Report
aiBreeze  +   512d ago
Hopefully, money hungry companies like EA will start to realize the trend of giving your core fanbase the middle finger just isn't going to pay off. Dead Space 3, DmC, RE6 (dunno how well it done sales wise however it went from £40 to under £20 damn fast) to name a few. Hopefully the new Gears of War will also fail to meet expectations.
NightStalker33  +   511d ago
Never played Gears. How does it give its fans the middle finger?
majiebeast  +   512d ago
Frank Gibeau is 1 of the worst things at ea right now. He is the one pushing for them to implement social media into every game and microtransactions, probably was his idea to make simcity online only.
vyralx  +   512d ago
Dead Space got dismembered by EA.
They ruin the franchise,force MT,eliminate everything that made the first game sell and then kill of the ip because of low sales.
Strong logic,EA!
aiBreeze  +   512d ago
$$$$$$ <--- EA's only logic.
byeGollum  +   512d ago
^_^ ehehe "dismembered"
#8.2 (Edited 512d ago ) | Agree(4) | Disagree(1) | Report | Reply
sway_z  +   512d ago
I seriously believe there will be a lot of 'Gamer Fatigue' (as mentioned Crysis 3 Producer) on next gen. We really need some new fresh IP's...

Halo
COD
GOW
GEARS

A few examples that all need fresh ideas and new direction or putting to sleep for awhile.

It's all getting very predictable.
BigBoss1964  +   512d ago
Difference is that those games are staying true to their roots and not alienating their fanbases
RTheRebel  +   512d ago
once the kiddies see the unreal engine 4 in COD
series will sell alot, will be like a new game for them
catch  +   512d ago
A surprising demonstration of people voting with their wallets. Hopefully publishers take notice that trying to appeal to larger audiences can backfire if you go too generic to stand out.
first1NFANTRY  +   512d ago
"the studio was reportedly told to focus on action over horror in an effort to make the game feel more like BioWare's Mass Effect"

I swear Fifa is the only reason i tolerate the scumbags at EA.

Yep let's keep sending these foul corporations a nice F U message.

Repeat after me: WE WILL NOT BE NICKLE AND DIMED!

Sad to say but i'm glad i skipped DS3. Any mature gamer will vote with their wallet.

Only benefit to this news is a new created IP or loss of jobs. Frankly if u want me to buy your game then you'd better meet my gaming requirements or go the way of the whale.
#11 (Edited 512d ago ) | Agree(13) | Disagree(0) | Report | Reply
MasterCornholio  +   512d ago
Im going to wait a while and see if it comes to plus. If not then i will pick it up at the same price as my copy of Dead Space 2 which was 20€.

Im dying for a great survival horror experience but lately franchises famous for that have concentrated more on action than anything else.

What ever happened to the great old silent hill and resident evils?

Gears of war and casuals is what happened to them.

Does anyone find it funny that the closest thing that we will have to a survival horror game is a port of revelations and Naughty Dogs The Last of US?
#11.1 (Edited 512d ago ) | Agree(9) | Disagree(2) | Report | Reply
Hazadess1  +   511d ago
Well if they wanted a game to fail in my opinion then making it like ME3 was the way to go.

Mass Effect 3's problem was not the ending, it was the fact that Drew Kaspyin (spelt wrong) didn't write it. Two other talentless twats did.

ME1&2 plus the companion novels (all excellent) were written by him. That is why I put ME3 as my single biggest let down ever.
tigertron  +   512d ago
Jesus, EA are a bunch of retards. The reason why DS3 underperformed was that EA introduced more action to make it appeal to the COD kids.

They gave it a ridiculous sales target of 5 million. A company should be over the moon if it even makes half of that.

As a Dead Space fan...screw you EA!
#12 (Edited 512d ago ) | Agree(25) | Disagree(2) | Report | Reply
DeadSpaced  +   512d ago
Actually, I don't think they introduced more action. I think they just advertised specifically action. As for gameplay? They perfected the action and only subject you to small doses of humans/hi-action environments.

I think they gameplay speaks for itself.
m2stech  +   512d ago
As long as MMOs exist, forced Multiplayer/Coop destroys core games!
r21  +   512d ago
Freaking microtransactions took away my weapon-specific ammo! Damn you, EA!
ApolloTheBoss  +   512d ago
Should have sticked to what made Dead Space great in the first place. Survival horror. These publishers are idiots. Why fix something that's not even broken?
megamanX2  +   512d ago
another game killed off by releasing it every year.
#16 (Edited 512d ago ) | Agree(6) | Disagree(8) | Report | Reply
hankmoody  +   512d ago
Three games released over five years.
trouble_bubble  +   511d ago
Dead Space
Dead Space Extraction
Dead Space Ignition
Dead Space 2
Dead Space Extraction HD
Dead Space 3

That's more than three games.

Throw in story DLC, comic books, a couple BluRay animated movies. EA picked the corpse clean for every micro-transactioned penny. Not surprised DS3 burned up attempting re-entry. Writing was on the wall when Schofield left.
MartinB105  +   512d ago
EA obviously doesn't understand the fundamentals. You don't make a successful product by imitating the ideas of your competitors.

Dead Space had the potential to offer something unique that would allow it to stand out from the crowd, but EA foolishly squandered the opportunity.
trenso1  +   512d ago
I couldn't help but laugh at that title. Good ridens the series is dead they are the ones to blame. Changing the game into a hollywood game and just sight of what the game was originally about
Mathew9R   512d ago | Spam
hankmoody  +   512d ago
That's a shame because this last game in the series is pretty awesome. Somehow, I think the whole microtransaction thing screwed them, which is silly being that you don't even have to bother with any of that stuff if you don't want to.
plmkoh  +   511d ago
Classic case of a PR mess, everything they've done to preview the game before launch was a mess from the Necromorphs holding guns, fighting humans and then the micro-transactions.

Despite that, the reality is that the game wasn't stuffed because of that: Necromorphs holding guns were puppet-ed by a separate enemy that did add to the gameplay, the human shootouts were so quick'n easy that you really couldn't say much about it and the microtransactions were so pointless that one could forget they even existed.

However, first impression count, and it looks their audience wasn't able to shake off their preconception bias going into the game.
hankmoody  +   511d ago
Their marketing strategy has been sketchy after the release of the first game. What was so great about the first Dead Space was that no one saw it coming and it had minimal advertising, setting the stage for a bonafide sleeper hit. The second one's advertising campaign however was way too revealing to the point that I felt like I saw nearly the entire game before I even got to play it. They didn't help themselves the third time around with the stuff they showed out of context. The demo helped matters by proving that the game was still scary but by then the damage was done.
Truthandreason  +   512d ago
Sorry EA, but at the rate your killing your brands your going to have to create new ones that will do even worse. Dead Space seams to sell okay, so if your not making money off of it sounds like you have a problem with overpaid management and corporate types that have nothing to do with making the games.

If you don't care for Dead Space anymore since its not a money maker auction off the IP.
koehler83  +   512d ago
EA's a business. They exist to make money...

People vote with their wallets...

The vote is in.
Locksus  +   512d ago
That's what you get for ruining yet another one of your studios.
Bastards.
abzdine  +   512d ago
i haven't even finished the demo it suched so bad.

Next stop: FUSE!
#24 (Edited 512d ago ) | Agree(10) | Disagree(4) | Report | Reply
shivvy24  +   511d ago
Im Sure fuse will be great game
sephy   512d ago | Immature | show
AKS  +   512d ago
Many executives always seem to think that they know more about what the audience wants than the audience themselves. They think everyone wants a mainstream action game that revolves around constant shooting and explosions, and if they get a hit that is doing well because it has something unique going for it, they think "Well, just think how much better it would sell if we make it more of a mainstream action game and released a sequel every other year!!!"

The development times between sequels gets shorter and quality goes down over time. The budget may go up, so often sequels are more technically impressive, but that's usually not what attracted people to a franchise in the first place.

Every time a new "niche" franchise (not saying Dead Space was that exactly; just speaking of my fear of executives interfering) that is a surprise success comes out, I'm frightened that you're going to get some jackhole executive trying to dumb it down and add multiplayer deathmatches. I was very thankful Dark Souls was a very worthy sequel to Demon's Souls, but there is still chatter about making futre Souls games easier and doing things to make it more mainstream. These games were such a surprise success precisely because they weren't exactly like every other game, but some executives will NEVER get that.
DeadSpaced  +   512d ago
So let me get this straight. It's a good thing a franchise is experiencing trouble because EA funded it and EA is the root of all evil?
GusBricker  +   511d ago
I didn't mind DS3's combat, the story on the other hand, just awful.

If you're going spend a shitload of cash developing a game, at least make an attempt to write a good story or hire someone who can.
DARK WITNESS  +   511d ago
In a nutshell.... YES.

I loved Dead space 1. When that game came out and Mirrors edge, for the first time they made me situp and think maybe all the EA hating was wrong. But no, they proved they are the same old EA.

They had a good thing going, sure it was not a billion dolla series like cod, but it filled a gap in the market that had potential to grow big because it had been left open my Res Evil. What do EA go and do... lets make DS more like Res Evil, more generic !!

I am thankful that EA funded it, but if there only reason for doing so was so they can switch it into this generic turd like all the other games are trying to be, then thats just another game we could do without and for once gamers really showed that.
Hydralysk  +   511d ago
Not really, people wouldn't be happy DS was gone if Dead Space 3 gameplay wasn't emblematic of EA's new direction of 'add more action, add multiplayer, add microtransactions, throw huge marketing budget at it' to all of it's games.

It's more that Dead Space 3 is a poster child of EA's marketing strategy, so people take DS3's 'failure' as an example of publishers harming good IPs and getting burned by it.
#27.3 (Edited 511d ago ) | Agree(2) | Disagree(0) | Report | Reply
GusBricker   512d ago | Bad language | show
Dragonshardz  +   511d ago
Wait, who didn't see this one coming? Seriously people, it's EA. This is their job - to ruin studios and franchises. Westwood (Red Alert), Bioware (Dragon Age), Visceral (Dead Space)...
RedSoakedSponge  +   511d ago
maybe if you kept to the games roots (true survival horror) and didnt do microtransactions, you wouldnt be having this issue.
sometimes i find it ironic how these incredibly intelligent people who make these games can seem so thick as shit when it comes to what would make a good experience for the consumer.
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