EuroGamer: "There have been games this year that have been more fun. There are games that I've spent more time playing. But only one game made me realise just what games are capable of, and reassured me that play, in and of itself, can be as artistically valid as listening to symphony or digesting a heavyweight drama. That it all came wrapped in abstract narrative cloth that could inspire an adult, while still allowing a six-year-old girl to intuitively appreciate the complex melancholy tone, is what makes Journey not just my favourite game of 2012, but one of my favourite games ever."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
mark my words, Journey is going down in history as one of all time greats. it a flawless masterpiece.
Some nice insight in the article. So true, even the part about being jealous of other peeps' longer scarfs, heh! Moreso if I lose mine to an underground monster and my partner doesn't. You wear your shame :p