Microsoft has now sold 50 million Halo games since the series launched more than a decade ago with 2001's Halo: Combat Evolved. The company announced the news this morning, reiterating that players have spent more than 5 billion hours playing Halo on Xbox Live.
Prior to Halo 4's worldwide launch on November 6, the Halo series stood at 46 million in sales. This suggests Microsoft's newest entry has shifted 4 million copies thus far. Halo 4 generated $220 million in 24-hour revenue at launch, with $300 million expected for its first week.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Halo is a Beast :)
(Looks to the left sees FPS's, looks to the right sees more FPS's) Where's the balance here?
Well deserved for such a fantastic FPS.
Congrats! Didn't get into Xbox til 2003 so I didn't pick up the first Halo at launch.
Halo 2 LE x2, Reg x2 launch
Halo 3 Legendary launch
Halo 3 ODST launch
Halo Reach Legendary launch
Halo CE Anniversary launch
Halo 4 Collectors launch
Halo Wars LE not launch
Halo CE not launch
Halo 2 addon not launch
Halo Xbox launch
I'll give Microsoft credit, they may not have a ton of exclusives, but they know how to make the very few ones they have rite. You don't hear that with Sony or Nintendo.