Chris Baker from Game|Life bumped into Brian Crecente, the managing editor of Kotaku, on the way to a demo of a game that neither of them had seen before. The demo was part of a panel at the Serious Games Summit, a segment of the Game Developers Conference dedicated to titles that are intended to be educational, build understanding and support for causes, etc. Baker thought Crecente seemed a bit apprehensive and out of sorts. Understandable, since Crecente was the star of this game.
WTMG's Oliver Shellding: "I feel The Hungry Lamb is for a specific audience, though I can’t quite align with whom that might be. It’s not thrilling enough to land in constant VN recommendations, it’s got uncomfortable relationships which will put most people off, and the endings never hit the high note that satisfies everything. The twists are pretty recognizable from a distance, the voice acting is good, the character designs are alright and the pacing is decent. So many things rubbed me the wrong way and it makes it very easy to delete it from my PC concluding the review. Dive in if you must because of morbid fascination, but you’ve been cautioned: it’s a downward spiral without anything to make the trip worthwhile."
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
"The Barcelona-based (Spain) indie games publisher JanduSoft and indie games developer Juan-Mod, are today very glad and proud to announce that their 3D arcade action-platformer "Teared", is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch) via digital stores." - Jonas Ek, TGG.