Nintendo has bold ambitions for the Wii U. Released just yesterday in the United States, Nintendo's first high-definition console is aiming to reshape the way consumers not only play games, but also enjoy entertainment. It's a lofty ambition, but after the Wii took the gaming world by storm, betting against Nintendo does not seem to be the wisest move.
To get a deeper insight into Nintendo's plans for the Wii U and beyond, GameSpot caught up with Bill Trinen, director of product marketing at Nintendo. Talking to GameSpot from inside the Nintendo World Store in the famous Rockefeller Center in New York City during Nintendo's Wii U launch event Saturday night, Trinen spoke at length about the Wii U.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Now tell us the specs please
They need all the vc games and wii ware to be in the eshop
I really feel screwed by Nintendo the only reason I preordered it was because I thought it was going to be more powerful than the current gen consoles. They were pretty crafty telling us that it had 2GB of ram but not giving us the full specs and not mentioning that the ram is slower than he PS3 and 360. I traded in my 3DS, most of my PS3 games and accessories for store credit towards the Wii U and now I find out that it is not more powerful than the current gen but probably on par with PS3 and 360. Maybe Pachter was right all along.
I'm disappointed there are no demos on the Wii shop...
firstly devs has said the GPGPU is stronger than current gen and it has 32mb eDRAM compared to the 360 9mb also we know the clock speed is slower but does anyone know what clock speed means? thought not its basically the refresh rate of data going into the CPU but that means nothing until we know how many computations the CPU can do. for example and these are made up figures but just to give you an idea, the 360 has a 3.2ghz CPU and let's say the Wii u has 2.5ghz which is only 700mhz slower, on paper this sounds worse but if the 360 CPU can do 4 computations a clock cycle and the 2.5ghz can do 8 computations a clock cycle then the 2.5 is technecaly better in 2 cycles it does twice the amount the 3.2ghz can. also we need to understand the pipeline which is essencaily a production line feeding data into the CPU and how efficaint it is at doing so. also I doubt the ram speed is true do you think it could run a game like assassins creed if the ram was slower, textures wouldn't load probably not at all or take a really long time which isn't the case, you can't open something up and have a look at components to decide these thing. you'll need to run a full diagnostic which no one has done yet. don't believe everything you here and of devs are saying its a stronger console it probably is as there the ones working on it.