GB: BreakQuest: Extra Evolution comes out on the PS Vita, PSP and PS3 today, and we interviewed Alexey Menshikov, CEO and founder of Beatshapers, and asked him how it was developing for the Vita and whether trophies are something that people actually demand for Minis.
Game-Modo’s Travis Blair reached out to Beatshapers, a developer behind several PlayStation games found on various platforms, to learn about a company that seems to really enjoy gaming.
With powerful handheld devices like the PS Vita capable of playing intense console quality games on the go, its refreshing to have titles that are simple pick-up and play and overall, BreakQuest is a freemium title that is a nice companion to have on the go.
I kinda like games like this and Treasures of Montezumna, allowing you to jump in and out for a few mins at a time
With a staggering array of levels – each with their own commendable and challenging design – BreakQuest Extra Evolution is brimming with creative ideas. And though they may not have reinvented the primordial formula, Beatshapers' creation establishes an addictive environment where twitch gameplay reigns and reflexes are king.
Trophies and achievements make games more interesting
It would only be a pity if, you know, it wasn't so obvious WHY they're not jumping on the Vita bandwagon.
You know, that whole, "Vita? What's the Vita?" stance Sony's been taking for the past half year.
i enjoy earning trophies in my games.. It adds a lil bit more to games when getting sh*t done & adds some replay value
I am the complete opposite. I care less wether I get plat trophy or not. I'm old school I play games for my enjoyment. If I get a trophy fine. If not,not. Trophies are a thing to show off, but the reason to play games. I find FOR ME when you do play just to get trophies,, its ruins my enjoyment for gaming. I guess I'm in the minority though...