170°

What The Elder Scrolls Can Teach Zelda

ZD writes: Back in late 2011, there was much debate over whether The Legend of Zelda: Skyward Sword or The Elder Scrolls V: Skyrim should be named Game of the Year in several publications. Since then, fans that have allegiances to both of these fanbases have noted the differences and similarities between the two, many stating that they can’t be compared. While I believe that Zelda and The Elder Scrolls are from separate spheres of the gaming world, there are certainly similar elements in each game. Zelda has better puzzles and is oriented around a main quest of much higher quality.

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zeldadungeon.net
NastyLeftHook04679d ago

how to make your game buggy? the elder scrolls series cannot teach zelda nothing. there on 2 seperate classes.

mike1up4678d ago (Edited 4678d ago )

Oops, I meant to click Agree.

Sorry about that...

But yea, I like my Zelda the way that it is, and imo these are 2 series that are successful for different reasons.

That being said, if Nintendo wanted to add more RPG type elements to the next Zelda, why not look at Elder Scrolls?

TheFirstClassic4678d ago

How about how to make the game feel like a living breathing world? Skyward sword was very dry in this aspect, moreso than the last few games really. I wouldnt mind loz to have more towns with more people going about their daily lives.

lategamer4677d ago

Majora's Mask was pretty good with the living breathing world, but Skyrim takes it to the next level.

Skyrim does a lot of things well. Huge world, very open-ended, choices. Sometimes I just like to roam the country side, hunt some deer. Other times I'll be walking, and a ghost on a horse races past me.

herbs4677d ago

I completely agree with you. Skyward Sword was amazing but lacked some of the open world exploration the series is known for. The next Zelda needs to be more like Majoras Mask with npcs going about there business and with a dynamic weather system like in Wind Waker. I was disappointed that Skyward Sword lacked these things and that it was far more linear than most other Zelda games. I do however hope they keep the Wii Motion+ controls from Skyward Sword. I'm sure Nintendo can improve them even further, although I'm certain most people probably want to use the new game pad instead ;p

jsslifelike4678d ago (Edited 4678d ago )

It could always teach LoZ how to have shitty, rigid combat.

ExCest4678d ago (Edited 4678d ago )

Why would you want a legendary mute to talk?

Also, what if the NPCs are speaking a different language? It's funny to listen to their blabber.

Xof4678d ago

Shouldn't that be the other way around? Only thing TES has over Zelda is environment. Zelda does everything else far better. Even voice acting, which is quite an achievement when you account for the fact that Zelda features a silent protagonist and all of the voiced language is fictitious.

MaxXAttaxX4677d ago (Edited 4677d ago )

TES protagonists are also silent. I thought the voice acting by NPCs was great in Skyrim. It's the character animations and storytelling that need to really improve on TES as well as combat and of course, bugs and glitches.

A fictitious language makes it hard to tell just how good or bad the voice acting really is. The best way to tell would be with a real language, or at least one you're used to and/or know.

L6RD7BLU34678d ago

How to have glitched out seizers LMFAO

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170°

Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB

As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.

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videogamer.com
jznrpg46d ago

MS could compress their games on disc

raWfodog46d ago (Edited 46d ago )

Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.

jznrpg36d ago

Morrowind is by far my favorite. But I’m getting old and played Daggerfall Morrowind and Oblivion before Skyrim

ActualWhiteMan46d ago

Yeah totally. Definitely won’t be hacking it Nintendo 🤞🏻

😏

110°

Fallout and Skyrim show us that talented developers make great games when you leave them alone

That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.

Christopher75d ago

I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.

anast73d ago

Larian hit another level with DOS:2 and then took it even further with BG3. They do high quality work.

jznrpg74d ago (Edited 74d ago )

Skyrim was a letdown compared to previous games and so was Fallout 4

Kosic73d ago

I agree, I found it an interesting game. But nowhere near worth the hype (unless you include mods)

dmonee74d ago

Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time

TheColbertinator73d ago

We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.

anast73d ago

Skyrim feels like the game was made in a hurry with a disorganized team.

60°

Link Should Talk, but Choose His Words Carefully in The Legend of Zelda Movie

Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.

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gamesandwich.com
got_dam91d ago

I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.

Relientk7791d ago

It's gonna be Chris Pratt again lol

"It's a me Link"