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What The Elder Scrolls Can Teach Zelda

ZD writes: Back in late 2011, there was much debate over whether The Legend of Zelda: Skyward Sword or The Elder Scrolls V: Skyrim should be named Game of the Year in several publications. Since then, fans that have allegiances to both of these fanbases have noted the differences and similarities between the two, many stating that they can’t be compared. While I believe that Zelda and The Elder Scrolls are from separate spheres of the gaming world, there are certainly similar elements in each game. Zelda has better puzzles and is oriented around a main quest of much higher quality.

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NastyLeftHook02265d ago

how to make your game buggy? the elder scrolls series cannot teach zelda nothing. there on 2 seperate classes.

mike1up2265d ago (Edited 2265d ago )

Oops, I meant to click Agree.

Sorry about that...

But yea, I like my Zelda the way that it is, and imo these are 2 series that are successful for different reasons.

That being said, if Nintendo wanted to add more RPG type elements to the next Zelda, why not look at Elder Scrolls?

cpayne932265d ago

How about how to make the game feel like a living breathing world? Skyward sword was very dry in this aspect, moreso than the last few games really. I wouldnt mind loz to have more towns with more people going about their daily lives.

lategamer2264d ago

Majora's Mask was pretty good with the living breathing world, but Skyrim takes it to the next level.

Skyrim does a lot of things well. Huge world, very open-ended, choices. Sometimes I just like to roam the country side, hunt some deer. Other times I'll be walking, and a ghost on a horse races past me.

herbs2264d ago

I completely agree with you. Skyward Sword was amazing but lacked some of the open world exploration the series is known for. The next Zelda needs to be more like Majoras Mask with npcs going about there business and with a dynamic weather system like in Wind Waker. I was disappointed that Skyward Sword lacked these things and that it was far more linear than most other Zelda games. I do however hope they keep the Wii Motion+ controls from Skyward Sword. I'm sure Nintendo can improve them even further, although I'm certain most people probably want to use the new game pad instead ;p

jsslifelike2265d ago (Edited 2265d ago )

It could always teach LoZ how to have shitty, rigid combat.

ExCest2264d ago (Edited 2264d ago )

Why would you want a legendary mute to talk?

Also, what if the NPCs are speaking a different language? It's funny to listen to their blabber.

Xof2265d ago

Shouldn't that be the other way around? Only thing TES has over Zelda is environment. Zelda does everything else far better. Even voice acting, which is quite an achievement when you account for the fact that Zelda features a silent protagonist and all of the voiced language is fictitious.

MaxXAttaxX2264d ago (Edited 2264d ago )

TES protagonists are also silent. I thought the voice acting by NPCs was great in Skyrim. It's the character animations and storytelling that need to really improve on TES as well as combat and of course, bugs and glitches.

A fictitious language makes it hard to tell just how good or bad the voice acting really is. The best way to tell would be with a real language, or at least one you're used to and/or know.

L6RD7BLU32265d ago

How to have glitched out seizers LMFAO

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