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150°

1up: Halo 4 Hands-On: That Old Familiar Feeling, Now With a Call of Duty Twist

Halo 4's visuals are a drastic improvement over Reach. The game runs at a silky-smooth frame rate, and I never experienced a hitch during my time with the game. Player models are incredibly detailed, the weapon redesigns have a sophisticated edge, and (though they all look like they're slathered with a layer of specular lighting) the Spartan models and various armor permutations never fail to impress with their complexity. The craftsmanship on display in Halo 4 is impressive.

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Community4322d ago
Primal Rex4322d ago

Let the CoD flame wars begin

ChunkyLover534322d ago

Oh lordy, they added a grenade indicator...guess they are making it too much like Call Of Duty now. Time to cancel my pre-order! /s

Seriously though, Call Of Duty didn't invent anything. A lot of this stuff was made popular by the COD franchise, but wasn't invented by it.

kamanashi4322d ago

I didn't realize there was a grenade indicator. Though, it does make sense for a Spartan, especially with them being in the 4th generation now.

AO1JMM4322d ago

I see no CoD related content.

iNFAMOUZ14322d ago

cod imo isnt an arguement never was Halo is still king of fps's

dexter116284322d ago

is anyone else getting tired of the CoD comparison in Halo? I never quite got why Halo and CoD fans argue so much

ALLWRONG4322d ago

different kinds of games too.

dillydadally4321d ago

No kidding! Bubbles to you dexter! Honestly, there's a whole bunch of people out there that enjoy both games and think all these rivalry comments are kiddy.

dexter116284321d ago

thank you. in all honesty, i am a huge Halo fan and i have only played CoD 3, but i think that they are both great games in their own rights. but they are two completely different games with two different playing experiences. Its like comparing apples to oranges, and it really just comes down to personal tastes.

dillydadally4321d ago

Exactly! They are two completely different types of gameplay, and usually those who don't like one or the other just don't get one of the types of gameplay.

For example, I hated Halo at first. In CoD, my favorite thing to do was to sneak behind the enemy team and take them all out before they could react. It was a huge rush of excitement and hugely fun. Than in Halo, I would try that and would end up getting killed and tea bagged without getting a single kill because the first guy I started shooting would alert them to my presence if the radar didn't and than the whole team would turn around and shoot me. I thought it was stupid. Than after I started playing with some friends I realized this was to add an amazing team dynamic that CoD could never have. Playing Halo as a team, calling out locations, focusing shots as a team to dominate - it was a completely different but perhaps even more fun style of gameplay.

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50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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Remove 343 and dev tags as this is about the games not actually about the studio
cl1983423d ago WhoDisagree(0)Agree(0)
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kingnick422d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub421d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91421d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris421d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer421d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris421d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

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The3faces541d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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Community549d ago
Sonyslave3550d ago (Edited 550d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies549d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade549d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot550d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB549d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood549d ago (Edited 549d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666549d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

549d ago Replies(3)
Yui_Suzumiya549d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade549d ago

Yep and even then it wasn’t very good.

Levii_92549d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara549d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade549d ago (Edited 549d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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