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Crytek believes we'll have CG quality, in-game, graphics in two years - CryEngine Cloud announced

DSOGaming writes: "After that mind-blowing Agnis Philosophy tech demo, here comes Crytek, claiming that CG quality graphics are just around the corner."

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pikaypoto1478d ago SpamShowReplies(3)
StayStatic1478d ago (Edited 1478d ago )

"Let’s hope that Crytek - or another company – will unveil the full capabilities of CryEngine 3 in a PC exclusive game."

Don't toy with my emotions ...

omarzy1478d ago

maybe on a pc, but not on consoles. that tech demo was better than unreal 4, and unreal engine 4 is only scheduled for pc(currently) i do not see these kinds of graphics for real time game play if the companies actually want people to buy the console they sell. Damn thing would cost a fortune, games would be 80 dollars, and development time would take forever, and be very costly. If they do not make enough money on the game then they dont make another one. these kinds of graphics would be a complete disaster!

Hassassin1478d ago (Edited 1478d ago )

I don't understand why making extreme graphics translates directly to a costly development cycle.

Now a days (video-game) 3D artists generally make models much more complex than what they finally implement on games, and textures are downscaled from their original high rez versions.

Other effects such as smoke and lightening don't add up too the difficulty; new-gen light may even make things easier as they don't have to use baked light.

Other "next-gen" features are 60fps and FHD (and hopefully 1440p). Which are non-relevant.

Anyways I hope console "next-gen" brigs something substancial to the table. Then I can max out those games on PC.
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EDIT:"The engine is meant to be highly efficient, with the goal of drastically changing game development by making games faster and cheaper to produce."
source: http://www.ign.com/articles...

omarzy1478d ago (Edited 1478d ago )

hopefully things will change with development costs, but even the devs on ps3 and such are voicing out on costly development. Would most devs want to make that transition? If they can, then all the power to them, but as it is right now, i am not too sure. Now as you said, next gen engines may give developers some advantages in art, and such. Just have to wait until then.

edit: thanks for the source. gives the whole idea more hope

Yangus1478d ago

Nice,but not only 2-3 hours singleplayer campaign?

-Square Enix's Angi's Philosophy CG quality graphics-Development time this visulas 50-60 hours and huge content FF game...4-5 years..i think.

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