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60°
4.0

Resistance: Burning Skies Review - TGH

"The PS Vita has suffered the fate of many new pieces of hardware, after a launch period of interesting and promising games, it’s lain stagnant and untouched until something big comes along to warrant your attention. The newest in this line of hopeful attractive titles is Nihilistic Software’s entry into the Resistance series of games with Resistance: Burning Skies. Whilst its main draw is the prospect of playing a console FPS on a handheld for the first time – via the use of dual analogue sticks like a grown up game – Nihilistic manage to replicate the quality of the painfully average Resistance franchise rather well, which is to say it’s still a dull game."

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ShadyDevil4345d ago

I still want to pick this title up. As a fan of the Resistance franchise.

remanutd554345d ago

as i said to another resistance fan do yourself a favor and go pick it up, the game is freaking great, best fps game i have ever played on a portable device, nothing comes even close. online multiplayer is tons of fun. I don't trust reviewers, once one of them start hating then the others follow, go to the playstation community or resistance forums and see what others gamers like you are saying about the game, most of the comments are positive ( of course they cant please us all ) but the majority are happy with their purchase.

GuruStarr784345d ago

Yeah, I really like the Multiplayer... it's kept me interested in the game even after I platinumed it (which was too quick, imho)...

BXbomber4345d ago

same here i plat the game and honestly i keep going back for the MP its tons of fun. overall decent shooter.

morganfell4345d ago

All in with the above. The MP is fast and ferocious and have been having a blast. The art style for the game was interesting as well. Very tight controls - practically a blueprint. Love the fire ax.

HammockGames4345d ago (Edited 4345d ago )

It really is an enjoyable game from start to finish. And the online MP is a blast (this is coming from a SP guy). I'd echo the above. If you like FPS games - and Resistance in particular - you'll likely think it's worth every penny.

My only gripes: The sound effects can be sketchy (hollow & metallic at times, very nice at others), at launch it took a while to get into MP games (I'm not having any more issues now), and the platinum was a little too quick (which I hate to admit)

The upsides far outweigh any of those minor issues. Looks very good - generally good throughout and excellent in certain areas. Plays great, tight controls and gunplay (nice run solution, touch screen controls work fab).

And ah, yes, the gunplay... The weapons are a hoot - love the SWARM with 4 missile individual targeting, the Six Eye is a sweet sniper rifle (love the alt fire), the crossbow gun is ridiculous (napalm anyone?).

I rarely come to the defense of a game. But in the case of this Resistance entry, the low scores border on criminal - and reek of lost credibility (at least in this gamer's eye).

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Spenok4345d ago

Listen to all these people. This game is absolutely worth a purchase. Especially for a Resistance fan. Great game, and the MP is tons of fun.

280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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Espangerish1014d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1014d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1013d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1014d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751014d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1014d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1014d ago (Edited 1014d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1013d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1014d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1014d ago

Damn read Resistance and got excited for a moment

Yobo51013d ago

When are we getting a new resistance for PS5??

Extermin8or3_1013d ago

I don't know but I hope we do get one....

170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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FallenAngel19842013d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2013d ago (Edited 2013d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2012d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2012d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2012d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2012d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2012d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2011d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2011d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2011d ago (Edited 2011d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2011d ago (Edited 2011d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

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WhyWai882011d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...

100°

A Look at All of the First-Person Shooters Available on Vita

VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".

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