X360: Resident Evil 6 is making some big changes, we talk to executive producer Hiroyuki Kobayashi and director Yoshiaki Hirabayashi to find out just how different Resi 6 will be…
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
Make it a horror from the actual game experience
Not the horror of playing the game that suppose 2 have horror
Then finding out..
I get horror from the game of not being horror
if this game won't be horror i won't buy it!!!
I don't want call of duty zombies,no thanks
If you want horror, look at dead space
Ugh, no, they're not. They've been flip-flopping on this with every new statement. At this point, they're just telling every group of gamers what they want to hear so that they'll all rush out and pre-order, or buy it on launch day without trepidation.
They use misleading language like this, that you have to read into more closely to extract the full meaning. They say "horror experience", fans hear the key-word "horror" and a nostalgia fuelled bout of wishful thinking ensues, overriding their logic centres and convincing them that this might actually be the horror game they've been waiting for. But they said "horror experience", not "survival horror". In fact, in previous statements, they've subtly conveyed that this is not going to be survival horror ("Survival horror is not profitable" etc.).
They're giving it the tacky imagery of B-movie horror, but the experience is clearly action oriented.
didnt they say they were going to make resident evil 6 with 'dramatic horror' in mind?