Non-Fiction Gaming writer Aidan discusses multiplayer gaming.
"Ever since stable Internet services were able to be provided for gaming, there has been a push to use these services to encourage multiplayer gameplay. For some games, this actually makes a lot of sense."
Anticipation can turn into disappointment so often in the video game world. Canceled video game sequels can feel devastating, especially those that promise to expand upon the thrilling stories of their predecessor. Wealth of Geeks runs down some of the most disappointing cancelations that kept anticipated sequels in the dark.
The orginal prey 2 better be on this list.
And it is. Man if could've got this instead. Wonder why no one's step up to do this kinda game yet. I think there's one in development for pc, it's cyberpunk Era but it takes place in some huge apartment complex I think. Anyway I'm saying this not knocking the prey that came out cause I did enjoy that to but really wanted prey 2 (canceled)
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
BY WIL HARRINGTON: From GoldenEye to Fortnite, from Zork to Horizon Zero Dawn, gamers have long had a vast selection of great single player and multiplayer options. Is one mode genuinely better than the other or is a balanced experience between both best? Let us dive in, shall we?
Single player or co-op, I usually have like one competitive MP game on the side I'll play for a couple years, BF used to be my go to but 2042 sucks and I haven't really found a good replacement
Single Player
Having developers create rich, lore filled worlds and giving us great single play driven stories always appeal more to me. When developers do multiplayer games it always feels the effort just hasn't been put into it, like they are expecting replay value and overall fun to come from gamers gaming with each other, especially with close friends.
Rather having a well crafted level that will capture you and draw you in they'd rather create a short generic like level which you need to grind over and over with your party. It's like they are hoping you are so distracted playing with your friends, talking amongst yourselves that you won't realise and when you finally do click on and start to get bored they'll flash a shiny new update or expansion in your face which really is just the rest of the game you WOULD have gotten it if was purely single player.
The reason for that is by playing by yourself you don't have any distractions and you are concentrating more on the world on screen. You then start to notice if the gameplay is short, repetitive, not fun, buggy, generic etc which is why developers have to try harder when doing single player games. I always feel that's why developers want GaaS titles because it doesn't mean more money for them but less work as you drip feed the game content.
Both.
I like tits growing games like jrpg and rage inducing games like Rocket League.
I have been extremely disappointed with the lack of local Co op and I am not the only one. Of course Halo did it well and some games like Mario Kart 8 have a form of co op in teams. However, shooters have neglected this for a while. At least COD has had zombies which can be played locally in co op and you can play locally with someone online as well. But what we need is another game that we can play through the campaign with a buddy sitting right next to you. However, doing this today and maintaining resolution and frame rate is probably the problem. With people putting so much pressure on designers to keep their graphics at top of the line for consoles it is hard to make a co op local game and not sacrifice these aspects, which has driven people to really complain about certain games unfairly. Naturally, there would have to be a reduction of these things to make the game smooth when two people are playing on the same screen. The Wii U does pretty well because it uses two screens without significant reduction. But there are no local Co Op games that I know of besides Guacamelee on other next gen consoles. Local Co Op needs to come back because most people online are either too good at the game or can be a little....hard to play with at times. I like playing with my friends.