The bulk of employees at Crytek's UK office are no longer going to work, according to people familiar with the situation - Kotaku
Crysis 4 is "on hold" and Crytek is facing layoffs - so what does that mean for the company that was once Germany's biggest games dev + the industry as a whole?
I really want to see a Crysis 4 with all the ray-tracing & path-tracing effects. It would be a shame if they canceled the project. Maybe they could do a kickstarter?
DF
" Crysis is something of a tentpole game series for us at Digital Foundry, with a reputation for being an early adopter of graphics technologies that would later define entire generations of PC and console video games. That includes the likes of screen-space ambient occlusion, sub-surface scattering and ray-marched volumetric lighting, but you could write volumes about just how ground-breaking that first game was "
I really hope they come out and push the industry forward like they used to. I miss old crytek
Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.
Crysis developer Crytek is the next studio hit by layoffs, as it announces it's set to lose an estimated 15 percent of its 400 employees.
Maybe putting The Power Rangers in Hunt Showdown will get you some money back. (sarcasm)
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
Bye Crytek.
Too many bad decisions imo.
Ryse was one.
Nobody cares about crysis games. Just kill the game off for good.
Expanding while not doing well enough is poor judgement.
Hopefully the engine will survive.
Oh Dear, I am afraid this is the end of Crytek as we know it, I don't see them recovering from this. Far Cry 1, Crysis 1 and Crysis: Warhead were amazing, everything after that was just bad decision after another that has led to this.
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Dang, I wonder what will happen to the Timesplitters IP?
damn that really sucks, I hate when somebody looses his job . I hope they go back to its roots Crytek are very talended. They just need to get on the right track.