390°

Sexual Exploitation in Gaming

It's not uncommon to see a game exploit female characters sexually in order to make a sale, but the question is... do people really like it in the first place?

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meloniemac.com
MelonieMac3690d ago

Can't tell if you are serious or sarcastic xD

cfc783690d ago

I think he's serious lol

Abriael3690d ago

I honestly think the term "sexually exploited" is out of place here. We're talking about pixels. You sexually exploit people, not pixels.

Lord_Sloth3690d ago (Edited 3690d ago )

Why does nobody ever complain about all the guys with rock hard abs and biceps the size of an average guys Torso?

People don't like playing characters who aren't aesthetically pleasing. If you toss Kratos out there women then to vary more in taste. Some of them like that gruff quality.

Yes, people like sect game characters, otherwise Lara Croft wouldn't have been in Playboy which wouldn't exist in the 1st place either.

MaxXAttaxX3690d ago (Edited 3690d ago )

It comes down to character design.
More conservative or realistic female character designs end up being more boring. You need some thing that grabs people's attention, whether it's something cute, colorful or sexy. Otherwise, the female character might as well be replaced by a dude in some instances.

Unless you have a really good script and a well written character, such as... Ellie from TLoU for example, then you don't need such designs. But those types of games are rare.

About Lara Croft. People might expect bigger breasts because that's how the character was established and has been for years. Had Tomb Raider starred a flat chested character from the beginning, no one would be complaining today. Guaranteed.

PoSTedUP3690d ago (Edited 3690d ago )

i guess if women didnt sexually exploit themselves everywhere except church then it wouldnt be everywhere and in everything, huh? yes, ppl like it just as much as women like showing it. personally it doesnt matter to me............awwww Who Am I Kidding.. XD. i say if it is something stupid that makes a certain group of women mad: keep it. maybe theyll learn to mind what other men and women are doing and focus on Real issues that they ignore, but proclaim to care about. its no different than the media attacking videogames, both of them Know they arent Really trying to solve Anything. they turn to videogames bc they are lazy and feel it is an easy way to deal with something they never intended to make a difference with in the first place. they are the deinition of pretentious.

Anthotis3690d ago (Edited 3690d ago )

I guess women only like it when they're exploited on their own terms?

Nah, the women who show off their bodies in public/media aren't the ones bothered by this. It's the women who are so repulsive, misshapen or lacking in areas that they can't dress in the same whorish way, who hate seeing desirable women in any setting, especially when men are drooling over them.

It's jealousy, and yeah, feminists and fem-orcs are that pathetic, they even find pixelated women threatening.

Women can't stand competition.

Gazondaily3690d ago (Edited 3690d ago )

Lol yeah I read the Neogaf thread. Was hilarious. That advert with the breasts getting bigger. And the Bayonetta gif...smh

You should have put that pic or gifs in the video

+ Show (4) more repliesLast reply 3690d ago
Back-to-Back3690d ago

I love my women sexualized

Kappa

dcj05243690d ago

Exactly. Lol they act like looking good is a sin.

HighResHero3690d ago

Notice all the pictures are of only the sexualized women, not the men, which seem to be just as common.
People should save their ridiculous double-standards lest they end up being laughed at as pathetic relics of the past.
Good looking PEOPLE are "exploited" to get sales. It's called marketing.
If the article is actually decent and reasonable, I'm sorry. I just can't risk giving a click to any more redundant nonsense.

MelonieMac3690d ago

I'm not referring to "attractive" people. There is a big difference between attractive and sexually exploited. Many female characters prance around in lingerie instead of armor. It's not very common you see that with male characters - I certainly cannot recall it.

Female characters in general are not very often empowered unless it is for their sexuality. This is not the case with the majority of male characters. So no, this is not a double standard.

kevinsheeks3690d ago (Edited 3690d ago )

whats sexualized about a woman assassin moving through the artic in a bra in thong that's called survival dammit :P

keep in mind I'm joking -_-

HighResHero3690d ago

I respect your opinion, but I hope you know that it's your opinion.
Since you seem nice I will add a few thoughts.
Firstly, men traditionally do not wear lingerie. Their armor and muscles could be considered sexy by women, just as the "sexy armor" women wear in games is considered sexy by men.
I don't think it is extremely common for women to prance around in lingerie in games either, but it does happen. It is an aspect of the female aesthetic that men find beautiful and incorporate often with reverence into their creations. There are many "male characteristics" that I could say were abhorrent and constantly "exploited" that are never mentioned.
Calling out what many people would consider double standards might seem like an effort to milk a drying source of attention.
I would love to watch your video and try to see more about where you are coming from, but it wont load for some reason.

Inception3690d ago

@meloniemac

"Many female characters prance around in lingerie instead of armor"

You look at this female characters like they are real person. When in fact they're just fiction. And video games strongly supported fictions too. Because hey, one of the reason we play video games because we wants to take a break from reality.

If we always based female characters in video games to reality, than the majority of video game designers will stuck with boring characters. There will be no smart, sexy, and badass female protagonist like Bayonetta, Lara Croft, Nariko, Dead or Alive girls, Samus Aran, etc :(

SilentNegotiator3690d ago (Edited 3690d ago )

"Many female characters prance around in lingerie instead of armor"

Except men aren't typically sexualized in lingerie...they're sexualized with masculinity, such as a man would be in armor. Women ARE sexualized in lingerie because instead of masculinity - a quality related to the impervious - women are sexualized with penetrability (not meant to be a pun), a quality of vulnerability.

Trying to find examples of men running around in thongs is hardly the right way to make the comparison to the treatment of males in games. Men are frequently stereotyped as knuckle-dragging balls of rage; but then I wouldn't NECESSARILY say that they get pushed into that stereotype as much as women in theirs (if only because males characters make up a bigger part of the videogames universe and thus get more opportunities for diversity), but that's a difficult thing to quantify without like, cataloging every game character.

MEsoJD3690d ago

If this was really a problem, the main audience would stop purchasing games with characters depicted in such ways, but that's not the case. Not only that, but the game industry is largely male and they as artist and men should be able to depict whatever they please and let the people vote with their wallets. Instead of people bitching about this supposed issue, they should either not buy these games or develop their own. The indie scene has brought a very diverse list of games that can cater to any taste.
Really though my main annoyance is with society in general. The outcry and sometimes overreaction to sexism pertaining to women while ignoring the issues men deal with is sad. The media likes to act like everything is perfect when your a guy, but that's far from the case. There are advantages and disadvantages to each sex.

Prime1573690d ago (Edited 3690d ago )

Whereas I can't possibly imagine where you are coming from, I do believe that part of the reason is very similar to the attraction issue that women also use... "women want a man who is confident." (Vice versa)

Can't tell you how many times I heard that growing up. I used to scoff and chalk it up to "confidence vs narcissism." Rather than, what, truly, is confidence.

It wasn't until I dated an insecure girl that I started to think about this situation. I thought she was beautiful, second to none. However, she always had issues with herself that encroached into my opinions; no matter how hard I tried, she just shoved my thoughts off... we dated for 2 years and I still miss her.

So, I think that I, as a male, can imagine what you mean, but I will always not understand something about women the same way you won't about men.

Eh, society blows both sides out of proportion, anyway... I'm ending my rant, not trying to start a fight or anything.

madjedi3690d ago

Exactly what makes your viewpoint of the big differences right and high res's wrong. Because i see that same mindset repeated often with these types of articles.

I swear we heard the same outrage in god of war, because the oracle had a see through shirt on. And yet women in ancient greece wore it.

Btw you can state your views on the subject as a female gamer, doesn't mean people will pay you anymore mind than the other bloggerstalking about the same general subject.

chobit_A5HL3Y3690d ago

omg, i love you melonie!!! :DDD i'm a sub to your channel o3o don't listen to these HATERS <333

Summons753690d ago

And kratos running around in a loin cloth and way over sized with muscles being the "perfect male body" isn't?

Someone sure has sexist idealsabd it sure isn't the gaming industry.

Ausbo3690d ago

I respect your opinion, but I feel that this is becoming less a problem. Games nay have nudity and sex but many times its done correctly like in mass effect. From the recent games I've seen, it seems as though women aren't being exploited as "sex objects" as much as they used to be.

+ Show (7) more repliesLast reply 3690d ago
fardan853690d ago

Devs try to give a LIKEABLE look to their characters, unfortunately, it seems like they don't have much ideas about how to make a likeable female characters. I'm guessing most of the gamers are males, and it's easier to make a good male character, that's why we don't see much over sexualized male characters.
Personally, small boobs or large one, cleavage or not,it's not a big deal.
My fav female character of all time is Ellie "TLOU".

MonstaTruk3690d ago

"Likeable" female characters, to the core gaming audience: big tits, slim waist, nice @$$. "Likeable" male characters, to the core gaming audience: plenty of muscles, Brad Pitt looks, and James Earl Jones-type voice. The key point here is "core gaming audience". If a developer wanted to capture the g@y women audience, make a game that caters to g@y women; and if that audience likes the game, they'll buy it! Point is, that's NOT the core gaming audience, but you want them to make games for "others"? Why? That's not what the masses want. They should anyway because...YOU...say so? :-/

Vegamyster3690d ago

Since AD-block i haven't had to look at those weird sexualized game ads lol. Games with a more serious tone generally don't have characters that portray male or females accurately, they either look like models who are perfectly toned or have over exaggerated muscles/boobs. I stopped caring about this stuff a while ago, i play games for the gameplay first.

MonstaTruk3690d ago (Edited 3690d ago )

What's "weird" about it? "Traditional" video game character portrayals are "weird" to you? What other part of society do you jump into without being a "student of the game" and just start calling their traditional way of doing things as being "weird"? *smh*

Vegamyster3690d ago

Boobs that expand and contract to get peoples attention with the tag "Play this awesome RPG!" ect isn't my idea of a "traditional" ad.

King-u-mad3690d ago

People who complain and or promote sexual exploitation, using it as a primary reason to play games... are casual gamers. It is annoying because Publishers force devs to cater to the casual audience for more $$$. But that is the world we live in as of now. Hopefully it changes soon, because there are many, many, MANY more problems in the gaming community that also need fixing. But back on topic, I don't mind if a female character in a game looks visually appealing (I am a guy after all.), but if that is the main focus, I could care less about the game. Especially since I am in school for CIS (Computer Information Systems) and Videogame Design... I will hope to be able to get my input into gaming, where it counts. Hopefully sparking a trend of true growth rather than exploited growth. Which is the major trend as of now.

cfc783690d ago

I wouldn't have Lara Croft any other way.

Inception3690d ago

Or DoA girls, Nariko, Bayonetta, etc

Oh man, gaming will be a bit boring without those sexy & badass girls >.<

MonstaTruk3690d ago

Thank you. I agree 100%...

These are VIDEO GAMES, people. Not REALITY. These are FANTASY WORLDS, we're playing in. This is the tradition of our video game culture. If you want reality, with realistic-looking men and women, turn on CNN... :-/

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220°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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eurogamer.net
gold_drake8h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing4h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake4h ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware7304h ago(Edited 4h ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman4h ago

You actually still defending them? Sheesh.....

gold_drake4h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus234h ago(Edited 4h ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows3h ago

Has nothing to do with Sony. Stay on topic.

notachance3h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier3h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit3h ago

Ayayayay with these xbox/MS excuses.

+ Show (4) more repliesLast reply 3h ago
thesoftware7301h ago(Edited 1h ago)

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake1h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow1h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

anast4h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor4h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows904h ago(Edited 4h ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19723h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody3h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

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100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics2d ago

Publishers see gaming as another stock market.

isarai2d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut852d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger2d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil3d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow12d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas2d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow12d ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom2d ago

Phil wants Xbox to be as soulless as him!

Tacoboto2d ago (Edited 2d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn2d ago (Edited 2d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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