630°

Xbox One Resolutiongate: Call of Duty: Ghosts dev Infinity Ward responds

Call of Duty: Ghosts has found itself in the firing line of the next-gen console power war. With Infinity Ward's COD: Ghosts a next-gen launch title, the news that the PlayStation 4 version runs at 1080p resolution native, whereas the Xbox One version runs at 720p native upscaled to 1080p, was seen as a huge blow to Microsoft. This from a game series that over the course of the current-generation has become synonymous with Xbox.

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allformats3826d ago (Edited 3826d ago )

In essence he's saying PS4 is more powerful, easier to developer for, and the little time of releasing a game on so many platforms, they simply couldn't get more out of the difficult architect of the Xbox One -- most notably the ESRAM bottlenecks, to make it run at a higher resolution.

Question is, if a developer like Infinity Ward, a studio I'm sure received dev kits way before other studios because of Call of Duty, cannot get COD: Ghosts at 1080p on Xbox One but easily gets it on PS4, the future really looks bleak for Microsoft's new console.

And one more thing, Rubin said they managed to get the game running 1080p on Xbox One, but they "couldn't get the frame rate in the neighbourhood we wanted it to be."

This is damning.

PFFT3826d ago

In essence he didnt say that. Stop wishing he did.

Gazondaily3826d ago (Edited 3826d ago )

Its interesting to note that the decision to make the X1 version 720 was "a late decision, too. That call wasn't made until a month ago."

Also, it does seem that 1080p was possible on the X1:

"It's very possible we can get it to native 1080p. I mean I've seen it working at 1080p native. It's just we couldn't get the frame rate in the neighbourhood we wanted it to be."

But ultimately, it isn't in 1080p and that's the problem. The X1 and PS4 have swapped roles from their predecessors now; now the former console is more difficult to develop for.

However, the problem here is that, unlike the last gen, there is a difference in power, and that favours the easier to develop for console, the PS4. So whilst developers finally get accustomed to the X1 architecture, be it ESRAM or whatever the 'problem' is, development on the PS4 will also improve. I did not expect such a big difference early on in the game between the two consoles but expect that gap to continue to widen as time goes on.

For me, this 'resolution fiasco' has already set a precedent. Enough is enough I think. The standard has been set and the proof is in the pudding. If you want the superior version of a multiplat game in terms of tech, the PS4 version will be the one to go for, (although I predict some anomalies to creep up in the future).

It's going to be an interesting generation this one, that's for sure.

GentlemenRUs3826d ago

The Truth is a beach isn't it :P

JokesOnYou3826d ago (Edited 3826d ago )

Mark Rubin: "It's very possible we can get it to native 1080p. I mean I've seen it working at 1080p native. It's just we couldn't get the frame rate in the neighbourhood we wanted it to be.

And it wasn't a lack of effort. It wasn't that it was like last minute. We had the theoretical hardware for a long time. That's the thing you get pretty quickly and that doesn't change dramatically. It was more about resource allocation. The resource allocation is different on the consoles."

"As an obvious analogy - and if people are not sure about this it's pretty simple - look at Call of Duty 2 versus COD 4. It was a massive leap forward in graphics, and that's just because it takes time to get through this."

-Just as I thought they needed more time as the X1 was still changing up until a month ago. Still what pisses me off if its more about quality why not delay the X1 version and just be honest and say due to getting final specs, dev tools, sdk's with new allocations late, whatever just be transparent and folks will understand a delay of the X1 version a bit after launch to get things optimized (or have no choice), but lets not be naive we know exactly why that didnt happen this is Activisions cash cow its all about getting the most sales on all the platforms for the holiday window.

svoulis3826d ago

Actually PFFT. ITs pretty much exactly what he said. Even admitting they had the XO hardware for a while. It doesn't matter though because people should get what they want, and play where they'll play.

It's just all getting old at this point. At first it was interesting, now that we know exactly whats going on. People just need to accept it, let it go and move on.

The only thing that bugs me...is that I have to pay more for a console that is less powerful then the competitor. This could say a lot for the long run.

Either way PS4 and XO will be in my living room by march.

Army_of_Darkness3826d ago

@jokesonyou

Your right bro, Activision should have taken more time on the xbone version because if they did I'm sure that they would have achieved 900p like that "exclusive" ryse game;-)

Dacapn3826d ago

@JokesOnYou

It's funny because a few days ago you were raging saying you wouldn't buy this because they half-assed the X1 version.

Fast forwared to today:

Just as I thought they needed more time as the X1 was still changing up until a month ago...

I can't take you seriously.

P0werVR3826d ago

"It's very possible we can get it to native 1080p"

So factors due to time constraints, recently receiving new SDKs, early difficulty for Xbox One and FIVE platforms.

Makes a lot of sense now. Future games won't be an issue and will make up for it real quick. Compared to some assumptions that this will be the "theme" of next gen between both consoles.

Sayai jin3826d ago (Edited 3826d ago )

"Bleak".

I disagree. Games on consoles get better as far as game play and graphics over their lifespan. It is no secret that the XB1 is harder to develop and for and IMO MS should have kept the ease of dev like they had with the 360. Are devs to lazy because they are not yet optimizing the XB1 architecture, no. It takes time. A very common narrative this gen was that devs were lazy early on because they could not optimize the PS3's cell. It took time, but was worth it.

Maddens Raiders3826d ago

..."But if we just turn this upside down and remove that and maybe tighten this...there...oh bums Sony have now jumped forward as well. Once you are playing catch up it's hard to make ground. Bad decisions right at the start are hurting already."

https://www.youtube.com/wat...

NewMonday3826d ago

Mark Rubin: "There's stuff in the console's OS that interacts with the game. So, for instance, voice chat is often supported by the hardware manufacturer rather than the software, and you're just using their channel. <<When that stuff is changing>> - because they're developing it on their side - and the resources they're using are changing"

this confirms the reported XboxLive problems on the XB1..

"short story is that Xbox Live and the OS, especially in functions that involve XBL, are a complete fucking mess. One source says we aren’t talking weeks until it works correctly but months..The system OS and network integration was written by a group of people who do not play games. They don’t understand why things were set up in the ways they were designed by J Allard back in ’05..Let me get into some technical detail regarding it – on 360, the OS handles all of the party and chat functionality. All you do is hook up the XBL VOiP OS API into your game, and it does most of the work for you..However, this system is entirely different on Xbox One..In essence, it is almost EXACTLY how it was on the PS3, and it is in those API “handshakes” that is breaking the online experience"

http://doddscientifics.com/...

Ezz20133826d ago

@Septic

i agree with you on every word

SilentNegotiator3826d ago

@JOY
"Still what pisses me off if its more about quality why not delay the X1 version"

If you can't think of at least 3 reasons, you aren't very in tune with this industry.

1) Marketing would be fragmented.
2) Ghosts won't likely be the hottest new thing in Q1 2014...time will diminish appeal and cause the Xbox sales to be WAY lower than they would have been.
3) They would have to be insane to cross Microsoft, spender of 100s of millions on timed exclusive DLC, by releasing one of the hottest games of the year late on the Xbox.
4) It would waste time/resources otherwise devoted to creating the next game. It's not their job to spend a bunch of extra time circumventing bottlenecks. Sony learned their lesson but apparently MS did not learn from others' mistakes.

Ghosts isn't the only 720p game on Xbox One. We had racers at almost 1080p60fps LAST generation, so Forza being 1080p60fps really isn't very impressive. If you're going to pretend that every game that isn't at 1080p on Xbox One was just lazily done, you aren't going to think very highly of many 8th gen games.

Saigon3826d ago

So to me it sounds like they have one or the other while in development so far. Either 1080p and lower frame rate or higher frame rate and lower resolution.

I am sure they will figure this out but the biggest question is how long.

gaffyh3826d ago (Edited 3826d ago )

So seems like it wasn't powerful enough to do 1080 at 60fps, in the time they had, so they had to drop the resolution to get the framerate. Basically confirms that the PS4 is easier to develop for than the Xbone. Major Nelson still can't wait until the truth is revealed. LOL.

UltimateMaster3826d ago

MS PR:"I can't wait until the truth comes out!"
Well, it's out now, the PS4 is superior.

larrysdirtydrawss3826d ago

he was strongly hinting at it though,only a potato couldnt see that

4lc4pon33826d ago

PFFT go home your drunk

quenomamen3826d ago

Well then please tell us what you think he meant to say.

Phoenix763826d ago (Edited 3826d ago )

@Jokes

"As an obvious analogy - and if people are not sure about this it's pretty simple - look at Call of Duty 2 versus COD 4. It was a massive leap forward in graphics, and that's just because it takes time to get through this."

Don't you mean the difference between CoD1 and 2? As I recall CoD2 and CoD4:MW used the same game engine, with 4 having upgraded texture and lighting effects.
Now CoD1 vs CoD2, now there was a real difference!

Bigpappy3826d ago (Edited 3826d ago )

@Septic: I am surprise that you are taking from this developer, that he sees X1 as less powerful. He does not hint at that whatsoever. Your responses are usually more solid than this. It seems as though this time you decided to play to the crowd.

Like JokesOnYou accurately pointed out: it is the problem M$ created when they allocated 10% of the system RESOURCES to Kinect and the OS. If M$ would change the firmware to free some more resources, these games will run just fine at 1080p resolution.

When that article came out yesterday about Embedded RAM being the issue, I told you guys it did not make any sense, because it was used effectively before on 360. Now here is a developer saying clearly that it is the shared resources that is the issue. You guy still refuse to accept this. I will not comment on this any further. This is a dead end conversation with people who are more about being fans than being honest.

Back-to-Back3825d ago

In essence he wants the games to sell as many copies as possible. It would be stupid for him to admit one console has the superior version. When ps3 got the bad ports of cod I didnt hear them ever downplay the ps3.

Thats just the way it is in business(especially in America).

JasonKCK3825d ago

Well I'm convinced N4G mods are Sony fans or on the payroll. The double standard here is ridiculous. I see post removed for trolling all day long if it's about PS but if you trash XB it's okay.

Take things out of context much?

+ Show (20) more repliesLast reply 3825d ago
Jdoki3826d ago

I'm no X1 fan, but lets not be dramatic here. The future is not bleak for the X1.

The vast majority of X1's will be sold to people whose understanding of resolution stops at 'HD makes the pictures on my TV better'.

As long as the games look 'good' they will be happy. Sure Sony can use it to their advantage in marketing etc but these 'X1 is doomed' comments are as ridiculous as the old 'PS3 is doomed' noise we heard a few years ago.

Sayai jin3826d ago

"The vast majority of X1's will be sold to people whose understanding of resolution stops at 'HD makes the pictures on my TV better'. "

Spot on, but that won't stop at just the XB1. The vast majority to buy consoles (XB1 and PS4) are to the normal consumer not us cores. Most of them are not aware of the power differences, resolution differences, etc. They will pay attention to features though...whether they are legit features or gimicky, it will still look the same to most of them

quenomamen3826d ago

Bleak no, will people get inferior ports of some games on it ? Yes. Will they know they are ? Some will, some wont, some wont care. Ignorance is bliss as they say.

rainslacker3825d ago

It seems this gen that what most people said were inferior ports on the PS3 didn't really hamper the system's sales, or keep it from being alive, so i agree. For the vast majority, these things will probably be a non-issue.

However...A sizeable part of the initial install base is made up of core gamers, and not all gamers are fan boys. They will buy the system that offers them what they want. If the X1 can't catch on fast enough and the PS4 gains a much larger market share, it could mean that the X1 will get less of those ports, which for the long term could definitely hamper it.

It's not all doom and gloom though. I really believe the X1 will do fine over it's lifetime. Most of this stuff is for forum gamer discussion, and rarely makes it to the general masses.

bednet3825d ago

The way I see it is that last gen PS3 could have wiped the floor with the 360...but it didn't for a few reasons:

1 price
2 game quality (shoddy ports) on PS3
3 no games at the beginning
4 360 head start

Think about it, if the PS3 had come out 100$ cheaper than the 360, and released simultaneously with a good launch lineup and better game quality...what would the landscape be right now?

Well that's what we're looking at for this gen...the only difference and possible salvation for X1 is the massive user base...but let's remember that PS2's massive user base didn't necessarily translate to PS3 sales.

+ Show (1) more replyLast reply 3825d ago
CYCLEGAMER3826d ago

I think it is about the time they had with the tools, and the game.

We cannot assume that Infinity Ward received dev kits b4 anyone else, especially when it has been said that they received them late.

It is not like the xb1 doesn't have any 1080p games. I doubt the next COD or Battlefield will be lower than 1080p.

But you are right about the ps4 probably being easier to develop for.

sigfredod3826d ago

That is correct, they try to get 1080P on the xbone until a month ago, but the 60FPS was not getting achieve despite all the efforts, on the PS4 otherhand they did it easy of develope and more raw muscle

sigfredod3826d ago

Wow after reading this article i can't wait what they are going to achieve on the PS4 over time

Naga3826d ago

That's not quite an accurate summary of what he actually said. Though I see how you are rolling the popular narrative along with your inferences.

mhunterjr3826d ago

It's not really damning at all. It appears that the PS4 is easier to develop for, but given time and experience with the Xbox One's architecture, and improved tools from MS, Xbox games will perform better.

This is really nothing new, and occurs during every console transition.

Pixel_Enemy3826d ago

What makes you think that given time the PS4 games won't perform better? This gap in the launch will only widen.

mhunterjr3826d ago (Edited 3826d ago )

@pixel_enemy the ps4 games WILL perform better. but, I still don't see how that would be 'damning'. People buy games for the system they have. And people don't by systems for graphics alone.

There once was a time when 360 multiplats outperformed the ps3, but the ps3 was still successful. Now the ps3 tends to outperform the 360 multiplats, but 360 games are still selling. For example GTA V technically, performs better on PS3, but most people wouldnt care or notice.

The general public will hardly care about 720p vs 1080p. Once resolution parity is achieved, and the only difference is shaders and post processing effects, you'll be talking about diminutive returns...most of the public wont even notice.

So again, this will be a strength for Sony, but its FAR from 'damning' for MS. Their console will still sell fine because people will want their exclusives and their services.

strifeblade3826d ago

Sure the ps4 got better but similar to the way 360 got better. since both had their ease of development, 360 and probably the ps4 will hit their peak fairly early, like how the 360 hit peak with gears of war and ps3 took a bit more time due to development complexities when uncharted 2 released. The x1 will take more time to hit its peak just like the ps3 while the ps4 will hit it much faster.

Elit3Nick3826d ago

you have to remember though that Infinity Ward/Treyarch aren't known for stellar optimization. Remember how previous CODs were often bug ridden and just generally inferior on the PS3 because they didn't put much effort into optimising the game.

Sitdown3826d ago

"First launch, first time at bat at a new console is a challenging one. That's just the way it is. For people fearful one system is more powerful than the other or vice versa, it's a long game."

BobBelcher3826d ago

you enjoy soap operas don't you?

CJDUNCAN3826d ago

@svoulis,

just keep in mind that these are launch titles , and while the PS4 is coming out of the gate as more powerful, we will still have great looking and playing games on the X1.

Both systems have their ups and downs and you can see it in their mainstream launch exclusives: Ryse and Killzone Shadow Fall.

Killzone does 1080p and 60FPS SOMETIMES, 30FPS at other times. Does it mean it will be a horrible experience with the framerate inconsistency? I doubt it.

Ryse is only 900p, this game has been in development for a few years and couldn't achieve the glorified 1080p. Pretty shocking but not a deal breaker.

We invest in the future of consoles not in the start of them.

Peace

Sky Lazarus3825d ago

Would you invest in the future of a crappy car...and pay more for it...then just hope it becomes good....flawed logic.

CJDUNCAN3823d ago

It's flawed logic to say a console is crappy when 1. you don't have it and 2. you're not planning on getting one. So you're going off someone else's opinion rather than your own.

Now a crappy car, there's a carfax for that.

ipach3826d ago

seems that the ESRAM is not as much a problem as the overall X1 OS is. the issue is that the ESRAM is not MORE of a help, not so much that it is a bottleneck.. at least that's my impression

AngelicIceDiamond3826d ago

"Question is, if a developer like Infinity Ward, a studio I'm sure received dev kits way before other studios because of Call of Duty, cannot get COD: Ghosts at 1080p on Xbox One but easily gets it on PS4"

"the future really looks bleak for Microsoft's new console."

Does it now.

Considering you already answered your own question with.

"they simply couldn't get more out of the difficult architect of the Xbox One -- most notably the ESRAM bottlenecks, to make it run at a higher resolution."

Your comment was all over the place.

Rubin, CBOAT and MS themselves already stated similar to what Rubin just stated here.

"He also suggests future Xbox One Call of Duty games may not suffer a similar resolution issue, as developers further optimise the COD engine and Microsoft - potentially - tweaks the Xbox One's OS reserved memory allocation."

"tweaks the Xbox One's OS reserved memory allocation."

Which means 10% of the GPU's power reserved for Kinect will get solved.

http://www.eurogamer.net/ar...

http://www.vg247.com/2013/1...

It allll comes back around. So basically we're just talking in circles.

Hicken3826d ago

... yes, they'll get better, and the "damage" won't be as bad, when developing the next game.

But it's not like they'll be sitting still in terms of familiarity with the PS4, either.

That's what people are trying to get at, and that's what you, Death, and others seem intent on not comprehending.

Simply put: familiarity with the XB1 will not bridge the gap, as familiarity with the PS4 AND superior power will increase that gap. After all, there's only so much you can do to work around a bottleneck, especially when it's so difficult already; on the other hand, Sony's actually holding power- as far as amount of RAM available- in reserve.

AngelicIceDiamond3826d ago

@Hicken

"That's what people are trying to get at, and that's what you, Death, and others seem intent on not comprehending."

I can comprehend just fine. I'm fully aware of that, I already know that. But I'm not taking about that immediately I'm just clearing the air of this mentality of "Xbox can't hit next gen requirements."

PS4 is already impressing early on. The PS4 will get better and possibly even widen the gap.

I appreciate the disagree btw.

rainslacker3825d ago

I don't think MS future is bleak, just kind of rocky right now. MS isn't known to sit on it's laurels when it comes to developing their SDK's(for the most part), and they have a huge vested interest in making sure things get better over time. Same was true with MS and Sony this gen. In fact Sony has all but admitted to holding back on it's available resources for future enhancement(either for games or system features).

The difference in power wasn't as great this gen as has been reported for next gen, which can cause a disparity between how quickly games start to look better on a more powerful system which is also easier to program for. I doubt if this happens that it'll leave the X1 in the dust, but I have no doubt that exclusive PS4 titles will blow away exclusive X1 titles in the future in terms of graphics and what's being done in the background.

FANTA11803825d ago (Edited 3825d ago )

looks like ps4 cant run it either.

"choppy gameplay awaits "

+ Show (10) more repliesLast reply 3823d ago
jackanderson19853826d ago

i think that was the fastest i've ever had something approved ha and hey maybe next year we'll have 1080p vs 1080p in the consoles... although then what will we argue about.... damn you infinity ward... damn you to hell

s8anicslayer3826d ago

@jackanderson Quote "damn you infinity ward... damn you to hell" Planet of The Apes circa 2001?

jackanderson19853826d ago

or the 1968 one ha either really

Perjoss3826d ago

That's easy to predict. If both consoles are spitting out 1080p games in 12 months time people will argue over the quality of the textures, anti aliasing, shadows, ambient occlusion, draw distance and of course things like frames rates and post effects that might be missing like motion blur and chromatic aberration.

jackanderson19853826d ago

ah i know i was just making a joke... they could release perfect replicas of the game on the consoles and someone somewhere would find something to complain about

jaren923826d ago

We will see both systems running 1080p native in the future for sure

WeAreLegion3826d ago

Agreed, but will developers finish the PS4 versions of games months before the XBO versions?

mhunterjr3826d ago

Why would that matter? They'd still be releasing on the same day...
360 was easier to develop for than the ps3, and development time per platform didn't matter at all...

WeAreLegion3826d ago

Because...if the PS4 version of something is done, I want that version out ASAP.

Sayai jin3826d ago

@WeAreLegion - I think over time developers will have a better grasp of the XB1's features and be able to develop better quality games. Games get better on console during their lifespan due to this reason. It's funny, because it was the other way around this gen...the 360 was easier to develop for than the PS3, but its the other way around. I remember people complaining that devs were to lazy to try to figure on how to get the most out of the PS3. I think MS should have kept the ease of dev they had with the 360 IMO.

I understand wanting the games a soon as possible, but remember good things come to those who wait.

Naga3826d ago (Edited 3826d ago )

@ WeAreLegion - I think you may be misunderstanding the sequence of events and their causes here. While it may turn out to be true that the PS4 is just inherently easier and faster to develop for, that's just not what the guy said in the article.

What has been pointed at in this article - and in others - is the fact that developers were saddled with theoretical hardware and tools which didn't arrive until late in the game. Essentially, they were trying to paint on a moving canvas.

From what it sounds like, the PS4 kits - hardware and tools alike - arrived much sooner and in much closer to final form than those of the Xbox One. Subsequently, it was easier for the developers to optimize and work their way through the architecture. Now there were some subtle references to the nature of the architecture itself, but not enough to justify big-time inferences as to long-term development times.

At the end of the day, I think the second round of games will say a lot more when it comes to development speed, ease, and quality. It's not *quite* fair to judge either console just yet. I'd really like to see what developers across the board are able to do when they start the development process on something which is already final as opposed to something which is constantly changing until the last minute like we had to varying degrees on both sides here.

+ Show (1) more replyLast reply 3826d ago
farhad2k83826d ago

Games just kept looking better and better on the PS3, what makes you think the same won't happen with PS4?
Killzone Shadow Fall runs at 60fps 1080p, the game looks fantastic, and it's only a launch title, it certainly isn't using EVERYTHING the PS4 has to offer.

Games in the future will look better, and stay at 1080p on the PS4, but it's up to the developers to do that, first party devs will make it happen, third party devs may do it differently though.

GentlemenRUs3826d ago

I never really did see the benefits of ESRAM for gaming...

KingKionic 3826d ago

Now we hear infinty ward confirm that allocation is different on each console.

How much resources is microsoft using up that cod ghosts cant hit 1080p?

This is getting ridiculous.

XxGOWxX3826d ago

i think i saw somewhere the kinect uses 10% of the gpu all the time.

MasterCornholio3826d ago

Now I understand when people say " worse with kinect".

What amazes me is that the Xbox One doesn't have a chip that takes care of Kinects processing.

Nexus 7 2013

Show all comments (97)
260°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

Read Full Story >>
theverge.com
darthv721d ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle11h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic18818h ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

dveio8h ago

MS: "Xbox services and content without AB up 1%, with AB up 62%. Hardware down 31%. In total a loss of 350 mill."

darthv72: "Seems about right."

MS: "Excuse m ..."

darthv72: "I don't hardly play on my consoles directly."

MS:

Lightning773h ago

What he said was facts. How he plays games is no concern of you. Don't get too mad about it.

Cacabunga10h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

shinoff21839h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga8h ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

itsmebryan4h ago

@shin
Well keep it simple Sony 's operating income is down 26% and Microsoft's is up 32%. No MS spin there, just facts. 😉
Cheers

romulus233h ago

Odd that a company that touts you dont need the hardware to play is already touting another console in the works.

darthv723h ago

They are not reliant on the HW but still want to maintain a presence (no matter how small) is a good thing. It shows commitment to the craft. It reminds me of SNK and how they made games for their own hardware (Neo Geo) while also making them for others because they knew there was a market to do so. They knew they would sell more to others but also sell to their own niche fan base.

+ Show (2) more repliesLast reply 3h ago
purple10113h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos12h ago

I'm not surprised surface is struggling they aren't relevant anymore

DOMination-2h ago

In the last two years they've started exiting the consumer market altogether. All of the newest Surface products are business models only. They can't seem to work out what they want to do with it.

XBManiac12h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad11h ago(Edited 11h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple10111h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos11h ago(Edited 11h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic9h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

MrDead2h ago

The only growth MS will get out of the console industry is if it supports it's rivals platforms. Xbox is a pointless machine now. I can see them on a big push for live next, and they won't give up on trying to buy Steam.

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300°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

Read Full Story >>
insider-gaming.com
Hereandthere1d 20h ago

Microsoft should have left them stay 3rd party

GamerRN1d 18h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos1d 15h ago

Yeah, they're also jobless.

GamerRN1d 8h ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo1d 10h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

ChasterMies1d 6h ago

I think Microsoft and other game publishers are letting people go because they think ai will replace them. Doesn’t matter how much profit they make. They were always going to be let go.

PassNextquestion1d 20h ago (Edited 1d 20h ago )

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger1d 18h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Mr Logic1d 4h ago

What a stupid thing to say. The elites give 0 fucks what we say on an obscure website in the comments section.

Crows901d 3h ago

You can always reach out and give them jobs at your company man. Don't wait

blacktiger48m ago

You own nothing snd be happy. I'm sure you heard that

Profchaos1d 20h ago (Edited 1d 20h ago )

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto1d 19h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos1d 19h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long1d 16h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel1d 19h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos1d 17h ago (Edited 1d 17h ago )

I think it would have been better for all parties really especially gamers

TheColbertinator1d 18h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple10113d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref12d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde12d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn12d ago (Edited 12d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander197212d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville12d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff218311d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos11d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 11d ago
isarai12d ago

Is that why Hellblade 2 is digital only?

Zeref12d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan12d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis00711d ago (Edited 11d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander197212d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

12d ago Replies(3)
Einhander197212d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

12d ago
12d ago
Zeref12d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde12d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander197212d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander197212d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows12d ago (Edited 12d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref12d ago (Edited 12d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier12d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto12d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff218311d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto11d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 11d ago
Hofstaderman12d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts12d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate12d ago (Edited 12d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts11d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic11d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

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