130°

Calling Shenanigans on Xenoblade's Market Price At Gamestop

Various journalists and gaming enthusiasts have felt that Xenoblade was being sold as a used game even though it was most likely a new copy. The Stylish Jerk went to a Gamestop near Ontario Mills and found a copy of Xenoblade. He observed the case. It had the brand new game smell that gamers are fond of and it had working NIntendo club points in the box. Either the “previous owner” wanted to keep the box brand spanking new for collecting purposes or possibly the rumors are correct and Gamestop is taking the shrink wrap of new games and selling it as used. Here is what I find wrong if those rumors happen to be true.

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thestylishjerk.com
memots3922d ago

slow news day... or not enough flame bait article.

rainslacker3922d ago

Hey now. He did research. Of course that research was just repeating what was said on Gaf threads on the possible scenarios.

admiralvic3922d ago

Oh no, working Club Nintendo codes?! Clearly this is the work of someone opening a new copy and selling it as used and not one of the 50%+ that don't care / bother with Club Nintendo coins copy.

Seriously though. There is nothing negative about GameStop doing this.

- Their price will lower the secondary market price.
- Their price will drop if no one buys it.
- There are plenty of bonuses / coupons to get a better (not as good as MSRP sadly) deal.
- More people get to enjoy this game.
- Resellers get screwed, which is fantastic.
- etc.

Sure it's dishonest, but simply don't buy it if you don't agree with it.

rainslacker3922d ago

Here's what I think.

I think they did open new copies that went unsold in their stores. Evidenced by the numerous reports of working points cards, and that "new game smell"...although for my copy I'd say it was more that it was in pristine condition. If someone kept it that good, they likely would know it's value, and wouldn't be selling it to GS for $50. Don't know how many people have seen the condition of most Wii Games that GS sells used.

I think they also got a lot of used copies in with their $35 and $50 promotions they did for this game over the last few months. This is evidenced by the fact that there are also some reports that not all copies are great, not all point cards work, and some copies are disc only.

I do not think they did a reprint. Nintendo would have to be complacent in that, and why would they want to do that when they make money off new games sold.

I do not not think they held back supply in anticipation of it being valuable later. There was no indication to think this game would have such a high value when the game was released. There are numerous reports of people saying they could walk into GameStop and purchase new copies. This was verified by people offering zip codes to check in store stock. Up until a few months ago, there were places where it was very easy to find.

Here's what I believe happened.

GameStop funded the manufacturing of this game to make it exclusive.

The game had good initial sales due to the oprainfall demand.

Sales dropped off sharply after all those people got their copy.

The game went unsold, and sellers started acting like the game was rare and worth more than it really was. It jacked up the prices, then the games demand actually went up considerably.

Now GS had uneven distribution of the game, and the bigger markets had already sold out.

GameStop sat on stock for months without bothering to redistribute to where it would sell.

GameStop then sees the can get a lot for the game due to the ebay/amazon sellers market and decide to do a massive buyback campaign. They open all their new copies to sell as used, because their contracts probably prevent them from changing more for the new copy price.

There is no massive conspiracy here. GameStop just decided to profit off a game that people didn't buy in the first place, and then didn't have the chance to because it wasn't available in enough abundance.

Scummy and shady sure. But it is what it is.

Amazing game btw...I'm loving it.:)

admiralvic3922d ago

"I think they did open new copies that went unsold in their stores"

This game wouldn't be selling for 100+ on eBay if they had unsold copies and GameStop regularly converts new games to used. This happens a LOT to collectors editions, which typically have the items thrown out, but sometimes people will get lucky. Like recently Gears of War 3 went CTU and you could get the Epic edition for $13 dollars.

"GameStop sat on stock for months without bothering to redistribute to where it would sell.

GameStop then sees the can get a lot for the game due to the ebay/amazon sellers market and decide to do a massive buyback campaign. They open all their new copies to sell as used, because their contracts probably prevent them from changing more for the new copy price. "

This has been a high used price / uncommon item for quite a while. Back in Feb it was trading in for $45 dollars http://www.neogaf.com/forum... and since then the price has stayed relatively high (like how it's typically featured in the trade 2 for 1 deals), So this shows that they not only had this campaign going for MONTHS (Unless you think they bought up all this stock and waited 6 months before flooding the market...), but it was always at a high value. Lets also not forget that a lot of people are finding these "new" looking copies have a different case than the old ones.

Anyway, your logic is flawed and your defense has more holes than swiss cheese. Unless you sincerely believe GameStop pulled stock, held onto copies for MONTHS after it was in high demand, decides ages after converting it to used (meaning all new copies were sold at the then cheaper used price) to randomly flood the market with these games and create all this drama to score a few extra dollars...

What most likely happened was...

GameStop sold most of them and converted the rest to used. These mostly sold out at $35 or so dollars and everyone was happy. Down the road people talked about how awesome the game was (like Earthbound), which lead to more people wanting to play it. eBay prices started to go sky high and in turn the GameStop used price and TIV started to go up too. GameStop made some sort of deal with Nintendo to get more copies of this, Metroid Prime Trilogy (also mysteriously back in stock) and probably Fire Emblem (also jumped in price like the previous two games and was the first sign of the restock). Considering all of the games so far are Nintendo related... it makes a lot of sense that GameStop made a deal. Since these are newer copies of the game, they all contain the new Nintendo branded case and fresh CN coins. Since there were copies before / people steal / "rental" people exist... some copies look less than new, where as others look brand new.

rainslacker3922d ago

As I've said, people have posted their zip codes to prove it's available. A friend in Michigan was going to get me one a few months ago because they had it listed as available new(not listed as low stock), although they, nor me, ever actually followed through with it, regrettably. So it was available new in some stores around the country. Just not where people would buy it. Hence, they never redistributed it.

They can be a little slow on the uptake on that.

I agree, the price has been high since at least around February. At that time though you could still get it for around $80 or less online. Only copies that went above $100 were new ones for the most part. Back in February when I first looked to get this game, most new copies were about $125.

And yeah, it takes months to restock as much quantity as possible through trade ins, which are some of the ones currently available. This was a calculated promotion of theirs. When dealing with that much profit, they can sit on stock for a few months, as the price would likely continue to go up elsewhere anyways.

I do agree with your most likely scenario overall. I'm weary of the reprinting point, because this game isn't exactly as rare as many people point out, and initial sales weren't as high as most people seem to assume. This could leave them with quite a bit of stock between all their stores left unsold. I can't explain away the new cases except to say that they repacked the games into what is arguably a nicer box. They'd obviously want to give the best product when asking for a higher price. This will also help raise the value of their "vintage games" program in the future. Original Wii boxes tend to be a bit flimsy.

I do believe Fire Emblem they did reprint, as well as SMT, and a couple other games, and can't remember what I've read about MPT. However all the evidence on this game is purely speculation. It's strong evidence I'll admit, but I still hold to they just calculated how to get as much used stock as possible for this current thing.

As far as varying conditions, it's highly likely they got stock in through their promotions. Rental people wouldn't have been a factor when this hit because it was only a few days later. And of course they spent time actively promoting the trade in of this game.

They could have withheld stock from the warehouse to the store/on-line orders once they saw that the price was increasing dramatically. This could have been planned since the beginning of this year. It's a shady thing to do, as I'll admit, but it's not illegal.

In the end, I don't think it really matters. I doubt it's going to change the long term private sale value of the game after these copies are gone. It'll possibly make it less rare if it's a reprint. However, it's starting to disappear from every store in my immediate vicinity.

I, and many others, are happy they got a copy at a reasonable price. Wish I had paid attention to this when the game released, but didn't have a Wii, and was transitioning out of going to school. Sometimes people miss out.

C-Thunder3922d ago

There does come a point in time at GameStop when a title is permanently switched over to used in their system, so it is possible to be getting a 'new' game as used. But, the dev will still have got their cut.

xGrunty3922d ago

The Xenoblade SKU for new has been cut off. I don't think this was an intentional thing because its been gone for a while now. They just hold things at the warehouse. So I don't see why people are flipping out. Especially since the game was GameStop exclusive in the first place.

mydyingparadiselost3922d ago

I wonder if it's the same with the Metroid Prime Trilogy, if it's in 'new' condition being sold used at Gamestop. That game is years old, I couldn't imagine they would hold on to new copies just to sell later used for so long.

That_Ninja_Gray_Fox3922d ago

Its the GameStop and Microsoft partnership. So don't be surprised this kind of thing may be happening.

Swiggins3922d ago

Source?

Oh no wait, you're just making it up...never mind =D

Show all comments (16)
290°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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eurogamer.net
gold_drake1d 10h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing1d 6h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake1d 6h ago

oh yeh it was 70 billion. that was my bad haha even worse.

JackBNimble9h ago

MS has educated financial advisers, they knew there was little chance to recoup the 70billion just to break even on the Activision deal let alone whatever other nonsense is going on in MS.
This whole thing was to corner the market for leverage.

thesoftware7301d 6h ago (Edited 1d 6h ago )

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman1d 6h ago

You actually still defending them? Sheesh.....

gold_drake1d 6h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus231d 6h ago (Edited 1d 6h ago )

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows1d 6h ago

Has nothing to do with Sony. Stay on topic.

notachance1d 5h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier1d 5h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit1d 5h ago

Ayayayay with these xbox/MS excuses.

Reaper22_1d ago

How dare you mention Sony! Everyone here knows when Sony closes a studio and lay off workers it was the right thing to do. Even when they bought Gaikai and fired almost everyone it was the right thing to do.

Gamers can be such hypocrites sometimes.

andy8523h ago

Is it? That's revenue not profit. Completely different.

fr0sty14h ago

The earnings call only showcased how dire the situation is... Even with ABK and Bethesda, they still couldn't make enough to keep investors happy, gamepass subs are stagnant, and hardware sales are tanking.

+ Show (7) more repliesLast reply 14h ago
thesoftware7301d 4h ago (Edited 1d 3h ago )

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake1d 3h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow1d 3h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

Chevalier18h ago

Again at which point did Playstation have a $3 trillion company shift the market with a giant purchase?

"But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue."

Lol. No they didn't. Increased revenue was ONLY due to adding Activision Blizzard revenue in. Growth was only 1 percent. It's idiots like you that have no idea what they're talking about is why Xbox isn't better than it is. You guys just make excuses continually.

If Xbox got so much profit then why did they stop announcing hardware numbers? Why did they stop announcing Gamepass numbers? Oh right because they're NOT profitable. Their sales in every category has dropped off the face of the planet. It's why Spencer will be closing more studios and canceling upcoming projects too.

The Wood10h ago

How can they be profitable when they're not selling enough hardware, software or subs. You need take a seat on this one my friend unless you can prove you angles

jwillj2k49h ago

Sony didnt shut down the studios you mentioned after they made last of us or ratchet and clank or destiny. Cutting jobs is not equal to closing studios. Sony cuts are a candle in the sun of Microsoft’s closures.

+ Show (2) more repliesLast reply 9h ago
WelkinCole23h ago

I am pretty sure MS knew this would happen and this was part of their plan. I mean if anyone with half a brain can see this happening I am pretty sure a multi billion company like MS knew this would happen

The whole strategy in buying Beth and Acti/Blizzard is for

1. Buy established games they can have under xbox because they have done a horrible job in building their portfolio internally for the past 15 years

2. Following from 1, try and boost xbox competitivenss against a dominat PS which MS after 3 tries still can't crack

3. Follolwing from 2, try and weaken Playstation dominance by taking out these massive multiplats from the PS

4. Following from 3, try and profit off from the PS domiance with selected games they will still have on the PS to make money like COD

5. Obviously get the IP's by buying them instead of creating them which again as I mentioned in number 1 they have been woeful in doing

None of these had anyting to do with keeping all the devs they accuried. MS has always been very shitty to Devs under them. Look at what happned to Bungie for example.

I believe MS in court truely mean it when they said they had to do something because PS was just too dominant. This was their last roll of the dice.

And from the looks of things. It has not panned out as MS had hoped. PS5 is still as dominant as ever and xbox is still behind. Worse still their MP's they got is not irreplaceable as they thought. Starfield? lol!. There have not been any major shift in momentum in this console war in their favor so now its time to start cutting their loses and it starts with the most expensive cost for any company. People.

Michiel198920h ago

for a comparison, sony laid of a bigger % of it's staff this year than ms, it's what companies sadly do nowadays. If you think with GP and Bethesda + acti aquisition they were looking for quick cash, you couldn't be more wrong. It hasn't even been a year, "they thought they'd make it bk no problem, and that didnt happen." shows you have 0 understanding of how a business operates.

thesoftware7307h ago

@ Michiel1989

Exactly this!

I'm reading these comments, and it's mesmerizing how off-base most of them are.

I posted a few comments above, and their rebuttals have nothing to do with the points that I presented; when they start doing that, I just ignore them because, at that point, they're debating all over the place.

Profchaos14h ago

30 more like 70 to 80 plus 7 for Bethesda

Tzuno9h ago

meanwhile everything turned woke an inevitably went downward, i'd say it serves them well if they promote such kind of approach, mwuahahahahahhh!

+ Show (4) more repliesLast reply 7h ago
anast1d 6h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor1d 6h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows901d 6h ago (Edited 1d 6h ago )

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19721d 5h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody1d 5h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

Show all comments (46)
100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics4d ago

Publishers see gaming as another stock market.

isarai3d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut853d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger3d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil4d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow13d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas3d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow13d ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom3d ago

Phil wants Xbox to be as soulless as him!

Tacoboto3d ago (Edited 3d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn3d ago (Edited 3d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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