FleshEatingZipper writes: If you’ve ever played a game on your smartphone, you understand the importance of allowing not just indie developers on a gaming platform, but allowing them to self-publish. Thousands of “garage developers” around the world make their living on platforms, whether PC, Vita or Android and in many ways, they serve as their foundation while bigger developers with massive budgets get much of the promotional space. The Xbox One, however, is somehow staunchly opposed to these developers taking root on their platform, an opinion lifted from the Xbox 360 days. With Microsoft’s Build conference ongoing for developers, you’d think they’d clear the waters and either endorse indie developers or provide a little relief. Well, they kinda did. Kinda.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
This whole Indi vs Microsoft thing is really dissapointing as the major reason I could never get rid of my 360 is the giant ammount of Indi games I bought and loved.
indie devs just don't put out enough dude bro shooters for MS to be interested in them. jmho
Didn't microsoft claim that 360 was some sort of "indie paradise." The reason for this claim had to do with the fact that they just put every crap game on their arcade service, therein inundating it with a heap of garbage shovelware.
I've always known that Sony has been the indie dev machine. Look at the great, blockbuster indie games that have appeared on PS3. I don't even know wtf is on xbox live arcade. Quality over quantity.
What all this means is that the PS4 is gonna have a ton of PS4/PC exclusives over the Xbox1. Guys check out "Daylight" and "Outlast".
If you look at Xbox live arcade vs ps store you'll see witch platform has the most games and by far the best metacritic scored games