After the surprising mainstream success of the Wii, Nintendo has faltered a bit. Now that it’s been nearly six months since the Wii U launched, let’s take a moment to see how the console has been doing. Nintendo launched the 3DS at a high price in February 2011, and then slashed the price by $80 only six months later. Will its other console suffer the same fate?
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
Is the water, boiling (joking)?
It's obvious that the Wii U isn't selling at the respected level that Nintendo deems is decent, though they have other gaming platforms earning them profits to alleviate the Wii U's short comings.
Bailing the Wii out during of its software drought (around 2007/08), is amazingly reminiscent of what's currently going on with their successor console. Problem is; Nintendoland isn't the catalyst type of software that Wii Sports was for the original Wii. They (Nintendo) talk about how ''they've embraced online gaming and networking'' this generation, though to the trained eye (metaphorically writing - core gamers), they've completely missed the point.
Why doesn't Nintendoland feature online play?
Why don't announce new theme attractions, via DLC?
They've haven't done everything wrong though, that's why I'm a huge fan of Miiverse (complaint/suggestion box 1.0.1 - lol).
People need a flashback to what happened to the PS3 in its firt months and then see it now. WIIU can do the same.
Pretty much. 3rd party support is lacking and 1st party games are are still not available. ;)
Wii U is in a tough spot because its lacking software