120°

Ubisoft suspects “audience is ready” for always online

The audience is “ready” for always online game consoles, according to Ubisoft Montreal CEO, Yannis Mallat.

RmanX10004460d ago

Always Online = Always No Buy

NewMonday4460d ago

is that what they learned form Uplay?

darthv724459d ago (Edited 4459d ago )

already have games that require you to be online to play?

It says righ on the front of MAG. "Online multiplayer only". Even Warhawk is Multiplayer only and while it offers local split screen, we all know the main selling point is online.

"Always online" seems to be more of a catch phrase because we all know the existing platforms of ps3, 360 even wii-u are capable of supporting that.

Games that push for that requirement are the real hot topic, not the platforms themselves.

Yi-Long4460d ago (Edited 4460d ago )

... Ubisofts' suspicions are wrong!

The problem with 'always online' means you'll be at the mercy of a publisher keeping its' servers up.

Also, not everyone lives in a place where the connection is dependable.

There have been many times where the internet has gone down for a few hours, and I was so glad I could just turn on my console, or start up a game of SimCity 4 on my PC, to pass the time.

HammockGames4459d ago (Edited 4459d ago )

Spot on

The audience clearly isn't receptive.

The infrastructure isn't there.

The recent evidence against the rationale of "always on" gaming should make this clear.

Further, mandating "always on" seems a great way to alienate customers.

Why o why4460d ago

If sony allow ubisoft or any other 3rd party to do this ill be equally pissed with the both of them. The ps4 will be my main console. What happens on the 360 isn't my main concern as it will be my secondary play thing...the wii u doesn't even come into this until some more games that appeal to me turn up

Knight_Crawler4459d ago

Sony has already confirmed that always online will be up to the developer...so I guess not Watch Dog for you son.

Why o why4459d ago

Pissed. Ill take one for the team then.. I'd be gutted if it turns out to be a great game but if we don't take a stand we'll always be rinsed by these guys.

colonel1794460d ago (Edited 4460d ago )

Having a lot of devs commenting on this rumor, makes me believe that it is actually true. It might be used for something besides games, but if it does, it will be the tryout to get it to games.

I don't know how Microsoft will defend it if it actually becomes true. Developers will certainly support it (specially Ubisoft) since they love DRM. The biggest problem is that if the next Xbox implements it, and it actually sells well, Sony and Nintendo will follow suit.

With every generation, gaming is becoming worse. Gaming used to be about sitting down, playing games and enjoying with friends or alone. Now, companies want to make it about movies, social, tv, everything but games! Which is a GAMING console to begin with. They are trying to cater to a market that it is not interested and by that they are leaving games as a second thought.

Sony is doing well with the PS4 going for the gaming market FIRST, but it will be stupid to believe that if Microsoft sells better, they won't start redirecting the PS4 just like MS did with the 360 and now with the next Xbox.

Salooh4459d ago

Instead of making challenging gameplay they make it hard to start the games with the limitation they are making such as how the vita works. It makes me upset instead of happy to play in it. This is one of the reasons i'm getting bored of gaming..

Zhipp4460d ago

That may be the case for you(and for myself, as well), but I think he's right. Most games played these days are online, anyway, and I doubt that the average suburb/city user will even notice that they are required to be online. Audiences probably are ready for always online. Audiences probably are ready for always online. That said, it's clear from the colossal launch failures of Diablo 3 and Simcity that the companies themselves are not!

3-4-54459d ago

^ Many studios who go the always online route this gen could end up being out of business.

Always online is too arrogant.

They may have the tech to get it down, but the tech isn't there amongst the masses to maintain it like it will be promised.

They forget that gamer's are nostalgic and we will gladly go bakc and play old games while waiting for actual good games to be made.

So yea if there is a 3 year drought of always online BS, we have thousands and thousands of games to hold us over.

KiLLUMiNATi_894459d ago

I agree... Idc about the Xbox 720 but I hope sony doesn't adopt this junk later on... MS can do what they want it won't affect me but theses Devs better not agree to this junk... Most will because " it does bring in more money"... I have a feeling Kinectables 720 will be always online console, the support will prevent it from failing...

rainslacker4459d ago

I agree.

I also wonder why he feels it's important for them to provide a direct connection to the consumer at all times. Maybe for them it is, but not for me. To me my only connection to the publisher is within the context of the game itself. If I want to connect otherwise, I will go to them. They don't need to come to me.

Otherwise I do agree that the service would have to provide a clear benefit, and for gaming...at least in single player...there is no real benefit. Any "benefit" would be superficial for quite a while, and likely be in favor of the publisher.

At least he realizes that there are worries on the consumers part. Now if they wait until those worries disappear, then I'd be happy to discuss the topic again.:) Luckily that worry will never go away in my lifetime.

+ Show (5) more repliesLast reply 4459d ago
steve30x4460d ago

Its Ubishaft that introduced Always online so why wouldn't they say such a thing

BlackIceJoe4460d ago

Well then I am happy to not buy your games.

TheoreticalParticle4460d ago

Vote with your wallets people. Make sure you only rent Ubisoft games this coming gen.

grassyknoll4460d ago

With always online, it'll probably limit used sales too. Best just leave their games on the shelf, there's many other developers that deserve your money.

ziggurcat4460d ago

"The audience is “ready” for always online game consoles, according to Ubisoft Montreal CEO, Yannis Mallat."

where did they get that idea from? haven't they been reading anything anywhere on the internet?

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

Read Full Story >>
clouddosage.com
jznrpg46d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad46d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto46d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead46d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

Read Full Story >>
simulationdaily.com
neutralgamer199246d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio46d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199246d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio46d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199245d ago (Edited 45d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie46d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199245d ago

I just want games to be fun and not geindy and full of micro transactions

anast46d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199245d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 45d ago
SimpleDad46d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername46d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit45d ago

AC Shadows is doing good yes.

gigoran846d ago

but but 2,000,000 players...

Chocoburger46d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit45d ago

Which UBI games did that? Im legit asking.

Chocoburger44d ago (Edited 44d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit44d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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