GamesBeat: Sega’s been awfully quiet about making noise in mobile and digital. They’re obviously active in both spaces, but we never seem to hear much about it.
Or maybe that’s just us not doing our jobs. We recently interviewed two executives from the online and digital sides to find out where the company’s at during this console transition and recent boom in mobile, and they were quick to point out their big successes there (naturally). But they also recognize the huge challenges that still face them. How does a once-king in hardware — remember the Sega Genesis, Saturn, and Dreamcast? — deal with this new age of too-many platforms?
SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.
GamesIndustry.biz writes: "Relic is best known for the Company of Heroes and Dawn of War games, and recently developed the new Age of Empires for Microsoft. Relic will transition to an independent studio and will no-longer be part of the Sega group of studios.
The majority of the 240 job cuts are across Creative Assembly and Sega Europe, while there will be a ‘small number’ cut from Sega HARDLight. There was no mention of other Sega UK studios, including Two Point Studios and Sports Interactive."
Sega had such a turbulent existence from the mid-90s to when they dropped out of console manufacturing entirely in 2001, it’s understandable if you’ve never heard of the Genesis Nomad.
I still mourn the death of the Dreamcast occasionally by plugging it I'm for some Crazy Taxi.
Sega Sega Sega
Please know who you really are and live up to your full potential.
Thou has spread your self too thin when you have the best franchises like the OLD SEGA.
Revisit what made you great during the Genesis era.
Funny that they're still publicly touting Aliens: Colonial Marines as a property of note.