48 Million Xbox Live subscribers are already connected to a potentially always online service.
The Xbox 360 launched in North America 18 years ago, and is now officially old enough to buy you a drink in Europe.
Great platform, and many of its games (not bc) still hold up well to this day. Like the PS3, I keep a 360 hooked up for those games you can't play any other way.
The last gasp of greatness from XBox, you are missed, except the RROD that was lame, but amazing exclusives until the Kinect dropped.
I really enjoyed my X360, some great exclusives on it. Used to play the shit out ot Blue Dragon and Lost Odyssey, two masterpieces
It's been 20 years to the day since Xbox Live brought online play to consoles.
I remember when Live turned five and they had special edition controllers made and everything. Kind of wished they would do that again for the 20th.
Happy Birthday. OG XBL (and later 360 XBL) really revolutionized online gaming on console.
Never understood the obsession with live...but I was gaming online on PC so not sure too much of what live did that the PlayStation didn't.
Today would of been the perfect day to drop halo 2 the original bc version free on gwg.... If only
Xbox Live 1.0, the first instance of online servers for the original Xbox, is set to return via Insignia, a free third-party service that's currently compatible with 20 titles, such as Call of Duty: Finest Hour and Counter-Strike.
While I am online the majority of the time, there's occassions where ISP's screw you over and have errors, as well as LIVE's own occassional hiccups. Always-on for DRM/digital content might be fine, I expect to be able to plonk my game discs in and play offline though.
Stop making excuses. There's a difference between "I use my internet a lot" and "always on is required to play games", which is a form of DRM.
Let's say I'm a BlOps2 junkie. Oh, darn. My internet is down, or there's server maintenance, or XBL is acting funny, or something like that. Darn, I can't get online! Oh well, I guess I'll play through the campaign or play Fez or something.
But "always on required" is something completely different. Let's say my internet is down, or server maintenance, or whatever, and I can't get online. Well then my always-on Xbox pops up a warning and says "please connect to the internet to verify your game library". Wait. What? So then I put the game disc into the drive, the game disc that I purchased from the store. The disc spins up. I load it. The same warning pops up. "Please connect to the internet to verify your game library".
What I'm describing is nothing new at all. In fact, what I just described is something that has been very common amongst PC games for the last half-decade.
Everyone assumes Microsoft doesn't have a clue around here. I suspect they will have something much more complex and user friendly than what many are suggesting to combat the issues you guys have raised.
DRM sucks but until theres some factual info from MS I will reserve judgement.
Pure BS , almost no one is constantly online without the occasional disconnects and issues from ISP .
When that happens to me you're going to tell me to start over my level or to just wait or it to be back ? Well you can wait for me to purchase your console too