GenGAME writes: "Do you remember the moment when The Legend of Zelda: Twilight Princess was first announced at E3 2004? There’s a reason why the game elicited so much cheering and applause – for many, it represented a return to form for the series after The Wind Waker‘s experimental art style and world. Bearing this in mind, the next Zelda game for a home console – Zelda Wii U – could represent a similar shift, away from the experimental direction of Skyward Sword and back to core conventions."
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
About the Artstyle? You know like the demo at E3 had. Nah, I bet it will probably be some sort of cel shading.
No matter what Nintendo has in stores for the franchise, I will always look forward to more Zelda :)
I'm hoping ZeldaU is inspire by Link to the past story line wise I think is the best Zelda and with the gorgeous graphics that would be a epic adventure
I can't see how you can 'borrow' from another Zelda game. A Zelda game is a Zelda game. All Zelda games have common themes and ideas, from A Link to the Past, Link's Awakening to Oot, Wind Waker and Twilight Princess. Be it hook shots, boomerangs, alternate worlds, etc, they all exist in Zelda games regardless of being in 2D or 3D.
For a Zelda game to 'borrow' it needs to look outside the franchise. Perhaps taking inspiration from games like Red Dead Redemption (slow mo aiming and reputation), Fable 2 (pet dog or should i say fairy), Halo (online co-op and competitive). Or perhaps borrow from all and use voice actors. I'm not saying that I would want these things in a Zelda game, but that would be 'borrowing' as I understand it.
Since Nintendo now has an hd console I'd like to see them use it to the fullest, go as realistic as they can on the graphics and add in voice acting also.. That'd definitely differentiate it from the other Zelda games.