This week at the Game Developers Conference, Epic Games took their usual opportunity to show off the latest developments in their whiz-bang Unreal graphics technology. In addition to the shooty/demonic demos in futuristic/fantasy settings, one of the most touted features of the engine was that it can scale from next-gen consoles like the PlayStation 4 all the way to mobile devices and even web browsers. Which raises the question: If the Unreal Engine 4 is so scalable, can it run on Nintendo's still-new Wii U?
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Well that's a bomber. The Wii U has definetly been the down grader and Nintendo have to do something to step the system up, but people should of seen this coming, spec wise I do not think that the Wii U could even handle the engine
lol like they dont know what they are doing
Wii-U can't run UE4 because it's on par with PS3 and 360 hardware wise
wii u GPU does not support dirext 11. And unreal engine 4 is based on directx 11, and can not be scaled down to direct x 10,1 level
http://en.wikipedia.org/wik...
http://en.wikipedia.org/wik...
Well of course it won't. If the PS3/360 can't handle it (yes, that'd been confirmed that they cannot handle it) then the Wii U can't handle it either.
Source:
http://www.qj.net/ps3/news/...