130°

Playable 'Destiny' races revealed, Tiger Man not included

XMNR: Bungie art director Chris Garret and lead writer Joseph Staten hosted a panel their upcoming sci-fi shooter, Destiny, Thursday. Part of the hour long discussion included a look at the playable races in the PS4, PS4, Xbox 720 and Xbox 360 title. Including one that didn't make the cut.

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examiner.com
Jaqen_Hghar4047d ago

A man would call these concepts...very conceptual. A man wonders how many will play as sparkly shovel faced vampires.

Godmars2904047d ago

"A man wonders how many will play as sparkly shovel faced vampires."

The ones with bullet holes in em from other players. Obviously.

Blastoise4047d ago

Looking forward to this game, think it's time for another gameplay trailer :)

supraking9514047d ago

hmm Mass Effect inspired them

MysticStrummer4046d ago (Edited 4046d ago )

Hmmm, you haven't been exposed to much science fiction I guess.

Lionalliance4047d ago

By god, developers should NOT use Twilight for any kind of vampire like ref!

0pie4047d ago

tiger man... woah this is sooo stupid. I hate when sci-fi games mix together human and animal in a game to create a race. Its stupid and not original.

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240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter333d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood333d ago (Edited 333d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro333d ago (Edited 333d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881333d ago (Edited 333d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell332d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig333d ago

I think FIFA alone makes over $1bn a year from mtx

anast333d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername333d ago (Edited 333d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g333d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka333d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

333d ago Replies(1)
333d ago
Father__Merrin332d ago

There's millions that purchase MTX and there's nothing we can do about it

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70°

Stop Trying To Make Destiny

In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.

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gamespot.com
100°

Destiny 1 Becomes Playable on PC via Emulation

Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.

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gamejunkie.net
spoonard484d ago

I've been thinking about playing through D1 again before it goes away...

CobraKai484d ago

That’s the sad reality of a game like this. I bought it, invested lots of money, and it can go away at anytime. I still think this was more fun than 2.

jeromeface483d ago

prob because 2 is a grindfest slog

spoonard480d ago

That's the bummer of 'games as a service'.