40°

Is it Time for Zelda to Reintroduce Magic?

ZD writes:

Magic has had quite an interesting relationship with the Legend of Zelda series throughout its history. While elements of magic have always been at least thematically present in Zelda games, magic itself has not always been a part of Link’s arsenal. Link has only used magic in The Adventure of Link, A Link to the Past, Ocarina of Time, Majora’s Mask, and The Wind Waker. Its implementation within the different games has been fickle to say the least, and its usability has seen several alterations. The success of magic as a gameplay element has also been varied, which may be a reason for its recent demise.

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zeldadungeon.net
CouldHaveYelledUiiW4060d ago

In a way it's worthless,
Because Magic is just another Weapon or Another Song or a Baton.

I can only see it being great if Zelda goes in a more RPG direction.

Where you'll have branching trees of Skills and more options to progress.

Go the way of the sword-
Go the way of the bard-
Go the way of the tinkerer-
Go the way of the magician-

Or something like that- and each choice would have to significantly effect gameplay.

Otherwise, any cool effects/attacks I get in any form is OK.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H980d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno79d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol110d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic110d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon110d ago (Edited 110d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast110d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul109d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Knightofelemia147d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.