Graphical prowess has always been at the forefront of game development. Little wonder, consumers tend to gravitate toward games that are visually appealing. That is, until Android, Apple, and Facebook entered the market.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
hope the new generation doesn't get carried away by trying to be realistic.
the sense of art is more important and more attractive
would like to see more character and design used in games like Team Fortress, Borderlands, NiNoKuni, Brink( the looks are the one great thing about it IMOO) and BioShock Infinit
No matter how much you polish a turd, it's still a turd... it's great if you can make the game look good, but if it's at the sacrifice of good gamplay, interesting story and characters... then it's all for nothing.
Gameplay>Story>Graphics !
Favorite games of all time are all story driven games. If a games story is excellent, i can excuse the gameplay is if is clunky like say Star Wars Knights of the Old Republic and Mass Effect 1. Same for gameplay like Gears of War. Great gameplay but fairly week story but still like the series.
But no matter how gorgeous a game is, if the story is not good then i wont play it.
After understanding this, perhaps people will understand why the hype over the next generation is so pointless.