We pull on our thinking caps and ponder a world without pre-owned games in the latest edition of the Gamer Nation Report.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
On Amazon, you can't get an RTX 4090 for less than this one from Gigabyte, which now offers great value after an eye-catching April deal.
Gamespot: The SteelSeries Arctis Nova 7P is still our favorite PS5 headset, but there are several great alternatives to choose from in 2024.
It throws the market in favor of the company that doesn't block pre-owned games.
Another dead last place position.
Well I would not buy it. I may not buy used games but if I want to sell them it is my right. I can buy furniture, books, computers you name it and when I don't want them anymore I give them away or sell them. So I would have to pass.
Plus with games today using game passes once I put in the game only I can use it. Then if some one else in my family wants to play the game they have to pay ten dollars so they can use the whole features. So if I have to pay ten more dollars and for the next console I would have to pay another sixty so then can buy the game. I will pass on the system. I see no reason why family members can't play the same game too.
I can buy a DVD and everyone can watch it. I don't pay extra so they can see it too. So why can't video games be like that too,
Failure.
Well deserved failure.