110°

Digital sales up 16 percent in 2012

The NPD group has released some interesting numbers about US video games sales in 2012. While physical sales were down 21%, digital sales increased by an impressive 16 percent. Digital content in this instance meaning “full game and add-on content downloads, subscriptions, mobile games and social network games.”

stickskills4092d ago

I think we'll see things move in this direction more and more each year.

kefkah4092d ago

Especially with the next gen consoles pushing digital content rather than physical.

Thatguy-3104091d ago

Life has so much going on that most ppl don't have time to go out and buy a game at retail. Honestly digital distribution will take the lead slowly

Hicken4091d ago

So does this hint at gaming doing better than people thought?

givemeshelter4091d ago

I said this many times before and got BLASTED on this very site for saying it.
Some people despise hearing the truth on this site.
All you have to do is follow the money and see why DD will eventually sooner, rather than later take over. Like it or not it's going to happen. Developers and publishers will go the cheaper route...ALWAYS like ANY business.

GribbleGrunger4091d ago (Edited 4091d ago )

It's a fact I'm afraid. I'm not too keen on the idea myself but the writing is 'almost' on the wall. Once the split between Retail and online distribution hits 50% they'll push Download hard, and then when DD hits 70% they'll push to make it the only way of getting games.

KrisButtar4091d ago

i agree with you but i dont see it happening anytime in the near future. i dont know about other countries but 30% of canadians dont have internet as its not offered in areas, also many canadians still have dail-up for a connection. i myself only have internet when im out as its not offered where i bought my house, likely wont be for about 5yrs or more

givemeshelter4091d ago

I heard this before. When I first talked about Digital Distribution I received the same responses 3 years ago how "far" off or "Not happening in the near future" this was. Now look how fast companies are adopting this model just a short 3 years later. 5 Years from now you will see a massive shift in this area and also cloud gaming.
I don't like it as I am a traditionalist, however I am no fool and this is the direction the games industry is moving... and it's moving FASTER then most want to believe.

rainslacker4091d ago (Edited 4091d ago )

While you may be right, what your ignoring is that this increase isn't necessarily all from game sales. It includes subscriptions(MMO fees, add-on content, possibly MS live, PS+, etc), DLC(which has been pushed harder and harder each year, mobile games(which is huge, though individual titles tend to be cheap), and social network games(such as zynga). The actual retail decrease was from game sales only. Without the actual new digital(ie. full games) being separated from the equation I think you are possibly jumping the gun saying it's coming sooner than people say.

Much of the rest of your statement though does hold merit.

What's concerning and more newsworthy is the 9% decrease in content spending overall. No matter the distribution method, if sales go down then there is a problem for the people that make and publish games. The reasons are likely numerous, but it's been an ongoing trend for the past few years.

Edit: by reading the other posts on here it's pretty obvious most people don't really see what these numbers mean, and just want to use it as a means to say DD is the future. This is one where you have to read the article and really dissect the information...it isn't written up like some crappy agenda based article to incite fanboy discussion. The article doesn't even take a side, just posts information.

4091d ago
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110°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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theverge.com
darthv7212h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

purple1011h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos1h ago

I'm not surprised surface is struggling they aren't relevant anymore

XBManiac22m ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad8m ago(Edited 7m ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

130°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein10h ago

Shouldn't be allowed in any field.

Inverno7h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k45h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson5h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu6h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson5h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

70°

The INDIE Live Expo 2024 event is to feature over 100 game titles

INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.