Kotaku: In DmC, the new reboot of Capcom's Devil May Cry series, hero character Dante is the offspring of an angel mother and demon father. He looks human but is of another breed altogether, a species of celestial rarity called nephilim who are incredibly powerful. They're wild cards, nephilim are, and their bloodlines gives them the strength to elevate or subjugate the plain ol' mortals who don't know they exist.
The verboten relationship responsible for Dante's existence reminds me of the way that writing copulates with video game design. What we typically think of as sharp wordsmithing can ruin a video game. Too in love with vocabulary and chatter? You'll bore a player to tears. And on the opposite end of the spectrum, brevity may be the soul of wit, but a game that's too stingy with explication won't make anybody care about what's going on.
So what kind of writing works best in video games? The kind that you notice only peripherally, that pricks the fringes of your consciousness when you're plowing down bad guys.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."
NVIDIA continues to add games to GeForce NOW. This week, Devil May Cry 5, Gears Tactics, and The Crew Motorfest lead the charge.
Nail the dialog and the story can't fail.