XCOM: Enemy Unknown makes gamers care a lot about make-believe soldiers.
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
Seriously. Few things in gaming suck more than raising up your soldier from grunt to Colonel, all of the perks you gain, all of the missions and kills you wrack up with them, only for them to be killed and be gone. Forever. Same with Fire Emblem, Valkyria Chronicles, etc. It SUCKS to have to deal with that type of in game loss, but it's such a crucial part to what makes these games so awesome.