The verdict is in, folks, and it’s the same as it was last year: calling upset gamers ‘entitled’ is still a lazy substitute for an argument.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."
NVIDIA continues to add games to GeForce NOW. This week, Devil May Cry 5, Gears Tactics, and The Crew Motorfest lead the charge.
When supposed fans carry on the way some of the DMC fanbase did(ie death threats, hunger strikes, claiming you may attempt suicide, it goes on and on) you are acting like entitled whiny brat. If you dont want to appear that way, i dont know, perhaps you should change your ways.
And if you dont act like that than you have been unfairly lumped into thier group because idiots are loud and attact attention. Lash out against those idiots with us instead of acting like the rest of the planet is being rediculous for calling it as they see it.
Sometimes we are and sometimes we're not. DMC is an example where theres a bit of both but honestly its a perfect example of how pathetic gamers (or people in the internet in general) are becoming.
For example people attacking the metacritic review page of DMC are absolutely pathetic. You complain about reviewers giving it good scores that you dont agree with and your response is not to play the game but then give it an even more ridiculous score?
But the fans do have a legitimate argument. You dont take a character people love and change him/her so drastically. Some of these characters mean a lot to people but when you do these changes and then effectively say to the fans "**** the character you know and love, we prefer our version" you really are ruining the franchise for its most dedicated supporters.
I present the proof: https://www.youtube.com/wat...
... Seriously? You want to basically redesign the main character but make it clear that your trying to alienate at least 80% of the hardcore DMC fans?
I played a few levels at a friends and its a good hack and slash and no where close to as bad fans claimed it would be. But at the same time the devs are trying ever so hard to make fans reject it that its laughable Capcom even gave the all clear signal for the game to release.
The overall solution to this though? The devs of this game should have had more respect. I was siding with them before release but the amount of middle fingers they gave fans during the game was unbelievable. The community is DEFINITELY entitled to the original Dante and other characters which were ruined.
About time someone actually gets it. All these labels made to insult gamers are just dividing the community which companies use for profit. I think any game developer that uses this immature tactic doesn't even deserve to be reviewed.
I miss when arguments used to arrive to a consensus for both parties to be happy.
This game has brought the worse out in everyone. Haha
Game developers making games for the masses, and catering towards fans is something that shouldn't happen.
Games should be unique visions untrammelled by fan demands. Sure we pay for these games, but by our own volition (we don't have to buy them). And it's not like we have anything to do with the creative process. Any game that bends to fan's wills is crap, because fans don't understand the development process- aren't engaged in the creative process. A vision is much more potent than some superficial thing a fan demands.
Gamers think they want novelty, but they actually want sameness. Observe for example how much copies CoD shifts every year, despite the beration it receives. Let developers make out-there games based on their own non fan-inhibited visions, and buy them if you want. Developers deferring to fans results more often than not in crappy games that are just done to appease fans who are afraid of novelty, and to earn a quick, shallow buck. Stop being lazy and let videogames branch out before they stagnate.
The only time you're allowed to complain about videogames is when they're culturally toxic, which is my complaint about DmC. I actually think it's a fantastic LOOKING game, with a very interesting art direction (in terms of the environments). But at the same time, it's perpetuating this stupid, annoying cultural idea of making fundamentally camp and ludicrous things into super gravely serious things (The Dark Knight, The Amazing Spiderman, Man of Steel) and making protagonists into vapid Twilight heartthrobs. On this front I think complaining is warranted, and does not equate to entitlement, but concern for what's been transmitted into the culture.