Bethesda has been called many things over the course of this generation. Some have called them one of the best developers out there. Others have had much, much less jovial comments of them. Either way, they will have certainly left their mark this generation, for better or worse.
"The Jyväskylä-based (Finland) indie games developer Act Normal Games today announced with great delight and thrill that their isometric post-apocalyptic point-and-click adventure “Rauniot“, is now available PC (via Steam, GOG, and GMG." - Jonas Ek, TGG.
The game, which has launched in early access, has been in development for years with more than 3,000,000 wishlists on Steam.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
I once held them(Bethesda) in high regard,...not so much now.
The 'dumbing down' I find especially frustrating as well as the evident willingness to abandon complexity for complacency.
Bad engines fueled by bad programming,shoeless addicts, repetition.
The last game published/developed by Bethesda I bought was Oblivion. I never bothered with anything else they've made since then since I knew it would suck from the beginning. I ended up saving a lot of money because of that.
Used to be one of my favorite devs, now one of my most despised
I have no Issue with them ,so I look forward to their next game & great DLC.
Their reputation has certainly taken a hit in recent years, what with shoddy coding, giving the finger to all besides Microsoft and abysmal PR.
I'm intrigued as to what excuses they will use next generation for their poor coding abilities or lack of interest in whatever they shun at the time.
I believe it's too late for them to salvage their reputation before the next generation gets into full swing.