OmniGamer Writes "We are now in the seventh year of the Xbox 360, and six year of the PS3 and the first wave of next generation consoles has arrived in the form of the Wii U, this article will dive into the software that will dazzle our eyes when the next generation is in full swing."
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
If the publishers know what is good for them, next-gen game prices will NOT increase. The difference between this gen and next gen will not be large enough to justify increasing prices. If anything, the games will be *easier* to create next-gen due to Sony and MS trying to simplify the process (Sony especially...compared to the PS3).
So I still predict $59.99 for regular editions of games.
I don't think so. Most publishers reduce the price from $60 now within a very short period of time.
I dont think that they can, 60 dollars per game so far is a lot to ask for. If companies raised their prices to 70 dollars or higher per game they will see a very big backlash in sales as nobody will want to pay so much. Plus I dont know about anyone else but for me i feel like as the years go by my $60 seem to get me less and less which really bugs me because companies will offer the bare minimum so they can produce DLC that should be in the launch game
I certainly hope the prices do not increase. Times are hard enough as it is. I love day one purchases for my favorites series and other great games that come along but I will become a bargain bin game buyer if prices go up.
I paid $72 when Super Mario 3 launched, and almost $100 for SNES Street Fighter 2. I'm glad they stabilized prices at $50, or the now current $60.