260°

Will the price of next generation games increase?

OmniGamer Writes "We are now in the seventh year of the Xbox 360, and six year of the PS3 and the first wave of next generation consoles has arrived in the form of the Wii U, this article will dive into the software that will dazzle our eyes when the next generation is in full swing."

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SynGamer4594d ago

If the publishers know what is good for them, next-gen game prices will NOT increase. The difference between this gen and next gen will not be large enough to justify increasing prices. If anything, the games will be *easier* to create next-gen due to Sony and MS trying to simplify the process (Sony especially...compared to the PS3).

So I still predict $59.99 for regular editions of games.

uneasiest4594d ago

I hopes so, but a part of me feels that we may be paying $69.99 for next gen games.

TheGrimOfDeath4594d ago

I really hope that doesn't happen, then I would have to give up gaming all together since I only get 20$ a month.

th3n00bg4m3r4594d ago

If that is the case, good bye, next generation gaming.

darthv724594d ago (Edited 4594d ago )

Game dev cost has been increasing. Due mostly to consumer demand of wanting more for less. So to keep costs low to the consumer that is why the dlc approach took hold so much this Gen.

Publishers are wanting to release a product as cheaply as they can and make more $$$ from the sale of it as well as any addons released for it. From the consumer side it looks like nickel and dime approach.

So both the consumers and publishers are putting pressure on the developers to keep costs down and the results are what we see now. Incomplete games and dlc o-plenty.

The next platforms will continue that trend. Sad but true.

ShaunCameron4594d ago

Considering how expensive the PS3 and the XBox 360 initially were, I'm surprised it didn't happen aside from Mortal Kombat and EA sports games.

Anyone crying about how $60 is too much for video games surely haven't lived long enough to remember the 16-bit era or some cheap bastards who even cried about how $50 was too much for video games just last generation.

kupomogli4594d ago

Already the dirt cheap PC prices look nice, but with most everything good being digital or have massive DRM, I like to stick to consoles as I like to own copies of the games and not just a license.

However, if they increase the prices to games again, I may as well just hop over to PC if I'm going to play these games. A lot of retail PC games that came out just last year can be easily found for less than $10.

I still purchase some PC deals now and then, just I try not to.

SilentNegotiator4594d ago

I don't even pay $60 for games and I know a lot of people that don't either. Sales and price cuts only.

Indie games will bury them if they pull that.

LocutusEstBorg4594d ago

PC games are already one generation ahead of the PS4 and Xbox 720. They cost $49.99 in USA and $15 in 3rd world countries.

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Canary4593d ago

Game development costs have not increased. They've actually decreased due to many reasons, including (but not-limited to) open-source software & content licensing. Back in the day, if you were making a game and wanted to put a tree somewhere... you had to build that tree from scratch. These days? You can find models of trees for use in games--both 2D and 3--which you can use for a fee.

And most games today use licensed technology. Heard of Unreal? Yeah.

And then there's the rise of digital distribution, which cuts down on a LOT of the cost.

The old argument for the $49.99 to $59.99 MSRP had nothing to do with development costs. Publishers (read: not Developers) argued that the increase was justified due to the increased production costs moving from DVD-ROMs to HD-DVDs and Blu-Ray discs.

FarCryLover1824594d ago

I don't think so. Most publishers reduce the price from $60 now within a very short period of time.

PopRocks3594594d ago

Software sales have recently fallen though, so that could be a part of why the prices fall so quickly.

Thefreeman0124594d ago

I dont think that they can, 60 dollars per game so far is a lot to ask for. If companies raised their prices to 70 dollars or higher per game they will see a very big backlash in sales as nobody will want to pay so much. Plus I dont know about anyone else but for me i feel like as the years go by my $60 seem to get me less and less which really bugs me because companies will offer the bare minimum so they can produce DLC that should be in the launch game

LOGICWINS4594d ago

The COD crowd already pays $90+ per game when you factor in all the DLC. If games went up ten bucks, I don't think there would be a significant backlash. Plenty of people still think its normal to be charged a yearly fee to play online.

Thefreeman0124594d ago

you cant base the entire gaming population on the COD Crowd. they themselves are a whole different beast that allow companies to water down games and bring in half assed DLC to begin with. Reports have proven that game sales have been down except during times such as black friday when extreme markdowns are around as well as Yearly payments have been going towards free to play routes because people are detered from them. i myself hated paying 14 dollars a month to play Everquest

rainslacker4594d ago (Edited 4594d ago )

But do you really believe that they would offer more for that extra $10? Isn't it much more likely they'd take that extra $10 and just offer more of the same, meaning now they'd be spending $100 on a game instead of $90.

If people readily accept a $10 increase without question, then there is no reason the publishers won't do so. Not accepting that kind of thing needs to happen real early if a price increase is incoming. We consumers do have a voice, and if they won't listen to us talking, they sure as hell will listen to our wallets.

@freeman
While you have a point, I think what logic was pointing out is that there is a base of people that would pay more. In which case publishers can use that to justify a price increase among all games across the board. What's worse is publishers could just say screw it, and just make games that appeal to the people that would be willing to spend an extra $10.

TheRealHeisenberg4594d ago

I certainly hope the prices do not increase. Times are hard enough as it is. I love day one purchases for my favorites series and other great games that come along but I will become a bargain bin game buyer if prices go up.

NexGen4594d ago

I paid $72 when Super Mario 3 launched, and almost $100 for SNES Street Fighter 2. I'm glad they stabilized prices at $50, or the now current $60.

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50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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80°

DF Direct Weekly #218: MindsEye Launch Disaster, Next-Gen PS Handheld Specs, Switch 2 Sells 3.5m

The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…

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RhinoGamer889d ago

Leslie Benzies - fall on thy sword!

130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion10d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg9d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler8910d ago

Hope they use his vision in the game

Inverno10d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman9d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof10d ago

I wouldn't hold my breath on "bold".

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