650°

Next-Gen Microsoft Exclusive Hinted, Could Be Like Halo & Gears

NowGamer: Black Tusk Studios, a newly formed Microsoft studio, hints it could be working on a new IP that might be a new space shooter like Gears Of War or Halo.

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nowgamer.com
Shadonic4179d ago

I don't really want anymore shooters -_-

4179d ago Replies(14)
Megaton4179d ago

Too bad, you're gonna get 'em.

greenpowerz4179d ago

Holy crap! Are there any xbox fans in here?

BitbyDeath4179d ago

Don't think they leave the PS3 articles.

ALLWRONG4179d ago

BitbyDeath you got that backwards

Nice try though

BitbyDeath4179d ago

It goes both ways, was just trying for a bit of lighthearted humour. :-)

ALLWRONG4179d ago

It goes one way much more than the other on this site.

tiffac0084179d ago

@BitbyDeath

Your wrong it goes three ways.

Hmm... That sounded so wrong...

+ Show (2) more repliesLast reply 4179d ago
SilentNegotiator4179d ago (Edited 4179d ago )

"Could Be Like Halo & Gears"
....so, it's a shooter?

What do Halo and Gears really have in common, other than being shooters? One is a very horizontal game (Gears) and the other is a fairly vertical game. You make Gears any more like Halo in gameplay and it isn't Gears. You make Halo any more like Gears and it loses many of its gameplay strengths.

Sounds like NowGamer just trying to bolster their obvious choice of favorite for next gen (since it will have an "X" on it, most likely) by hyping with two popular titles, excusing it with a random Twitter post.

ZombieNinjaPanda4179d ago

Exactly. Seems developers aren't capable of unique ideas anymore, so they just slap together something that seems to be a trend. Instead of coming up with their own unique ideas, they're just trying to combine two things which wouldn't work too well together to cash out easily.

SilentNegotiator4179d ago

Don't blame the developers just yet.

Nowgamer got that idea from a "twitter sleuth"; and being very.....eh, "oriented" towards a certain brand....they'll gladly spread the rumor to create hype.

rpd1234179d ago

Well both are sci fi shooters with alien races and bad ass protaganists. Personally, I think they should branch out from that though.

BertlSenix4179d ago

Developers try unique stuff

ON THE PLAYSTATION 3
Journey,Uncharted,Heavy Rain,Beyond Two Souls,The last of Us(a 2nd NEW AAAAAA IP from ONE developer),the unfinished swan and a lot more...

BUT WHAT DO "GAMERS" aka shitheads of this gen buy?CALL OF DUTY AND COPY+PASTE Garbage in general cause the justin Biebers took over.

Old McGroin4178d ago

@ BerttlSenix

The "unique" games you mention aren't as unique as you say.

Journey - third person puzzle game.
Uncharted - third person explore/shoot 'em up.
Heavy Rain - this gens version of the point and click adventure game.
The Last Of Us - another third person game with an AI partner.

All great games but nothing new, just spruced up versions of games from the past. Not too sure about Beyond and Unfinished Swan.

Uncharted might have exciting, spectacular set-peices but it's still a third person game with bells on.
Journey might have drop in/out co-op but it's still a third person puzzle game.

Let's face it, original ideas are few and far between these days.

+ Show (2) more repliesLast reply 4178d ago
shutUpAndTakeMyMoney4179d ago (Edited 4179d ago )

"Could Be Like Halo & Gears"

MS is amazing!!! Innovation.

Pillsbury14179d ago

Your sarcasm is awesome, surprise! They are making something unoriginal like there yearly halo/gears/forza.

Kingdom Come4179d ago (Edited 4179d ago )

I love how small a percentage of N4G Commentors read articles prior to commenting on them.

1) The Gears and Halo similarity is in regards to scale and genre. In regards to gameplay Gears and Halo hold massive differentiations.
2) This is by no means a confirmation of the unannounced games genre as this particular quote was taken from an "Internet sleuth".

Read the article next time.

palaeomerus4179d ago

OMG! PlayStation All-Stars Battle Royale and Little Big Planet Karting! Twisted Metal! Wheeee! So $#@#ing Original!

andibandit4178d ago

@ShutUpAndTakeMyMoney

hmmm, so in your other comments, you praise TLOU which looks ALOT like UC, then come in and troll...

Good job.

+ Show (1) more replyLast reply 4178d ago
showtimefolks4179d ago

well easier said than done. also if there already is gears and halo why would we want another game that similar. give us something new and fresh

i really hope MS takes advantage of crackdown franchise because that IP has a lot of room to grow and huge potential

3-4-54179d ago (Edited 4179d ago )

Yea I think we've gotten enough shooters, and maybe Dev's should focus on giving us combo/hybrid game types on the next gen.

* Give us more customization

* Give us more options

* Give us more replay value

* Give us Better Art Styles, and not just HD Brown & Grey graphics.

* Humans can see over 5 million different colors....Use Them !

* Give us good stories that aren't cliche.

* Give us something unexpected

Solid_Snake4179d ago

Then don't get new MS console... that's pretty much most of what you're going to get. Oh, and kinect :-/

miDnIghtEr20C_SfF4178d ago

@shadonic.

I do want more shooters. Oh well for you I guess?

I love that MS has an exclusive coming out, and now it's... "Oh.. another shooter."

LMAO at the SDF.

+ Show (6) more repliesLast reply 4178d ago
Qrphe4179d ago

If the 720 is indeed integrated with Kinect 2, definitely expect Kinect features (or even controls in the worst of the cases).

ArmrdChaos4179d ago

I am sure most will take that over a Wonderbook title any day. Some of you people try too hard sometimes for any of it to really matter.

mysterym4179d ago

Given what halo and gears did for console first person shooters and third person shooters respectively, i'm excited to see what emerges.

Jinkies4179d ago (Edited 4179d ago )

I understand Halo but what did Gears do, it pretty much had things that were done before like the over the shoulder gameplay from RE4 or even had things which during it's development at the time other games like Uncharted which was in development longer then Gears. already had the same ideas.

lastofgen4179d ago

Gears of War (2006) was unveiled and shown off at e3 2005 and Uncharted (2007) was unveiled at e3 2006.

Ben_Grimm4179d ago

Gears was still a huge success that further put gaming in the spotlight and became a staple/household name.

All games have ideas from others it doesn't mean they're bad or shouldn't be recognized. There were games before Uncharted that that did the same thing too. That arguement could be applied to almost any game.

SephirothX214179d ago

Come on now. Epic games are the creators of the Unreal Engine. Don't say that they're not creative.

Jinkies4179d ago (Edited 4179d ago )

@lastofgen

Just because someting is shown off and released first dosen't mean anything

As I said Uncharted was in development longer, Nolan North since he had played the character since 2005 when they brought him in to do the motion capturing, then they would of had to start planning it before they got to that development stage.

They started Uncharted under the codename "Big" straight after Jak 3 was finished and went gold. So that would of been October/November 2004

Uncharted was in development for longer and didn't release untill later because ND had to do the motion capturing which apparently took nearly a year to complete and thats just the mo cap.

@SephirothX21

What...when did I say they that. Please don't make crap up to try and start an argument.

maniacmayhem4179d ago

Good lord Jinkies take your own advice.

You don't think Gears was in development and planning well before 2006? It takes year(S) to make these types of AAA games.

And what does Uncharted being in development longer have anything to do with what Gears brought to the table? Nothing.

CalvinKlein4179d ago Show
Jinkies4179d ago (Edited 4179d ago )

@maniacmayhem

Don't come off as an arse maniacmayhem, thats how you went from 5 bubbles to 3, remember that.

"You don't think Gears was in development and planning well before 2006? It takes year(S) to make these types of AAA games."

Yeah but they didn't do motion capturing did they.

"And what does Uncharted being in development longer have anything to do with what Gears brought to the table? Nothing."

because people keep saying "Oh Uncharted copied Gears" all the time even though Gears wasn't shown off when Uncharted was 2/3 years into development. If it wasn't shown off then it couldn't of coped, people make out because Gears was released first that they didn't copy anyone despite Killswitch being a massive infuencea and RE4

EDIT

OMG thank you CalvinKlein...perfect timing, you've just help me prove my point. As I said above if Uncharted was in development longer how could it NOT "exsist" without Gears which probably hadn't even started development or was shown off

EDIT 2

"and sony puts out WAYYY MORE SHOOTERS than MS"

Are you serious...

Sony puts out more of everything...racing, platforming, third person shooters, RPGs, indie games etc. MS just does shooters

humbleopinion4179d ago (Edited 4179d ago )

@Jinkies
Wrong 1: Gears was already shown behind close doors to other developers before GDC 2005 - it was a selling point of the new unreal engine. And regardless of motion capture, ND didn't show any cover based gameplay until way after Gears introduced this mechanic.
And it was identical - with the exact same cover to cover manouvers, something that was never shown before gears. You don't have to be such a fanboy: admitting that Uncharted copied the mechanics from gears 1to1 is practically admitting a fact. It doesn't make any less of a game.

Wrong 2: Sony makes more shooters, hack&slashers and platformers. MS makes more racers, RPGs and obviously more indie games (not to mention the indie channel alone on the X360 has more games than the entire PS catalog).
If you don't count simply go to gamerankings.com and browse each platform by genre.

Hey, but that's pretty good trolling what you did here :) sidetracking the topic from the next-gen game a new studio is working on.
For all I care, this gen can die and it's time to bring out the next gen, so that' really good news.

maniacmayhem4179d ago

"Don't come off as an arse maniacmayhem, thats how you went from 5 bubbles to 3, remember that."

Funny how you know I had 5 bubbs even though your account was made this year in October. Which tells me this Jinkies must be a multiple account maybe from another that was banned or stuck at one.

You just remember that.

"because people keep saying "Oh Uncharted copied Gears" all the time even though Gears"

And nice edit after the fact that Klien stated it and who else says that Uncharted is a Gears clone and how is that even relevant to the topic of this article which you have still managed to not answer and continue to troll.

Qrphe4179d ago

So Uncharted is a copy of Gears because of cover mechanics?
Are you guys implying Gears invented the cover mechanic?

Are you the same people that say that Halo invented a lot of things of its own such as regen, driving cars, melee and grenade buttons?

Geezus

DigitalRaptor4179d ago (Edited 4179d ago )

@ CalvinKlein

Wow! Okay, so let's begin:

"uncharted was a copy of gears, without gears uncharted would not exist"

So Gears came out November 7, 2006. Uncharted 1 came out November 19, 2007 - a year later. You can't completely redesign your game and its gameplay to copy another game in the space of 12 months. Since Uncharted would've already been in the advanced stages of development with all its mechanics working as designed (after years of work following Jak 3), I don't think that's feasible. Though, even if they did copy Gears's cover mechanic, the games are fundamentally different in their design and gameplay elsewhere. So it's not exactly a strike against Uncharted or Naughty Dog. Nice try.

Killzone was a self-proclaimed foray into sci-fi from Sony's Guerrilla, going after the Halo gamer. No one is denying that, and it's well documented. I do like Killzone's more grounded background and gamplay which added something valid to the sci-fi shooter genre.

Resistance 1-3 is INSOMNIAC GAMES, not Sony.

All-Stars (and LittleBigPlanet Karting to some extent) is the game that Sony fans were actually asking for for quite some time, so your point as some sort of downside to Sony's developmental stirring pot is irrelevant. Gamers wanted it based on existing Nintendo games that they knew were good. They wanted it, they asked for it, they got it.

PlayStation Move was in development as early as 2000 with videos of proof out there on YouTube. Now I'm not saying Nintendo weren't also working on Wii as far back as that, but we have proof that Sony were working on motion tech before Nintendo announced anything of a Wii-mote controlled technlogy in development. This is just some more misinformation that you guys love spreading. We tell you the facts and now I'm convinced that you're just ignoring it to troll.

Sony creates way more shooters, just like with most genres by comparison to Microsoft, because they have more studios making games. Now that's common sense. When it comes to shooters, Killzone 2 is more highly rated than Halo 4. It's rated that same as Halo Reach. KZ3 is rated lower than Halo 4, but not much lower. Halo 3: ODST is rated lower than KZ3. I don't like using aggregated sites like Metacritic, but make of those stats what you will.

Sony's shooters are varied when compared in terms of background, story and gameplay. And they did put guns in inFamous, but it was the enemies using them. Cole doesn't need guns because he had fuggin lightning coming out of his hands. Idiot.

-----------------------
@ humbleopinion

I don't think Microsoft MAKES more racers, RPGs or indie games. They have and always have had third party companies making games exclusively for them, but not making themselves. Perhaps racers because of Forza and what was Project Gotham some years ago, but that's it.
-------------

I know this is ridiculously off topic, but just clearing things up.

Tr10wn4179d ago (Edited 4179d ago )

@Jinkies

"Don't come off as an arse maniacmayhem, thats how you went from 5 bubbles to 3, remember that."

Actually no, he went down to 3 bubbles because in this site your opinion must always be that Sony is Godlike and anything else just suck and is inferior and if you dont agree be ready for the horde of disagrees that awaits you, the bubble system is broken you can't let a horde of sony fanboys control your opinions because you dont agree with them i rarely post here because of that and i have 2 bubbles lol ready for one after this post.

Has for the topic i think Gears did alot for this gen lets face it Uncharted one was a ripoff from a lot of series especially tomb raider but it has things from gears, even tho gears was that great i like it alot and MS should stick making them.

Kingdom Come4179d ago

Actually, Gears of War had been in development prior to Uncharted's.
Gears of War started development shortly after the release of the original Unreal Tournament back in 1999. It was originally titled "Unreal Warfare" and was intended to be a large multiplayer title. Development was delayed and following the release of Unreal Tournament 2004, the titles development was resumed, taking on the new identity of Gears of War.

Uncharted: Drakes Fortune was in development following the release of Jak 3, of which released at the tail end of 2004, development hasn't begun of the game until the technical staff had been assembled, presumably making the starting date early 2005.

Gazondaily4178d ago

Lol Jinkies, you just got caught out really badly for your multi account making antics. For shame!

And regarding your point about Gears of War, I think it's safe to say, you have been well and truly schooled by manicmayhem and others.

Hicken4178d ago

You shouldn't even have bothered, Jinkies.

The same way they claim that "you can't say anything negative about Sony," that's also true in this, a Microsoft-themed article. No way would they let you see anything resembling "correctness" while you weren't kissing Microsoft's rear.

Simply put, they're not gonna hear it.

Imalwaysright4178d ago

Neither Uncharted and Gears are original or creative. They both copied concepts and gameplay mechanics from other games so who gives a shit about wich one came 1st? You know what came 1st? Killswitch, RE4, Pitfall, MGS, PoP etc etc. Those are the games that really pushed the bounderies and moved gaming forward and those are the games that ND and Epic copied. LMAO arguing about wich copy came 1st!

BTW @ humbleopinion Indie games made by MS? Really? Indie games? REALLY?!!

shempo4178d ago (Edited 4178d ago )

gears was a rip off killswitch a ps2 title
to the new kids who started this gen go check this game....gears brought some stupid aliens,zero story and 4 steroids typical americans marines,nothing that innovated the genre,moving on

+ Show (14) more repliesLast reply 4178d ago
cooperdnizzle4179d ago

To all of you, who cares what came first, uncharted is ten times better than gears of war. Part one two and three, the awards speak for themselves. Anyone who says gears is better hasn't played uncharted. Plat-former/shooter/cinematic/ great writing/great voice acting. Gears just sit there and shoot. And i play all games own ever console including the wii u. So suck on that!

LAZL0-Panaflex4179d ago (Edited 4179d ago )

Uncharted 1&2 were great, but 3 was a letdown. Campaign and multiplayer bigtime letdown. If they just kept part 2's multiplayer the same and fixed the disconnects and added sprint it also would have been great,...but they chose to copy call of duty,...plus the graphics and textures looked not as good as the first two games,...i think maybe adding 3-d had something to do with that, because killzone 3 also did looked dummied down compared to the previous installment.

I dont know why you guys take these comments so seriously. Its not like you designed the games. You would think someone was dissin your mother.

Gears 1 had better graphics then part 2,...but part 3 was fixed nicely.

God of war was tight.

Halo was a "B" or "B+" maybe.

Resistance series was average although part 3 looked good.

Both infamous games were awesome.

Lesson of the day...both consoles got good games, competition is good for both sides, don't be a slave to a brand,...because quite possibly apple, samsung, valve, can come along and knock their dicks in the dirt. Every dog has its day.

Take the pebble from my hand grasshopper!

Lvl_up_gamer4179d ago (Edited 4179d ago )

The gears of war franchise is overall higher rated then the Uncharted franchise stated by the industry.

The gears of war franchise has sold more then the Uncharted franchise as voted by the gaming community.

I own both franchises and I prefer the gears franchise over the uncharted franchise....

If you enjoy the uncharted franchise over the gears franchise then that is simply your preference....but your opinion is far from fact and clearly you don't speak for the gaming community since reviewers and gamers have voted and they chose the gears of war franchise

cooperdnizzle4179d ago (Edited 4179d ago )

Level up gamer you are smoking crack. Uncharted has won ten times the awards gears has, and no you are flat out wrong, gears is not rated higher then the uncharted series. Go a head and flat out lie, whatever helps you sleep at night/. 88 to 91 gears. 96 to 91 uncharted 2, 94 to 91 uncharted 3. You do the math smart guy. And these are the metitcritic scores. Not to mention everyone knows uncharted two has won more awards then any game in one year ever!!!!!!

Kingdom Come4178d ago (Edited 4178d ago )

The Gears of War franchise has an average score of 92.67.
The Uncharted franchise has an average score of 92 precisely. (89 including Golden Abyss)

If you prefer the Uncharted franchise, that is perfectly acceptable, but don't attempt to belittle the fantastic quality of the Gears of War franchise.

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princejb1344179d ago

actually is opposite for me
what has halo done that it hasnt done in the other games
gears was awesome when it first came out and thats mostly what everyone played on xbox live

deafdani4178d ago

Guys:

http://www.youtube.com/watc...

Cover mechanics. From a third person shooting game released in 1999.

So, tell me. What's this discussion really about? What does Uncharted and Gears have in common, besides both being third person shooters with cover mechanics?

Nothing. They're as different as two games can be being in the same genre.

>_>

Imalwaysright4178d ago

And i thought that Killswitch was the 1st TPS with cover system.
+ helpful.

+ Show (1) more replyLast reply 4178d ago
jimbobwahey4179d ago

More exclusives to bolster Microsoft's first party line-up is only a good thing in my opinion. They seem to be relying a bit too heavily on Halo, Gears of War and Forza, so something to add to that and provide an incentive to invest in their next generation console would do them well I think, especially since many people have doubts given their heavy focus on Kinect.

memots4179d ago

As long that it's not another kinect on rail game maybe there is hope.

lastofgen4179d ago

I agree. I'm all for Xbox 720, but if this title is a kinect title, then I'll be bummed.

Show all comments (150)
170°

Xbox, do you even have a plan anymore?

TSA asks what is the future for Xbox.

Read Full Story >>
thesixthaxis.com
Chocoburger5h ago

They clearly never did, hence why they spent so many BILLIONS on other publishers as a last resort.

anast5h ago

They have a plan. It's to move everything toward streaming and mobile. This is just the next step.

Cacabunga4h ago(Edited 4h ago)

With half of the money they spent, they could have been on the very top and the gaming industry would be way bigger than it is.. encourage developers, indies, make them grow trust them and they will deliver.

Tody_za3h ago(Edited 3h ago)

What are you talking about Cacabunga? The Xbox faithful insisted that Microsoft has infinite money, and after Activision they should buy Square Enix and Capcom before Sony does. There was no chance ever that Microsoft would do this. They would use their infinite millions and Bitcoins to invest in 50 new IP and beat everyone.

Tody_za1h ago

Did I really need to add a /s to my comment...

andy854h ago

To ruin great studios it's looking like

Skuletor4h ago

Sure, a plan to be a more hated game company than EA. Ubisoft were recently giving them a run for their money but I think Xbox have really knocked it out the park with their latest stunt.

neutralgamer19924h ago

Absolutely not, their whole plan is at odd with what MS wants

Phil wants GP to become big
MS wants to sell games and make billions

GP can’t be sustained with AAA games which take 3-5 years and 7 figure budgets. Only go put those games on GP day one. Why do you think games are coming out on other platforms?

People want a change and want Phil gone without realizing if someone new comes along they may want to change everything again so we just keep going in circles. Phil has to realize that and give clear message on the direction of Xbox

Show all comments (21)
340°

Brad Hilderbrand explains the reason behind the recent Xbox studio closures

There are two reasons why all those Bethesda studios closed, and neither of them have anything to do with Bethesda (directly)...

Game Pass and Activision.

Read Full Story >>
linkedin.com
Christopher9h ago(Edited 9h ago)

The guy confirming what we've all (well, most of us) been saying since the latest purchase.

crazyCoconuts6h ago

Remember the relatively common counter that went something like "I'm sure you arm-chair CEOs know better how to run a company than the biggest company in the world"?

I mean - there's a lot to running a company for sure, but on this topic it's hard to understand how Phil and team didn't see this coming.

Tody_za6h ago(Edited 6h ago)

Phil and team knew it was coming and planned for it. It's not even a conspiracy, it's simply the business of cutting costs and superfluous studios after a major acquisition. They don't give a damn about Tango Gameworks or other small creative studios that won't recoup their losses. They don't care about investing in this industry. They have no interest in risky and expensive new IP. They are only interested in profiting off ownership of Bethesda IP, Call of Duty and Candy Crush.

I guarantee you that not one single game under their banner will improve or become bigger and better.

Welcome to the Xbox family, what a pathetic joke.

Anyone who continues to support this, enjoy your future, because this is it. Ninja Theory is next, and Perfect Dark after that.

Christopher5h ago

Especially not with the evidence of tons of existing movie streaming subs out there and how they fail to make a profit with over 100m users each quarter.

Lightning773h ago

Apparently they're debating if they wanna put the new Cod on Gamepass or not.

Either grow GP with Cod or don't put it on GP and grow the revenue the traditional way while GP will suffer.

The mess that MS puts themselves in.

XiNatsuDragnel8h ago

I'm not surprised Microsoft guys are crock nuff said

isarai8h ago(Edited 8h ago)

Honestly i think Bethesda needs to buy themselves out of zenimax/MSs hands and do their own thing, i honestly think that would fix a lot of issues and save them from a potential closure.

Zeref8h ago

There's a reason they sold in the first place. And Bethesda is not closing anytime soon lol. As much as I hate the studio closures. They were all small studios 2 of them were mobile studios.

I think these are growing pains and Xbox will get back on track. But they're not getting any more passes.

jwillj2k47h ago(Edited 7h ago)

I’d like to see your reaction to being growing pained out of your job after the launch of a successful product.

Mr_cheese5h ago

Excuses, Excuses, excuses.

If growing pains have been happening for the best part of a decade, they're not growth.

XiNatsuDragnel4h ago

Zeref nii San
I'm sorry but xbox has been rightfully bashed due to constant incompetence

romulus234h ago

Yet you literally just gave them a pass, being "small studios" or "mobile studios" is irrelevant. There's no excsue for closing Tango, none. They praise the game, they PR talk about it's the kind of game the company needs and yet they shutter the developer, that's foul on every level.

+ Show (1) more replyLast reply 4h ago
Tacoboto4h ago

Bethesda greenlit Redfall, launched Fallout 76 in the condition it was in (and the fiasco with the bonus bag), and spent all that time on Starfield finishing it as it was with that same engine. Wolfenstein Youngblood exists because of them too, not Microsoft.

Are you *sure* leaving them alone would actually result in a better outcome, not just a different one?

isarai3h ago(Edited 3h ago)

A lot of this excessive monetization, and GAAS crap started when Zenimax decided to start looking for a buyer. Not a coincidence that there was a sudden shift in prioritizing profits above quality or even coherence at the same time. They wanted big numbers to attract buyers, now that they've been bought, MS wants exactly what they were baited with.

However even under Zenimax they made enough to self publish sometimes, so i would imagine it's not too far fetched that they could pay their way into independence if they REALLY wanted to.

Also even people at Bethesda and Arkane were hoping MS would cancel the game as again, they were forced to make something they didn't want to make.

Einhander19728h ago

Ah, we can see how the Microsoft media machine works.

Every article I read now is some kind of attempt to shift the blame off Microsoft and paint them as the victims or convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate.

The shills are out in full force today.

Christopher8h ago

This is not at all what this article is saying. It's saying that honest and useful studios are getting closed because of big money deals elsewhere and the faults with game pass as a model.

Einhander19728h ago

I understand what the article is about.

It's a deflection, it's a putting the cart before the horse article.

Let me tell you how this problem wouldn't have existed in the first place.

Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with. Then not buying Bethesda and undertaking costs for a service that was already failing to pay for itself because their own expectations of Game Pass having "billions" of subscribers was unobtainable from the very start.

And if you don't think that was the case go back to the article on the day Game Pass launched and read the comments from people from day one who foresaw that this would be an unsustainable model and would cause people to stop spending in the same way.

Christopher7h ago

***Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with.***

This article literally supports this opinion. He's not praising Game Pass or the ABK purchase.

Einhander19727h ago(Edited 7h ago)

This is an explanation of why it failed, there is zero blame put onto Microsoft itself.

Yes, it talks about what went wrong, but it doesn't say Microsoft shouldn't have done it. It doesn't say Phil should have foreseen this outcome and stopped before it got to this point.

"convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate"

Christopher7h ago(Edited 7h ago)

***but you're seeing the impact; all those smaller studios making really interesting games are going to fall away, simply because as good as games like Hi-Fi Rush are, they're never going to make enough money to make up that $70B hole that Xbox now has to dig itself out of.***

If you see that as support or you explicitly just want people to end their argument with "and, in conclusion, Microsoft bad" then that's on you. This article does not support Microsoft's choices and highlights the faults. Nothing it says is good about these choices, even saying that putting CoD on Game Pass would be money losing for them because they've set themselves up for failure (and not putting it on there will drop subscriber numbers like crazy, meaning their Game Pass plans were shit to begin with).

No matter how you look at it, they're saying Microsoft made decisions that hurt the bottom line, force closures, and leave Game Pass in a situation where they lose no matter what they do. It's all negative.

Einhander19727h ago

Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist?

Christopher6h ago

***Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist? ***

How is this an argument to anything being discussed? This is just as valuable of an argument as "if fish had stayed in deeper waters, they wouldn't have evolved to tetrapods, adapted to shallow water and then to land, and we wouldn't even exist and have to worry about game pass at all."

You're bringing nothing to this argument and then complaining that other people are highlighting the issues with Game Pass and spending tens of billions on studios because what we should be discussing is what it would be like if Microsoft hadn't done any of that.

Well, they did do it. Now pull up your big boy pants and join in on the discussion of what that has meant for the industry since then and, especially right now, how that is affecting the industry and game studios under Microsoft. None of us are able to go back in time and change what was done.

Einhander19726h ago(Edited 6h ago)

Christopher, this isn't me not understanding what the article is about, it's you not understanding what I am saying.

If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist".

Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry"

And maybe, just maybe, it was so obvious that this was going to be the outcome that even nobodies in comment sections on websites were able to easily predict this outcome, yet Microsoft did it anyway then kept doing and even when it became undeniable that it was having a negative impact on their business and and the industry itself, then they knowingly made even bigger purchases and caused more problems.

And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again...

Maybe if the people who were speaking up 7 years ago were listened too we wouldn't be having this discussion and Tango and Arkane would still be in business along with all the other people who have lost their jobs due to Microsoft's actions.

Do you like analogies?

What you're saying is like an alcoholic crashing their car then trying to explain it by saying it was caused by everything except the fact that they were dunk because they are an alcoholic and don't want to stop drinking.

TiredGamer6h ago

The article is essentially focusing the blame on MS. GamePass was a hail mary play to change the gaming paradigm and carve out a special niche for themselves, emulating the Netflix model, that might have led to MS becoming the leader in the long-term. Unfortunately, the subscriber growth isn't really there, and the model isn't really built to weather that lack of revenue. MS is now in a restructure mindset to figure out how they balance out their model in a way that can still make them money.

've always believed that GamePass was a high risk shot that had a very low chance of long-term success. But the problem with it, whether it succeeded or not, is that it accelerated the proverbial "race to zero" consumer expectation that ran its course in the mobile gaming industry in the late 2000s. When consumers start thinking that games should be "cheap" (as in through a $10/month all-you-can-eat subscription model), it turns the narrative against games being priced at realistic levels. So with the GamePass failure, they've not only sabotaged their market share, but they've impacted the entire industry and devalued the cost of game development to the average consumer. So now it's harder to develop mega-big budget games and to earn the revenue needed to pay for them.

XiNatsuDragnel4h ago

Again terrible excuses in the 1st place

Christopher5h ago

***If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist". ***

No one is asking you to make excuses for Microsoft's bad decisions nor is anyone asking you to convert to anything.

***Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry" ***

Literally no one here is doing this. They're literally discussing how Microsoft's decisions have hurt the industry. Except you. You're rambling about why people aren't complaining about Microsoft when people are in fact complaining about Microsoft.

*** And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again... ***

Then perhaps actually add something to the conversation other than calling people shills when people are complaining about the decisions and repercussions of Microsoft's actions.

Tacoboto4h ago

Christopher, you're fighting a block wall here - Ein will continue twisting and contorting any remark to fit his self-created narrative.

Einhander19724h ago(Edited 4h ago)

"Then perhaps actually add something to the conversation other than calling people shills when people are complaining about the decisions and repercussions of Microsoft's actions."

Cristopher, in no way is the author of this article complaining, they are explaining what happened it's literally the title. They never once say that Microsoft shouldn't have bought Zenimax or Activision or that Game Pass was a bad idea to begin with. They think the problem with Game Pass is that it didn't grow fast enough, not that it was a bad idea from the get go.

BTW this is his job title.

"Public Relations and Communications Leader"

What do you think a Public Relations and Communications Leader does to make money?

Edit: I have read a dozen of these articles that just started coming out in the last 24 hours that are trying to shift the conversation away from blaming Microsoft, the shift here and in several other articles is trying to say it just didn't gain subscribers fast enough, not that it was a bad idea to begin with that was doomed to fail or placing the blame on anyone.

It was all just an unforeseeable outcome, no one should be held responsible it was just a billion dollar oopsie that's costing thousands of people their jobs and has caused a downturn in the entire industries sustainability.

Oopsie!

+ Show (3) more repliesLast reply 4h ago
MrDead7h ago

It's greed. MS has the IP's it wants now it's dumping the studios that it's raided, MS will still make money from Tango's games unlike the people that made them. If anyone follows MS outside of gaming you'll see this is what they do, buy companies take what they want consolidate some of the workforce and shut them down. I don't know why people are acting so surprised when this is Microsoft being Microsoft.

MS is a three trillion dollar company, if it enters a market it has no need to compete, they take what they want and with the financial influence it can bypass laws that are meant to protect the consumer and the workforce. Just look at how they are cornering the AI market right now with buyups and investments.

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330°

Microsoft Is Finally Ending Its Focus On Big Budget Gaming Nonsense

Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.

Einhander19729h ago(Edited 9h ago)

The Microsoft shill take on the Microsoft causing the death of big budget gaming...

The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s

RpgSama8h ago

First, F**** Forbes and their shill take, I hope the money cleared by now.

Second, Which big budget games I might ask? Microsoft has been in a rut for like a decade now, with no big publisher and developers puechases they would have not released anything in the last 5 years but the new Halo and Forza.

Eonjay5h ago

Fortunately for us, since we know this message is basically coming from Microsoft, we can read into their motives. Why are they trying to turn people against big budget games and who would it help.... hmmm.

neutralgamer19924h ago

GP is like any content service it needs new content. AAA games take 100 plus million (low end estimates since most AAA games take double that) and it 4-5 years to develop. That’s why there were 2 god of war games instead of 3 because Cory felt like it would take too long

I am not defending MS. That’s just the reality when you put all your eggs in one basket (gamepass) and now they need content. Sadly that’s what we all said would happen and is happening. GP will be a service for AA games with 1-2 AAA games on yearly basis. And I am all for AA games because to me that’s where developers can take chances on smaller budgets but MS has mismanaged this whole situation from the beginning. Their messaging needs to be clear and it’s not

They own so many studios and IP’s they just need to get everyone on schedule so that there are games releasing every few months on GP. But I don’t even think Phil knows what he wants. It seems his goals change constantly

Game pass is not a sustainable and take two ceo was right when he said that it doesn’t make any business sense to release huge AAA games day one on GP. Just like call of duty shouldn’t be on GP because why give up on 15-20 million sales

Einhander19722h ago

"And I am all for AA games because to me that’s where developers can take chances on smaller budgets"

How'd that work out for Tango?

Do you think less AAA games will increase game pass revenue or decrease it when it has less value? What if they also have to increase the costs?

S2Killinit4h ago(Edited 4h ago)

Right on.

Hahaha MS has ended “focus” on games? Lol when? 3 generations ago maybe?

Hofstaderman9h ago

Ah Forbes. One of the prominent MS mouthpieces....

Luc209h ago

Microsoft is finally... ahhh I've never heard this one before!

Petebloodyonion9h ago

LOL, this article is a big pile of dog crap...
Spencer has been constantly telling ppl that NO they would not go the route of having games like TLOU, Uncharted, etc because Playstation exists and prefers to focus on a diverse portfolio.

How many years have we seen Xbox as no game and we don't want small games like ORI, Pentiment, Grounded, etc.?

That's the real tragedy and why lots of gamers are mad at MS right now
because they have been championing smaller titles and yet fired the ppl delivering exactly what they were proning about.

So no the only nonsense is that MS seems now to be going BACK to AAA popular titles..sorry, I meant refocusing effort on core established IP where broken GAAS might be rewarded versus praised and rewarded work.

Einhander19728h ago(Edited 8h ago)

https://media1.tenor.com/m/...

You read an article cheerleading the end of big budget games and all the other articles about problems and this is what you have to say? That's what you think "the real tragedy" is?

I thought that xbox fans might finally "get it", but no, it seems they don't even understand what is happening and what is at stake.

Petebloodyonion6h ago

Please tell me what's happening and what is at stake

Since it's not big companies closing small studios, killing innovation while refocusing assets on big ongoing projects and core IP?

Let's See MS Close Tango Studio mentions that they are too thin on key project
Sony Close London Studio and make massive cuts in Firespite will reallocate resources to core project
EA will focus on Core project
Square will focus on big established IP
.....
.....

crazyCoconuts9h ago

Hurray! No more big gam.... wait... what??

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