200°

Ubisoft: Our future games are co-developed for current and next-gen

CVG:Ubisoft is developing key games for current and next gen consoles simultaneously, the publisher's chief executive said this afternoon.

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computerandvideogames.com
camel_toad4189d ago

Hopefully they're using some scaling technology otherwise the next gen counterparts may get the $*#t end of the deal.

Conzul4189d ago

Great! Then I can hold off on Watch Dogs till next gen and enjoy it the way it should be played =D

Eldyraen4189d ago

All of the big new engines like to spout out "scalability" so it shouldn't be too much of a worry. Most, if not all, also seem to be finally mentioning dx11 and tessellation as well so I have high hopes that it could finally become a focus next gen.

There's always hope anyways as its a "simple" but substantial toggled difference in tech demos.

jay24189d ago

So no Beyond good and evil 2 then.

shutUpAndTakeMyMoney4189d ago (Edited 4189d ago )

even when next gen comes they will hold back pc for new old tech and hold back new old tech for old old tech? :(

vortis4189d ago

Best description of this conundrum I've seen.

Eldyraen4189d ago

Pretty much my thoughts exactly.

The main thing that keeps my hopes up after hearing this is that more and more new engines are very scalable. Battlefield 3 for example is a great one as there is a huge difference in visuals, player count, etc between consoles and PC. Next gen machines should be capable of or near that level (or so I hope) and with even more scalable next gen engines it should only get better.

The main worry is that pc progression will slow down again for a while. There will of course be some games that are true "next gen" even in the first few years but until the new consoles have an adequate market it's less likely that publishers and developers are going to make the "jump right in" like some did for the Xbox 360 (many of which didn't pan out well financially).

Still, I don't mind more high res textures as "standard" for PC version.

vickers5004189d ago

Watch Dogs ps4/720 hopefully

Thefreeman0124189d ago

Really looking forward to that , on that note I hope there will be some fresh and entertaining IPs for the next gen. As of late this gen games have felt very stale, even the games that are just coming out.

DeadlyFire4188d ago

Apparently WiiU,PC and current gen too.

Eldyraen4189d ago

A bit disappointing but not totally unexpected--depending on just what type of tech the next gen will allow it might not be as bad as I fear though.

If for example the rumor of dx11 is possible on next gen hardware is true then tessellation might just take off and be a huge difference between this and next gen's games (and more so for pc). Unigine's heaven tech demo from years ago for example is a great testament for the power of tessellation that has yet to be realized fully. Tessellation alone makes for a huge difference and a toggle of on/off for this and lnext gen would be as "simple" as it is for the few games that have it now.

Even if tessellation isn't available the "easy" upgrades could still be substantial: much higher resolution textures (2-4k res), larger and/or smoother multiplayer (console especially true), better AI/physics/lighting/shadows among all the other numerous benefits (for consoles specifically resolution and AA will be huge for clearer/crisper images).

PC might be "held back" a little due to slower focus on new tech but it'll still be better than today as many PC versions are in many ways still "behind" when it comes to what today's most modern pcs are capable of (some of which are still little more than direct ports where only difference is resolution and AA). Still a rise in the "lowest common denominator" and a larger market capable of high quality visuals won't be a bad thing.

Conzul4189d ago

Next Gen BETTER have tessellation. PC has had it for ages by now. Watch Dogs looks slightly tessellated anyway.

Eldyraen4189d ago

Yeah, I love all the tech demos shown over the years and in all that time only a handful of actual games seem to have it available. DX11 is doing better than 10 but its still barely supported.

cannon88004188d ago

Tessellation is the most popular feature in Direct x 11.0, so they better have it in the new consoles because it makes games look so much better.

https://www.youtube.com/wat...
https://www.youtube.com/wat...

Show all comments (16)
60°

Ubisoft's Recent Antics Have Me Fearful For The Sands of Time Remake

Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."

thorstein9d ago (Edited 9d ago )

Hey Ubi, here's a gun, don't shoot yourself in the foot.

*Ubi takes gun, aims at foot, empties clip*

Chocoburger8d ago

At this point, only dummies have any hope left for Ubi-junk games.

50°

Disney adds Blizzard and Ubisoft veterans to its games leadership team

Top executives including games boss Sean Shoptaw have also been promoted…

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videogameschronicle.com
100°

Behind XDefiant's Toxic Work Culture, Crunch, and Years of Delays

Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.

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insider-gaming.com
just_looken28d ago

Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...

This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.

jznrpg28d ago (Edited 28d ago )

Every industry has these issues

Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.