Dealspwn: "Criterion's Matt Webster has slammed the fashion in which Facebook games are often referred to as "social games", suggesting that there' absolutely nothing social about a game "spamming" one's feed and constantly badgering you to tell your mates about it. We caught up with Webster last week to chat about the ever-expanding range of socially connected features being merged into the imminent Need For Speed: Most Wanted via Autolog, and he delivered a damning indictment of the current scene of social games, arguing that what Criterion are doing is far more true to the concept of "social gaming" than anything one might find on Facebook."
The game, which has launched in early access, has been in development for years with more than 3,000,000 wishlists on Steam.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant Writes "Balancing brutality and comfort is tough for any game, let alone a Soulslike, but Another Crab’s Treasure proves capable of supporting both."
"...a Facebook game spamming my feed..."
"A pop up tells me someone has beaten my time..."
I get what Webster is saying (I'd much rather play a game like Need for Speed than a Facebook game), but those two phrases sound awfully similar.
Not to be a facebook fanboy or anything but actually facebook games make social relationships quite more interesting online.