120°

How Chrono Trigger Almost Killed its Composer

Chrono Trigger is quite simply one of the finest games ever made and has received more positive reviews and accolades from critics than a Shoreshank redemption sequel starring the ghost of Heath Ledger. One aspect of the game that has been repeatedly noted by both fans and critics is the soundtrack, which is so iconic and so memorable that it actually has its own Wikipedia page which scientists assert is as popular as something can possible be. But did you know that the two hours of music we got out of the game literally almost killed the guy tasked with creating it?

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thegamerschallenge.com
jc485734213d ago

this is the reason why "gamers" need to be more informative about the details of game development. It's not easy task, but the attitude of gamers simply doesn't show they appreciate knowing the facts. They buy games to play and that's as far as it goes. Internet has become larger than ever, but they just spend most of their times looking at useless information.

Godmars2904213d ago

Yet at the same time devs don't have and shouldn't be given carte blanche in what they do. Nevermind that this is about a music composer in regards to an iconic title.

If someone goes through hell for something that turns out to be bad, that person has my sympathies, but I'm still going to call crap crap.

jc485734213d ago (Edited 4213d ago )

it's not a matter of sympathizing for the people involved, but it's about recognizing the developers behind the game. People just think about the damn publisher. "Oh, it's a Capcom game?" or "it's resident evil 8, cool!" Like who gives a fcuk about Kamiya or Mikami type of attitude. Gamers do not think that's important to know, while they give a fcuk about other "developers."

Ranma14213d ago

Square Enix dont make music like this anymore.

Saturne34213d ago (Edited 4213d ago )

And no ***** were given cause something as good would probably be composed.

CrescentFang4213d ago

tbh this was already well known if you just looked up Yausnori Mitsuda (amazing composer). I was surprised by his work in Kid Icarus Uprising

Kenjifirera4213d ago

This article was hysterically funny XD

caseh4213d ago

Lol yeah, very well written.

"That’s right, he worked so fucking hard, he even worked while he was fucking asleep!"

Brilliant haha :) *Bookmarks Site*

Kenjifirera4213d ago

I laughed out loud at that XD

kythlyn4213d ago

Pretty funny article. Amazing soundtrack.

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110°

Super Mario RPG Remake Brings Us One Step Closer To Chrono Trigger

It's long been thought that a Chrono Trigger remake is impossible, but the Super Mario RPG remake could pave the way.

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thegamer.com
Ataraxias303d ago

It's already been said that they weren't motivated to do anything with the series unless the gang was back together, not really for any legal reasons.

FinalFantasyFanatic302d ago

I'm honestly happy with the Steam port of the game.

110°

Mobile Games Killed The Dream Of Chrono Trigger 3

A third Chrono series game called Chrono Break was planned, but Square prioritized an MMORPG, and Chrono Break’s concepts were used in mobile games.

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screenrant.com
Ronmaest421d ago

Square isn’t what it used to be.

CrimsonWing69421d ago

It’s true.

Squaresoft used to be like the equivalent of Naughty Dog back in the day. When you heard Squaresoft was making a game you knew it’d be a banger.

god I miss those days.

porkChop420d ago

Yeah they used to be the best in the industry. Final Fantasy: The Spirits Within is the worst decision they ever made. While they had previously talked about merging with Enix, that film flopping so hard left them with no other option.

CrimsonWing69420d ago

@porkChop

My understanding is that merger was happening before the film and the flop of the film freaked them out because they thought Enix would call it off.

I personally wish Square Pictures was a success. I thought the Matrix shirt they did was cool and they were pushing computer animation into a more mature realm.

Unfortunately, Spirits Within noted many and wasn’t the FF movie a lot of fans wanted. I thought it was decent, but something like Advent Children should’ve been the direction they went.

Ronmaest415d ago

To me, Naughty Dog is now Naughtycucks.p after that god awful story in LoU 2.

It was people like Yasumi Matsuno that held it for me, at Squaresoft. The company thought them too radical and ran them out. And now they yearn for people like that. They’re short sighted and pathetic.

GoodGuy09421d ago

Square ruined pretty much every great old franchise they've had.

franwex420d ago

Kinda misleading title, even from reading the article itself.

The staff and management couldn’t come to an agreement and the team moved on. Part of the team went to creat ff11 and the rest to Monolith software. Ideas for this game were implemented in some form to mobile games-later on. Which make sense as early 2000s mobile phones were not as powerful.

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50°

Top 20 Soundtracks From the 16-Bit Era

In the 16-bit era, game devs and composers could finally change the type of tones used in the music, simulating a wider array of instruments and creating a whole lot of great soundtracks in the process.

It wasn’t easy picking out the best of the best because there were so many great ones. Even middle-of-the-road soundtracks seemed to deserve a bump if the game was just that damn good, and so many from that era are that damn good!

Here's the Ghetto Gamer list of top 20 soundtracks from the 16-bit era.

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ghettogamer.net